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				https://github.com/ShadMOrdre/lib_materials.git
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			782 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			782 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| 
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| local S = lib_materials.gettext
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| 
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| 
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| 
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| 
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| --TO BE REVIEWED _MGS-20180220
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| if minetest.get_modpath("default") then
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| 	
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| 	local waterflow = 3
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| 	minetest.override_item("default:river_water_source", {liquid_range = waterflow})
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| 	minetest.override_item("default:river_water_flowing", {liquid_range = waterflow})
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| 	minetest.override_item("default:river_water_source", {is_ground_content = true})
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| 	minetest.override_item("default:river_water_flowing", {is_ground_content = true})
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| 	minetest.override_item("default:water_source", {is_ground_content = true})
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| 	minetest.override_item("default:water_flowing", {is_ground_content = true})
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| 
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| 	if false then
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| 		minetest.override_item("default:river_water_source", {light_source = 14})
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| 		minetest.override_item("default:river_water_flowing", {light_source = 14})
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| 		minetest.override_item("default:water_source", {light_source = 14})
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| 		minetest.override_item("default:water_flowing", {light_source = 14})
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| 	end
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| 
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| 	if false then
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| 		local newnode = lib_materials.clone_node("default:water_source")
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| 		newnode.description = "Water"
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| 		newnode.alpha = 0
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| 		newnode.liquid_alternative_source = "lib_materials:water_source"
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| 		newnode.liquid_alternative_flowing = "lib_materials:water_flowing"
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| 		minetest.register_node("lib_materials:water_source", newnode)
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| 
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| 		newnode = lib_materials.clone_node("default:water_flowing")
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| 		newnode.description = "Water"
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| 		newnode.alpha = 0
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| 		newnode.liquid_alternative_source = "lib_materials:water_source"
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| 		newnode.liquid_alternative_flowing = "lib_materials:water_flowing"
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| 		minetest.register_node("lib_materials:water_flowing", newnode)
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| 	end
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| 	
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| end
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| 
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| 
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| --
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| -- Liquids
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| --
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| 
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| --Water
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| 
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| minetest.register_node("lib_materials:murky_water_source", {
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| 	description = "Murky Water Source",
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| 	drawtype = "liquid",
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| 	tiles = {
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| 		{
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| 			name = "default_water_source_animated.png^[colorize:#1F1F00:alpha",
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| 			animation = {
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| 				type = "vertical_frames",
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| 				aspect_w = 16,
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| 				aspect_h = 16,
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| 				length = 2.0,
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| 			},
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| 		},
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| 	},
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| 	special_tiles = {
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| 		-- New-style water source material (mostly unused)
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| 		{
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| 			name = "default_water_source_animated.png^[colorize:#1F1F00:alpha",
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| 			animation = {
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| 				type = "vertical_frames",
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| 				aspect_w = 16,
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| 				aspect_h = 16,
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| 				length = 2.0,
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| 			},
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| 			backface_culling = false,
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| 		},
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| 	},
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| 	alpha = 160,
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| 	paramtype = "light",
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| 	walkable = false,
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| 	pointable = false,
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| 	diggable = false,
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| 	buildable_to = true,
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| 	is_ground_content = false,
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| 	drop = "",
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| 	drowning = 1,
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| 	liquidtype = "source",
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| 	liquid_alternative_flowing = "lib_materials:murky_water_flowing",
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| 	liquid_alternative_source = "lib_materials:murky_water_source",
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| 	liquid_viscosity = 1,
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| 	post_effect_color = {a = 103, r = 30, g = 60, b = 90},
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| 	groups = {water = 3, liquid = 3, puts_out_fire = 1, cools_lava = 1},
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| 	sounds = default.node_sound_water_defaults(),
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| })
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| 
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| minetest.register_node("lib_materials:murky_water_flowing", {
