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https://github.com/mt-mods/led_marquee.git
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8 Commits
20180815-4
...
20180815-6
Author | SHA1 | Date | |
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d182766236 | |||
09e5607d7a | |||
b9dd38c0de | |||
4fa6d54a4b | |||
157e517663 | |||
e622f94dfc | |||
be7f72dfeb | |||
b33de7a530 |
@ -40,13 +40,13 @@ The panels also respond to these control messages:
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* "off_multi" turns all panels in a lineup off
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* "allon_multi" turns on all LEDs of all panels in a lineup.
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A byte value of 0 to 30 will change colors (i.e. string.char(0 to 30) ). Color values 0 to 11 are:
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A byte value of 0 to 27 will change colors (i.e. string.char(0 to 27) ). Color values 0 to 11 are:
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Red (0), orange, yellow, lime, green, aqua, cyan, sky blue, blue, violet, magenta, or red-violet (11)
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Colors 12 to 23 are the same as 0 to 11, but lower brightness.
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Colors 23 - 30 are white, light grey, medium grey, dim grey, light blue, brown, and pink.
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Colors 24 - 27 are white, light grey, medium grey, and dim grey.
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The left-most/"master" panel will remember the last color used, and defaults to red.
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63
init.lua
63
init.lua
@ -1,11 +1,9 @@
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-- simple LED marquee mod
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-- by Vanessa Dannenberg
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led_marquee = {}
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local S
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if minetest.get_modpath("intllib") then
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S = intllib.Getter()
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S = intllib.make_gettext_pair()
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else
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S = function(s) return s end
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end
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@ -58,27 +56,29 @@ local display_string = function(pos, channel, string)
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string = allon
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end
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local padded_string = string.sub(string..padding, 1, 64)
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local fdir = minetest.get_node(pos).param2 % 8
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local master_fdir = minetest.get_node(pos).param2 % 8
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local master_meta = minetest.get_meta(pos)
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local last_color = master_meta:get_int("last_color")
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local pos2 = pos
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local mastermeta = minetest.get_meta(pos)
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local lastcolor = mastermeta:get_int("lastcolor")
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if not lastcolor or lastcolor < 0 or lastcolor > 30 then
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lastcolor = 0
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mastermeta:set_int("lastcolor", 0)
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if not last_color or last_color < 0 or last_color > 27 then
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last_color = 0
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master_meta:set_int("last_color", 0)
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end
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for i = 1, 64 do
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local node = minetest.get_node(pos2)
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local fdir = node.param2 % 8
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local meta = minetest.get_meta(pos2)
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local setchan = meta:get_string("channel")
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if not string.match(node.name, "led_marquee:char_") or (setchan ~= nil and setchan ~= "" and setchan ~= channel) then break end
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local asc = string.byte(padded_string, i, i)
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if (node.param2 % 8) == fdir and asc > 30 and asc < 256 then
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minetest.swap_node(pos2, { name = "led_marquee:char_"..asc, param2 = (node.param2 % 8) + (lastcolor*8)})
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if master_fdir == fdir and asc > 30 and asc < 256 then
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minetest.swap_node(pos2, { name = "led_marquee:char_"..asc, param2 = master_fdir + (last_color*8)})
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pos2.x = pos2.x + fdir_to_right[fdir+1][1]
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pos2.z = pos2.z + fdir_to_right[fdir+1][2]
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elseif asc < 31 then
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lastcolor = asc
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mastermeta:set_int("lastcolor", asc)
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elseif asc < 28 then
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last_color = asc
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master_meta:set_int("last_color", asc)
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end
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end
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end
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@ -86,37 +86,38 @@ end
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local on_digiline_receive_string = function(pos, node, channel, msg)
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local meta = minetest.get_meta(pos)
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local setchan = meta:get_string("channel")
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local lastcolor = meta:get_int("lastcolor")
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if not lastcolor or lastcolor < 0 or lastcolor > 30 then
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lastcolor = 0
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meta:set_int("lastcolor", 0)
