diff --git a/type_glass.lua b/type_glass.lua deleted file mode 100644 index 9f96815..0000000 --- a/type_glass.lua +++ /dev/null @@ -1,168 +0,0 @@ - - -local S = lib_materials.intllib - - ---GLASS ---[[ -minetest.register_node("lib_materials:glass_clean", { - description = S("Glass - Clean"), - tiles = {"moreblocks_clean_glass.png"}, - drawtype = "glasslike_framed", - paramtype = "light", - sunlight_propagates = true, - groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, - drop = 'lib_materials:clean_glass', - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("lib_materials:glass_coal", { - description = S("Glass - Coal"), - tiles = {"moreblocks_coal_glass.png"}, - drawtype = "glasslike_framed", - paramtype = "light", - sunlight_propagates = true, - groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, - drop = 'lib_materials:coal_glass', - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("lib_materials:glass_iron", { - description = S("Glass - Iron"), - tiles = {"moreblocks_iron_glass.png"}, - drawtype = "glasslike_framed", - paramtype = "light", - sunlight_propagates = true, - groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, - drop = 'lib_materials:iron_glass', - sounds = default.node_sound_glass_defaults(), -}) ---]] - - -minetest.register_node("lib_materials:glass_framed_diamond", { - description = S("Glass - Framed Diamond"), - drawtype = "glasslike_framed", - tiles = {"lib_materials_frame_diamond.png"}, - use_texture_alpha = true, - paramtype = "light", - sunlight_propagates = true, - groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("lib_materials:glass_framed_round", { - description = S("Glass - Framed Round"), - drawtype = "glasslike_framed", - tiles = {"lib_materials_frame_round.png"}, - use_texture_alpha = true, - paramtype = "light", - sunlight_propagates = true, - groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("lib_materials:glass_framed_square", { - description = S("Glass - Framed Square"), - drawtype = "glasslike_framed", - tiles = {"lib_materials_frame_square.png"}, - use_texture_alpha = true, - paramtype = "light", - sunlight_propagates = true, - groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("lib_materials:glass_framed_steel_01", { - description = S("Glass - Framed Steel 01"), - drawtype = "glasslike_framed", - tiles = {"lib_materials_frame_steel_01_nbea.png"}, - use_texture_alpha = true, - paramtype = "light", - sunlight_propagates = true, - groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("lib_materials:glass_framed_steel_02", { - description = S("Glass - Framed Steel 02"), - drawtype = "glasslike_framed", - tiles = {"lib_materials_frame_steel_02_nbea.png"}, - use_texture_alpha = true, - paramtype = "light", - sunlight_propagates = true, - groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("lib_materials:glass_framed_wood_01", { - description = S("Glass - Framed Wood 01"), - drawtype = "glasslike_framed", - tiles = {"lib_materials_frame_wood_01_nbea.png"}, - use_texture_alpha = true, - paramtype = "light", - sunlight_propagates = true, - groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("lib_materials:glass_framed_wood_02", { - description = S("Glass - Framed Wood 02"), - drawtype = "glasslike_framed", - tiles = {"lib_materials_frame_wood_02_nbea.png"}, - use_texture_alpha = true, - paramtype = "light", - sunlight_propagates = true, - groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("lib_materials:glass_framed_wood_03", { - description = S("Glass - Framed Wood 03"), - drawtype = "glasslike_framed", - tiles = {"lib_materials_frame_wood_darkage.png"}, - use_texture_alpha = true, - paramtype = "light", - sunlight_propagates = true, - groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("lib_materials:frame_wood_rose", { - description = S("Frame - Wood Rose"), - drawtype = "glasslike_framed", - tiles = {"lib_materials_frame_wood_medieval_rose.png"}, - use_texture_alpha = true, - paramtype = "light", - sunlight_propagates = true, - groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("lib_materials:frame_wood_screen", { - description = S("Frame - Wood Screen"), - drawtype = "glasslike_framed", - tiles = {"lib_materials_frame_wood_xdecor.png"}, - use_texture_alpha = true, - paramtype = "light", - sunlight_propagates = true, - groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, - sounds = default.node_sound_glass_defaults(), -}) - -minetest.register_node("lib_materials:glass_stained", { - description = S("Glass - Stained"), - drawtype = "glasslike_framed", - tiles = {"lib_materials_glass_stained_nbea.png"}, - use_texture_alpha = true, - paramtype = "light", - sunlight_propagates = true, - groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, - sounds = default.node_sound_glass_defaults(), -}) - - - - - -