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| 	description = "Murky Flowing Water",
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| 	drawtype = "flowingliquid",
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| 	tiles = {"default_water.png^[colorize:#1F1F00:alpha"},
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| 	special_tiles = {
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| 		{
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| 			name = "default_water_flowing_animated.png^[colorize:#1F1F00:alpha",
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| 			backface_culling = false,
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| 			animation = {
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| 				type = "vertical_frames",
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| 				aspect_w = 16,
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| 				aspect_h = 16,
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| 				length = 0.8,
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| 			},
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| 		},
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| 		{
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| 			name = "default_water_flowing_animated.png^[colorize:#1F1F00:alpha",
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| 			backface_culling = true,
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| 			animation = {
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| 				type = "vertical_frames",
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| 				aspect_w = 16,
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| 				aspect_h = 16,
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| 				length = 0.8,
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| 			},
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| 		},
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| 	},
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| 	alpha = 160,
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| 	paramtype = "light",
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| 	paramtype2 = "flowingliquid",
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| 	walkable = false,
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| 	pointable = false,
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| 	diggable = false,
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| 	buildable_to = true,
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| 	is_ground_content = false,
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| 	drop = "",
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| 	drowning = 1,
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| 	liquidtype = "flowing",
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| 	liquid_alternative_flowing = "lib_materials:murky_water_flowing",
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| 	liquid_alternative_source = "lib_materials:murky_water_source",
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| 	liquid_viscosity = 1,
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| 	post_effect_color = {a = 103, r = 30, g = 60, b = 90},
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| 	groups = {water = 3, liquid = 3, puts_out_fire = 1,
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| 		not_in_creative_inventory = 1, cools_lava = 1},
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| 	sounds = default.node_sound_water_defaults(),
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| })
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| 
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| 
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| minetest.register_node("lib_materials:muddy_river_water_source", {
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| 	description = "Murky River Water Source",
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| 	drawtype = "liquid",
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| 	tiles = {
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| 		{
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| 			name = "aus_muddy_river_water_flowing.png",
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| 			animation = {
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| 				type = "vertical_frames",
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| 				aspect_w = 16,
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| 				aspect_h = 16,
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| 				length = 2.0,
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| 			},
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| 		},
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| 	},
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| 	special_tiles = {
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| 		{
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| 			name = "aus_muddy_river_water_flowing.png",
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| 			animation = {
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| 				type = "vertical_frames",
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| 				aspect_w = 16,
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| 				aspect_h = 16,
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| 				length = 2.0,
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| 			},
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| 			backface_culling = false,
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| 		},
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| 	},
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| 	alpha = 160,
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| 	paramtype = "light",
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| 	walkable = false,
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| 	pointable = false,
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| 	diggable = false,
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| 	buildable_to = true,
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| 	is_ground_content = false,
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| 	drop = "",
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| 	drowning = 1,
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| 	liquidtype = "source",
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| 	liquid_alternative_flowing = "lib_materials:muddy_river_water_flowing",
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| 	liquid_alternative_source = "lib_materials:muddy_river_water_source",
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| 	liquid_viscosity = 1,
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| 	liquid_renewable = false,
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| 	liquid_range = 2,
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| 	post_effect_color = {a = 103, r = 30, g = 76, b = 90},
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| 	groups = {water = 3, liquid = 3, puts_out_fire = 1, cools_lava = 1},
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| 	sounds = default.node_sound_water_defaults(),
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| })
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| 
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| minetest.register_node("lib_materials:muddy_river_water_flowing", {
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| 	description = "Murky Flowing River Water",
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| 	drawtype = "flowingliquid",
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| 	tiles = {"aus_muddy_river_water_source.png"},
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| 	special_tiles = {
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| 		{
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| 			name = "aus_muddy_river_water_flowing.png",
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| 			backface_culling = false,
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| 			animation = {
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| 				type = "vertical_frames",
