lib_materials/type_stone.lua

47 lines
1.2 KiB
Lua

local S = lib_materials.gettext
minetest.register_node("lib_materials:stone_brown", {
description = S("Brown Stone"),
tiles = {"lib_materials_stone_brown.png"},
is_ground_content = true,
groups = {cracky = 3, stone = 1, level = 2},
drop = 'lib_materials:stone_brown',
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("lib_materials:stone_sand", {
description = S("Sand Stone"),
tiles = {"lib_materials_stone_sand.png"},
is_ground_content = true,
groups = {cracky = 3, stone = 1, level = 2},
drop = 'lib_materials:stone_sand',
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node( "lib_materials:granite", {
description = S("Granite"),
tiles = { "technic_granite.png" },
is_ground_content = true,
groups = {cracky=1, granite=1, stone = 1, level = 2},
drop = 'lib_materials:granite',
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node( "lib_materials:marble", {
description = S("Marble"),
tiles = { "technic_marble.png" },
is_ground_content = true,
groups = {cracky=3, marble=1, stone = 1, level = 2},
drop = 'lib_materials:marble',
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})