lib_materials = {} lib_materials.version = "5.0" lib_materials.path = minetest.get_modpath(minetest.get_current_modname()) -- Intllib local S local NS if minetest.get_modpath("game") then S = game.intllib else if minetest.get_modpath("intllib") then S = intllib.Getter() else S, NS = dofile(lib_materials.path.."/intllib.lua") end end lib_materials.intllib = S lib_materials.mgv7_mapgen_scale_factor = minetest.setting_get("lib_materials_mgv7_mapgen_scale_factor") or 8 lib_materials.biome_altitude_range = minetest.setting_get("lib_materials_biome_altitude_range") or 40 lib_materials.mg_params = minetest.get_mapgen_params() lib_materials.mg_seed = lib_materials.mg_params.seed --DEFAULTS -- -192, -4, 0, 4, 30, 60, 90, 120, 150, 285, 485, 1250 -- -192, -4, 0, 4, 40, 80, 120, 160, 200, 380, 780, 1800 lib_materials.ocean_depth = -192 lib_materials.beach_depth = -4 lib_materials.sea_level = 0 lib_materials.maxheight_beach = 4 --lib_materials.maxheight_coastal = 30 --lib_materials.maxheight_lowland = 60 --lib_materials.maxheight_shelf = 90 --lib_materials.maxheight_highland = 120 --lib_materials.maxheight_mountain = 150 lib_materials.maxheight_coastal = lib_materials.sea_level + lib_materials.biome_altitude_range lib_materials.maxheight_lowland = lib_materials.maxheight_coastal + lib_materials.biome_altitude_range lib_materials.maxheight_shelf = lib_materials.maxheight_lowland + lib_materials.biome_altitude_range lib_materials.maxheight_highland = lib_materials.maxheight_shelf + lib_materials.biome_altitude_range lib_materials.maxheight_mountain = lib_materials.maxheight_highland + lib_materials.biome_altitude_range lib_materials.minheight_snow = lib_materials.maxheight_mountain + lib_materials.biome_altitude_range lib_materials.maxheight_snow = lib_materials.minheight_snow + (lib_materials.biome_altitude_range * 2) lib_materials.maxheight_strato = lib_materials.maxheight_snow + (lib_materials.biome_altitude_range * (lib_materials.mgv7_mapgen_scale_factor / 2)) -- 100, 75, 50, 25, 0 -- 90, 75, 50, 25, 10 -- 90, 70, 50, 30, 10 lib_materials.temperature_hot = 100 lib_materials.temperature_warm = 75 lib_materials.temperature_temperate = 50 lib_materials.temperature_cool = 25 lib_materials.temperature_cold = 0 lib_materials.humidity_humid = 100 lib_materials.humidity_semihumid = 75 lib_materials.humidity_temperate = 50 lib_materials.humidity_semiarid = 25 lib_materials.humidity_arid = 0 -- 8, 4 --lib_materials.biome_vertical_blend = 4 lib_materials.biome_vertical_blend = lib_materials.biome_altitude_range / 5 minetest.clear_registered_biomes() minetest.clear_registered_decorations() minetest.clear_registered_ores() minetest.log(S("[MOD] lib_materials: Loading...")) dofile(lib_materials.path.."/lib_materials_sound_defaults.lua") dofile(lib_materials.path.."/type_fluids.lua") dofile(lib_materials.path.."/type_stone.lua") dofile(lib_materials.path.."/type_stone_deco.lua") dofile(lib_materials.path.."/type_dirt.lua") dofile(lib_materials.path.."/type_sand.lua") dofile(lib_materials.path.."/type_ice_snow.lua") dofile(lib_materials.path.."/type_ore.lua") dofile(lib_materials.path.."/type_glass.lua") dofile(lib_materials.path.."/lib_materials_schematics.lua") dofile(lib_materials.path.."/lib_materials_tools.lua") dofile(lib_materials.path.."/lib_materials_biomes.lua") dofile(lib_materials.path.."/lib_materials_lakes.lua") dofile(lib_materials.path.."/lib_materials_ore_defs.lua") dofile(lib_materials.path.."/lib_materials_utils.lua") dofile(lib_materials.path.."/lib_materials_abms.lua") dofile(lib_materials.path.."/lib_materials_chatcommands.lua") minetest.log(S("[MOD] lib_materials: Successfully loaded."))