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| 				aspect_w = 16,
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| 				aspect_h = 16,
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| 				length = 0.8,
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| 			},
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| 		},
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| 		{
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| 			name = "aus_muddy_river_water_flowing.png",
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| 			backface_culling = true,
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| 			animation = {
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| 				type = "vertical_frames",
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| 				aspect_w = 16,
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| 				aspect_h = 16,
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| 				length = 0.8,
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| 			},
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| 		},
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| 	},
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| 	alpha = 160,
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| 	paramtype = "light",
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| 	paramtype2 = "flowingliquid",
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| 	walkable = false,
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| 	pointable = false,
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| 	diggable = false,
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| 	buildable_to = true,
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| 	is_ground_content = false,
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| 	drop = "",
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| 	drowning = 1,
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| 	liquidtype = "flowing",
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| 	liquid_alternative_flowing = "lib_materials:muddy_river_water_flowing",
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| 	liquid_alternative_source = "lib_materials:muddy_river_water_source",
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| 	liquid_viscosity = 1,
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| 	liquid_renewable = false,
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| 	liquid_range = 2,
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| 	post_effect_color = {a = 103, r = 30, g = 76, b = 90},
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| 	groups = {water = 3, liquid = 3, puts_out_fire = 1,
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| 		not_in_creative_inventory = 1, cools_lava = 1},
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| 	sounds = default.node_sound_water_defaults(),
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| })
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| 
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| minetest.register_node("lib_materials:dirty_water_source", {
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| 	description = "Dirty Water Source",
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| 	drawtype = "liquid",
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| 	tiles = {
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| 		{
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| 			name = "mapgen_dirty_water_source_animated.png",
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| 			animation = {
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| 				type = "vertical_frames",
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| 				aspect_w = 16,
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| 				aspect_h = 16,
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| 				length = 2.0,
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| 			},
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| 		},
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| 	},
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| 	special_tiles = {
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| 		{
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| 			name = "mapgen_dirty_water_source_animated.png",
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| 			animation = {
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| 				type = "vertical_frames",
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| 				aspect_w = 16,
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| 				aspect_h = 16,
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| 				length = 2.0,
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| 			},
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| 			backface_culling = false,
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| 		},
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| 	},
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| 	alpha = 160,
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| 	paramtype = "light",
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| 	walkable = false,
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| 	pointable = false,
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| 	diggable = false,
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| 	buildable_to = true,
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| 	is_ground_content = false,
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| 	drop = "",
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| 	drowning = 1,
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| 	liquidtype = "source",
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| 	liquid_alternative_flowing = "lib_materials:dirty_water_flowing",
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| 	liquid_alternative_source = ",lib_materials:dirty_water_source",
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| 	liquid_viscosity = 2,
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| 	liquid_renewable = false,
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| 	liquid_range = 2,
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| 	post_effect_color = {a = 103, r = 30, g = 76, b = 90},
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| 	groups = {water = 3, liquid = 3, puts_out_fire = 1, cools_lava = 1},
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| 	sounds = default.node_sound_water_defaults(),
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| })
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| 
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| minetest.register_node("lib_materials:dirty_water_flowing", {
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| 	description = "Flowing Dirty Water",
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| 	drawtype = "flowingliquid",
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| 	tiles = {"default_river_water.png^[colorize:green:100"},
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| 	special_tiles = {
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| 		{
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| 			name = "mapgen_dirty_water_flowing_animated.png",
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| 			backface_culling = false,
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| 			animation = {
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| 				type = "vertical_frames",
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| 				aspect_w = 16,
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| 				aspect_h = 16,
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| 				length = 2.0,
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| 			},
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| 		},
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| 		{
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| 			name = "mapgen_dirty_water_flowing_animated.png",
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| 			backface_culling = true,
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| 			animation = {
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| 				type = "vertical_frames",
