lib_materials/mod.conf
Shad MOrdre 6f45dd4846 Too many changes to list. Code is being refactored and completely rewritten.
Additional Stone types.
Additional Snow/Ice types.
Additional Sand types.
Rewritten Dirt types.
Rewritten Ore types.
New Fluids (New water types, oil).
Biome Generation moved here from lib_ecology.
Ore generation refactored.
2019-04-17 09:16:36 -07:00

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name=lib_materials
description=A collection of naturally occuring materials, including: sand, clay, dirt, stone, ore, metals, glass, various water types, oil, lava, grease, liquid soils, and decorative stones.
depends=
optional_depends=default,stairs