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@ -223,7 +223,7 @@ lib_materials.vessels.register_vessel({
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vessel_name = "vessel_vial_glass",
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vessel_description = "Glass Vial Vessel",
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capacity = 1000,
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textures = {"lib_materials_vessel_vial_glass.png", "lib_materials_vessel_beaker_vial_mask.png"}
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textures = {"lib_materials_vessel_vial_glass.png", "lib_materials_vessel_vial_mask.png"}
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})
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lib_materials.vessels.register_vessel({
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vessel_name = "vessel_cup_glass",
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