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| 				aspect_w = 16,
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| 				aspect_h = 16,
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| 				length = 2.0,
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| 			},
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| 		},
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| 	},
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| 	alpha = 160,
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| 	paramtype = "light",
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| 	paramtype2 = "flowingliquid",
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| 	walkable = false,
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| 	pointable = false,
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| 	diggable = false,
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| 	buildable_to = true,
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| 	is_ground_content = false,
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| 	drop = "",
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| 	drowning = 1,
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| 	liquidtype = "flowing",
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| 	liquid_alternative_flowing = "lib_materials:dirty_water_flowing",
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| 	liquid_alternative_source = "lib_materials:dirty_water_source",
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| 	liquid_viscosity = 1,
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| 	liquid_renewable = false,
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| 	liquid_range = 2,
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| 	post_effect_color = {a = 103, r = 30, g = 76, b = 90},
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| 	groups = {water = 3, liquid = 3, puts_out_fire = 1,
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| 		not_in_creative_inventory = 1, cools_lava = 1},
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| 	sounds = default.node_sound_water_defaults(),
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| })
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| 
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| 
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| 
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| --Dev Liquid
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| minetest.register_node("lib_materials:liquid_source", {
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| 	description = "Liquid Source",
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| 	drawtype = "liquid",
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| 	tiles = {
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| 		{
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| 			name = "default_water_source_animated.png^[colorize:#1F1F1F:alpha",
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| 			animation = {
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| 				type = "vertical_frames",
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| 				aspect_w = 16,
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| 				aspect_h = 16,
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| 				length = 3.0,
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| 			},
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| 		},
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| 	},
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| 	special_tiles = {
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| 		-- New-style lava source material (mostly unused)
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| 		{
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| 			name = "default_water_source_animated.png^[colorize:#1F1F1F:alpha",
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| 			animation = {
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| 				type = "vertical_frames",
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| 				aspect_w = 16,
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| 				aspect_h = 16,
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| 				length = 3.0,
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| 			},
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| 			backface_culling = false,
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| 		},
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| 	},
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| 	paramtype = "light",
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| 	light_source = default.LIGHT_MAX - 1,
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| 	walkable = false,
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| 	pointable = false,
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| 	diggable = false,
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| 	buildable_to = true,
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| 	is_ground_content = false,
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| 	drop = "",
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| 	drowning = 1,
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| 	liquidtype = "source",
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| 	liquid_alternative_flowing = "lib_materials:liquid_flowing",
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| 	liquid_alternative_source = "lib_materials:liquid_source",
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| 	liquid_viscosity = 7,
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| 	liquid_renewable = false,
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| 	damage_per_second = 4 * 2,
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| 	post_effect_color = {a = 191, r = 255, g = 64, b = 0},
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| 	groups = {oil = 3, liquid = 2},
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| })
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| 
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| minetest.register_node("lib_materials:liquid_flowing", {
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| 	description = "Flowing Liquid",
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| 	drawtype = "flowingliquid",
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| 	tiles = {"default_water.png^[colorize:#1F1F1F:alpha"},
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| 	special_tiles = {
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| 		{
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| 			name = "default_water_flowing_animated.png^[colorize:#1F1F1F:alpha",
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| 			backface_culling = false,
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| 			animation = {
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| 				type = "vertical_frames",
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| 				aspect_w = 16,
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| 				aspect_h = 16,
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| 				length = 3.3,
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| 			},
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| 		},
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| 		{
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| 			name = "default_water_flowing_animated.png^[colorize:#1F1F1F:alpha",
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| 			backface_culling = true,
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| 			animation = {
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| 				type = "vertical_frames",
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| 				aspect_w = 16,
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| 				aspect_h = 16,
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| 				length = 3.3,
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| 			},
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| 		},
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| 	},
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| 	paramtype = "light",
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| 	paramtype2 = "flowingliquid",
