-- add support for default mod if minetest.get_modpath("default") then print("[Node IO] default support enabled") -- chest node_io.init_main_inventory("default:chest", true) node_io.init_main_inventory("default:chest_open", true) -- locked chest node_io.init_main_inventory("default:chest_locked", false) node_io.init_main_inventory("default:chest_locked_open", false) -- export function so pipeworks can use it to init its replacement furnace node_io.init_default_furnace = function(node_name) local def = {} def.node_io_can_put_item = function(pos, node, side) return true end def.node_io_room_for_item = function(pos, node, side, itemstack, count) local inv = minetest.get_meta(pos):get_inventory() if not inv then return 0 end local inv_name if side == "U" then inv_name = "src" elseif side == "D" then inv_name = "dst" else inv_name = "fuel" end return node_io.room_for_item_in_inventory(inv, inv_name, itemstack, count) end def.node_io_put_item = function(pos, node, side, putter, itemstack) local inv_name if side == "U" then inv_name = "src" elseif side == "D" then inv_name = "dst" else inv_name = "fuel" end return node_io.put_item_in_inventory(pos, node, inv_name, putter, itemstack) end def.node_io_can_take_item = function(pos, node, side) return true end def.node_io_get_item_size = function(pos, node, side) local inv_name if side == "U" then inv_name = "src" elseif side == "D" then inv_name = "dst" else inv_name = "fuel" end return node_io.get_inventory_size(pos, inv_name) end def.node_io_get_item_name = function(pos, node, side, index) local inv_name if side == "U" then inv_name = "src" elseif side == "D" then inv_name = "dst" else inv_name = "fuel" end return node_io.get_inventory_name(pos, inv_name, index) end def.node_io_get_item_stack = function(pos, node, side, index) local inv_name if side == "U" then inv_name = "src" elseif side == "D" then inv_name = "dst" else inv_name = "fuel" end return node_io.get_inventory_stack(pos, inv_name, index) end def.node_io_take_item = function(pos, node, side, taker, want_item, want_count) local inv_name if side == "U" then inv_name = "src" elseif side == "D" then inv_name = "dst" else inv_name = "fuel" end return node_io.take_item_from_inventory(pos, node, inv_name, taker, want_item, want_count) end minetest.override_item(node_name, def) end -- furnace node_io.init_default_furnace("default:furnace") node_io.init_default_furnace("default:furnace_active") end