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local last_color = meta:get_int("last_color")
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if not last_color or last_color < 0 or last_color > 27 then
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last_color = 0
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meta:set_int("last_color", 0)
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end
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local fdir = node.param2 % 8
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if setchan ~= channel then return end
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if msg and msg ~= "" and type(msg) == "string" then
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if string.len(msg) > 1 then
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if msg == "off" then
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minetest.swap_node(pos, { name = "led_marquee:char_32", param2 = (node.param2 % 8) + (lastcolor*8)})
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minetest.swap_node(pos, { name = "led_marquee:char_32", param2 = fdir + (last_color*8)})
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elseif msg == "colon" then
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minetest.swap_node(pos, { name = "led_marquee:char_58", param2 = (node.param2 % 8) + (lastcolor*8)})
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minetest.swap_node(pos, { name = "led_marquee:char_58", param2 = fdir + (last_color*8)})
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elseif msg == "period" then
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minetest.swap_node(pos, { name = "led_marquee:char_46", param2 = (node.param2 % 8) + (lastcolor*8)})
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minetest.swap_node(pos, { name = "led_marquee:char_46", param2 = fdir + (last_color*8)})
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elseif msg == "del" then
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minetest.swap_node(pos, { name = "led_marquee:char_127", param2 = (node.param2 % 8) + (lastcolor*8)})
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minetest.swap_node(pos, { name = "led_marquee:char_127", param2 = fdir + (last_color*8)})
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elseif msg == "allon" then
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minetest.swap_node(pos, { name = "led_marquee:char_144", param2 = (node.param2 % 8) + (lastcolor*8)})
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minetest.swap_node(pos, { name = "led_marquee:char_144", param2 = fdir + (last_color*8)})
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elseif msg == "cursor" then
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minetest.swap_node(pos, { name = "led_marquee:char_31", param2 = (node.param2 % 8) + (lastcolor*8)})
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minetest.swap_node(pos, { name = "led_marquee:char_31", param2 = fdir + (last_color*8)})
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else
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display_string(pos, channel, msg)
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end
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else
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local asc = string.byte(msg)
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if asc > 30 and asc < 256 then
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minetest.swap_node(pos, { name = "led_marquee:char_"..asc, param2 = (node.param2 % 8) + (lastcolor*8)})
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elseif asc < 31 then
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lastcolor = asc
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meta:set_int("lastcolor", asc)
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minetest.swap_node(pos, { name = "led_marquee:char_"..asc, param2 = fdir + (last_color*8)})
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elseif asc < 28 then
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last_color = asc
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meta:set_int("last_color", asc)
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elseif msg == "get" then -- get value as ASCII numerical value
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digiline:receptor_send(pos, digiline.rules.default, channel, tonumber(string.match(minetest.get_node(pos).name,"led_marquee:char_(.+)"))) -- wonderfully horrible string manipulaiton
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elseif msg == "getstr" then -- get actual char
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@ -125,9 +126,9 @@ local on_digiline_receive_string = function(pos, node, channel, msg)
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end
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elseif msg and type(msg) == "number" then
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if msg == 0 then
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minetest.swap_node(pos, { name = "led_marquee:char_32", param2 = (node.param2 % 8) + (lastcolor*8)})
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minetest.swap_node(pos, { name = "led_marquee:char_32", param2 = fdir + (last_color*8)})
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elseif msg > 30 then
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minetest.swap_node(pos, { name = "led_marquee:char_"..tostring(msg), param2 = (node.param2 % 8) + (lastcolor*8)})
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minetest.swap_node(pos, { name = "led_marquee:char_"..tostring(msg), param2 = fdir + (last_color*8)})
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end
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end
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end
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@ -164,7 +165,7 @@ for i = 31, 255 do
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drawtype = "mesh",
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mesh = "led_marquee.obj",
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tiles = tiles,
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palette="palette.png",
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palette="led_marquee_palette.png",
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use_texture_alpha = true,
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groups = groups,
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paramtype = "light",
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BIN
textures/led_marquee_palette.png
Normal file
BIN
textures/led_marquee_palette.png
Normal file
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After Width: | Height: | Size: 120 B |
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Before Width: | Height: | Size: 131 B |
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