diff --git a/type_sand.lua b/type_sand.lua deleted file mode 100644 index ed57996..0000000 --- a/type_sand.lua +++ /dev/null @@ -1,69 +0,0 @@ - -local S = lib_materials.intllib - - - minetest.register_node("lib_materials:sand", { - description = "Sand - Sand Default", - tiles = {"lib_materials_sand_default.png"}, - groups = {crumbly = 3, falling_node = 1, sand = 1}, - sounds = default.node_sound_sand_defaults(), - }) - minetest.register_node("lib_materials:sand_beach", { - description = "Sand - Beach", - tiles = {"lib_materials_sand_default.png"}, - groups = {crumbly = 3, falling_node = 1, sand = 1}, - sounds = default.node_sound_sand_defaults(), - }) - minetest.register_node("lib_materials:sand_desert", { - description = "Sand - Desert Default", - tiles = {"lib_materials_sand_desert_default.png"}, - groups = {crumbly = 3, falling_node = 1, sand = 1}, - sounds = default.node_sound_sand_defaults(), - }) - minetest.register_node("lib_materials:sand_silver", { - description = "Sand - Silver Default", - tiles = {"lib_materials_sand_silver_default.png"}, - groups = {crumbly = 3, falling_node = 1, sand = 1}, - sounds = default.node_sound_sand_defaults(), - }) - minetest.register_node("lib_materials:sand_volcanic", { - description = ("Sand - Volcanic"), - tiles = {"lib_materials_sand_volcanic.png"}, - groups = {crumbly = 3, falling_node = 1, sand = 1}, - sounds = default.node_sound_sand_defaults(), - }) - minetest.register_node("lib_materials:sand_white", { - description = ("Sand - White"), - tiles = {"lib_materials_sand_white.png"}, - groups = {crumbly = 3, falling_node = 1, sand = 1}, - sounds = default.node_sound_sand_defaults(), - }) - - minetest.register_node("lib_materials:sand_with_rocks", { - description = "Sand and rocks", - tiles = {"lib_materials_sand_with_rocks.png"}, - groups = {crumbly = 3, falling_node = 1, sand = 1}, - --sounds = default.node_sound_sand_defaults(), - drop = {max_items=2, items={{items={"lib_materials:small_rocks"}, rarity=1}}}, - }) - - --- Prehistoric Life Sand --- Node Texture Modifier --- Valleys_c Sand --- Some sand with rocks for the river beds. --- This drops small rocks as well. --- if false then --- local newnode = lib_materials.clone_node("default:sand") --- newnode.description = "Sand and rocks" --- newnode.tiles = {"vmg_sand_with_rocks.png"} --- newnode.drop = {max_items=2, items={{items={"lib_materials:small_rocks"}, rarity=1}, {items={"default:sand"}, rarity=1}}} --- minetest.register_node("lib_materials:sand_with_rocks", newnode) --- end - - - - - - -