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| 	light_source = default.LIGHT_MAX - 1,
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| 	walkable = false,
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| 	pointable = false,
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| 	diggable = false,
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| 	buildable_to = true,
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| 	is_ground_content = false,
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| 	drop = "",
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| 	drowning = 1,
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| 	liquidtype = "flowing",
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| 	liquid_alternative_flowing = "lib_materials:liquid_flowing",
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| 	liquid_alternative_source = "lib_materials:liquid_source",
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| 	liquid_viscosity = 7,
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| 	liquid_renewable = false,
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| 	damage_per_second = 4 * 2,
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| 	post_effect_color = {a = 191, r = 255, g = 64, b = 0},
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| 	groups = {oil = 3, liquid = 2, not_in_creative_inventory = 1},
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| })
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| 
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| 
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| 
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| --Quicksand as fluid.  Will spread like lava
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| 
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| minetest.register_node("lib_materials:quicksand_source", {
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| 	description = "Quicksand Source",
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| 	drawtype = "liquid",
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| 	tiles = {
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| 		{
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| 			name = "default_quicksand.png",
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| 			animation = {
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| 				type = "vertical_frames",
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| 				aspect_w = 16,
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| 				aspect_h = 16,
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| 				length = 3.0,
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| 			},
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| 		},
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| 	},
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| 	special_tiles = {
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| 		-- New-style lava source material (mostly unused)
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| 		{
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| 			name = "default_quicksand.png",
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| 			animation = {
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| 				type = "vertical_frames",
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| 				aspect_w = 16,
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| 				aspect_h = 16,
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| 				length = 3.0,
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| 			},
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| 			backface_culling = false,
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| 		},
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| 	},
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| 	paramtype = "light",
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| 	light_source = default.LIGHT_MAX - 1,
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| 	walkable = false,
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| 	pointable = false,
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| 	diggable = false,
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| 	buildable_to = true,
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| 	is_ground_content = false,
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| 	drop = "",
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| 	drowning = 1,
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| 	liquidtype = "source",
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| 	liquid_alternative_flowing = "lib_materials:quicksand_flowing",
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| 	liquid_alternative_source = "lib_materials:quicksand_source",
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| 	liquid_viscosity = 8,
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| 	liquid_renewable = false,
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| 	damage_per_second = 3,
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| 	post_effect_color = {a = 191, r = 255, g = 64, b = 0},
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| 	groups = {quicksand = 3, liquid = 2},
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| })
 | |
| 
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| minetest.register_node("lib_materials:quicksand_flowing", {
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| 	description = "Flowing Quicksand",
 | |
| 	drawtype = "flowingliquid",
 | |
| 	tiles = {"default_quicksand_source.png"},
 | |
| 	special_tiles = {
 | |
| 		{
 | |
| 			name = "default_quicksand_flowing.png",
 | |
| 			backface_culling = false,
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 3.3,
 | |
| 			},
 | |
| 		},
 | |
| 		{
 | |
| 			name = "default_quicksand_flowing.png",
 | |
| 			backface_culling = true,
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 3.3,
 | |
| 			},
 | |
| 		},
 | |
| 	},
 | |
| 	paramtype = "light",
 | |
| 	paramtype2 = "flowingliquid",
 | |
| 	light_source = default.LIGHT_MAX - 1,
 | |
| 	walkable = false,
 | |
| 	pointable = false,
 | |
| 	diggable = false,
 | |
| 	buildable_to = true,
 | |
| 	is_ground_content = false,
 | |
| 	drop = "",
 | |
| 	drowning = 1,
 | |
| 	liquidtype = "flowing",
 | |
| 	liquid_alternative_flowing = "lib_materials:quicksand_flowing",
 | |
| 	liquid_alternative_source = "lib_materials:quicksand_source",
 | |
| 	liquid_viscosity = 7,
 | |
| 	liquid_renewable = false,
 | |
| 	damage_per_second = 4,
 | |
| 	post_effect_color = {a = 191, r = 255, g = 64, b = 0},
 | |
| 	groups = {quicksand = 3, liquid = 2, not_in_creative_inventory = 1},
 | |
| })
 | |
| 
 | |
| 
 | |
| -- Quicksand as node.  Player will sink, slow, and take drowning damage.
 | |
| --(new style, sinking inside shows yellow effect with or without noclip, but old quicksand is shown as black until block placed nearby to update light)
 | |
| minetest.register_node("lib_materials:quicksand", {
 | |
| 	description = S("Quicksand"),
 | |
| 	tiles = {"default_sand.png"},
 | |
| 	drawtype = "glasslike",
 | |
| 	paramtype = "light",
 | |
| 	drop = "default:sand",
 | |
| 	liquid_viscosity = 15,
 | |
| 	liquidtype = "source",
 | |
| 	liquid_alternative_flowing = "lib_materials:quicksand",
 | |
| 	liquid_alternative_source = "lib_materials:quicksand",
 | |
| 	liquid_renewable = false,
 | |
| 	liquid_range = 0,
 | |
| 	drowning = 1,
 | |
| 	walkable = false,
 | |
| 	climbable = false,
 | |
| 	post_effect_color = {r = 230, g = 210, b = 160, a = 245},
 | |
| 	groups = {crumbly = 3, sand = 1, liquid = 3, disable_jump = 1},
 | |
| 	sounds = default.node_sound_sand_defaults(),
 | |
| })
 | |
| 
 | |
| -- craft quicksand
 | |
| minetest.register_craft({
 | |
| 	output = "lib_materials:quicksand",
 | |
| 	recipe = {
 | |
| 		{"group:sand", "group:sand", "group:sand"},
 | |
| 		{"group:sand", "group:water_bucket", "group:sand"},
 | |
| 		{"group:sand", "group:sand", "group:sand"},
 | |
| 	},
 | |
| 	replacements = {
 | |
| 		{"group:water_bucket", "bucket:bucket_empty"}
 | |
| 	}
 | |
| })
 | |
| 
 | |
| 
 | |
| 
 | |
| 
 | |
| -- Mud as node.  Player will sink, slow, and take drowning damage.
 | |
| -- Mud for swamps
 | |
| minetest.register_node("lib_materials:mud_wet", {
 | |
| 	description = "Mud Wet",
 | |
| 	tiles = {"biomes_mud.png"},
 | |
| 	liquid_viscosity = 8,
 | |
| 	liquidtype = "source",
 | |
| 	liquid_renewable = false,
 | |
| 	liquid_alternative_source = "lib_materials:mud",
 | |
| 	liquid_alternative_flowing = "lib_materials:mud",
 | |
| 	liquid_range = 0,
 | |
| 	post_effect_color = {r=115, g=61, b=31, a=255},
 | |
| 	drowning = 1,
 | |
| 	walkable = false,
 | |
| 	groups = {crumbly = 2},
 | |
| 	sounds = default.node_sound_dirt_defaults(),
 | |
| })
 | |
| 
 | |
| 
 | |
| 
 | |
| --Grease and Oil
 | |
| 
 | |
| minetest.register_craft({
 | |
| 	output = "lib_materials:grease_source",
 | |
| 	recipe = {
 | |
| 		{"default:coal_lump", "default:coal_lump", "default:coal_lump"},
 | |
| 		{"default:coal_lump", "bucket:bucket_water", "default:coal_lump"},
 | |
| 		{"default:coal_lump", "default:dirt",  "default:coal_lump"}
 | |
| 	}
 | |
| })
 | |
| 
 | |
| minetest.register_node("lib_materials:grease_source", {
 | |
| 	description = "Grease Source",
 | |
| 	drawtype = "liquid",
 | |
| 	tiles = {
 | |
| 		{
 | |
| 			name = "steampunk_grease_source_animated.png",
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 2.0,
 | |
| 			},
 | |
| 		},
 | |
| 	},
 | |
| 	special_tiles = {
 | |
| 		-- New-style water source material (mostly unused)
 | |
| 		{
 | |
| 			name = "steampunk_grease_source_animated.png",
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 2.0,
 | |
| 			},
 | |
| 			backface_culling = false,
 | |
| 		},
 | |
| 	},
 | |
| 	alpha = 160,
 | |
| 	paramtype = "light",
 | |
| 	walkable = false,
 | |
| 	pointable = false,
 | |
| 	diggable = false,
 | |
| 	buildable_to = true,
 | |
| 	is_ground_content = false,
 | |
| 	drop = "",
 | |
| 	drowning = 1,
 | |
| 	liquidtype = "source",
 | |
| 	liquid_alternative_flowing = "lib_materials:grease_flowing",
 | |
| 	liquid_alternative_source = "lib_materials:grease_source",
 | |
| 	liquid_viscosity = 1,
 | |
| 	post_effect_color = {a = 103, r = 107, g = 53, b = 18},
 | |
| 	groups = {oil = 3, liquid = 1, flammable = 1},
 | |
| 	sounds = default.node_sound_water_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("lib_materials:grease_flowing", {
 | |
| 	description = "Flowing Grease",
 | |
| 	drawtype = "flowingliquid",
 | |
| 	tiles = {"steampunk_grease.png"},
 | |
| 	special_tiles = {
 | |
| 		{
 | |
| 			name = "steampunk_grease_flowing_animated.png",
 | |
| 			backface_culling = false,
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 0.8,
 | |
| 			},
 | |
| 		},
 | |
| 		{
 | |
| 			name = "steampunk_grease_flowing_animated.png",
 | |
| 			backface_culling = true,
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 0.8,
 | |
| 			},
 | |
| 		},
 | |
| 	},
 | |
| 	alpha = 160,
 | |
| 	paramtype = "light",
 | |
| 	paramtype2 = "flowingliquid",
 | |
| 	walkable = false,
 | |
| 	pointable = false,
 | |
| 	diggable = false,
 | |
| 	buildable_to = true,
 | |
| 	is_ground_content = false,
 | |
| 	drop = "",
 | |
| 	drowning = 1,
 | |
| 	liquidtype = "flowing",
 | |
| 	liquid_alternative_flowing = "lib_materials:grease_flowing",
 | |
| 	liquid_alternative_source = "lib_materials:grease_source",
 | |
| 	liquid_viscosity = 1,
 | |
| 	post_effect_color = {a = 103, r = 45, g = 23, b = 7},
 | |
| 	groups = {oil = 3, liquid = 1, flammable = 1,
 | |
| 		not_in_creative_inventory = 1},
 | |
| 	sounds = default.node_sound_water_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_craft({
 | |
| 	output = "lib_materials:oil_source",
 | |
| 	recipe = {
 | |
| 		{"default:coal_lump", "default:coal_lump", "default:coal_lump"},
 | |
| 		{"default:coal_lump", "bucket:bucket_water", "default:coal_lump"},
 | |
| 		{"default:coal_lump", "default:coal_lump",  "default:coal_lump"}
 | |
| 	}
 | |
| })
 | |
| 
 | |
| minetest.register_node("lib_materials:oil_source", {
 | |
| 	description = "Oil Source",
 | |
| 	drawtype = "liquid",
 | |
| 	tiles = {
 | |
| 		{
 | |
| 			name = "steampunk_oil_source_animated.png",
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 2.0,
 | |
| 			},
 | |
| 		},
 | |
| 	},
 | |
| 	special_tiles = {
 | |
| 		-- New-style water source material (mostly unused)
 | |
| 		{
 | |
| 			name = "steampunk_oil_source_animated.png",
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 2.0,
 | |
| 			},
 | |
| 			backface_culling = false,
 | |
| 		},
 | |
| 	},
 | |
| 	alpha = 160,
 | |
| 	paramtype = "light",
 | |
| 	walkable = false,
 | |
| 	pointable = false,
 | |
| 	diggable = false,
 | |
| 	buildable_to = true,
 | |
| 	is_ground_content = false,
 | |
| 	drop = "",
 | |
| 	drowning = 1,
 | |
| 	liquidtype = "source",
 | |
| 	liquid_alternative_flowing = "lib_materials:oil_flowing",
 | |
| 	liquid_alternative_source = "lib_materials:oil_source",
 | |
| 	liquid_viscosity = 1,
 | |
| 	post_effect_color = {a = 103, r = 45, g = 23, b = 7},
 | |
| 	groups = {oil = 3, liquid = 1, flammable = 1},
 | |
| 	sounds = default.node_sound_water_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("lib_materials:oil_flowing", {
 | |
| 	description = "Flowing Oil",
 | |
| 	drawtype = "flowingliquid",
 | |
| 	tiles = {"steampunk_oil.png"},
 | |
| 	special_tiles = {
 | |
| 		{
 | |
| 			name = "steampunk_oil_flowing_animated.png",
 | |
| 			backface_culling = false,
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 0.8,
 | |
| 			},
 | |
| 		},
 | |
| 		{
 | |
| 			name = "steampunk_oil_flowing_animated.png",
 | |
| 			backface_culling = true,
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 0.8,
 | |
| 			},
 | |
| 		},
 | |
| 	},
 | |
| 	alpha = 160,
 | |
| 	paramtype = "light",
 | |
| 	paramtype2 = "flowingliquid",
 | |
| 	walkable = false,
 | |
| 	pointable = false,
 | |
| 	diggable = false,
 | |
| 	buildable_to = true,
 | |
| 	is_ground_content = false,
 | |
| 	drop = "",
 | |
| 	drowning = 1,
 | |
| 	liquidtype = "flowing",
 | |
| 	liquid_alternative_flowing = "lib_materials:oil_flowing",
 | |
| 	liquid_alternative_source = "lib_materials:oil_source",
 | |
| 	liquid_viscosity = 1,
 | |
| 	post_effect_color = {a = 150, r = 45, g = 23, b = 7},
 | |
| 	groups = {oil = 3, liquid = 1, flammable = 1,
 | |
| 		not_in_creative_inventory = 1},
 | |
| 	sounds = default.node_sound_water_defaults(),
 | |
| })
 | |
| 
 |