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2013-07-10 22:12:29 +02:00
--[[
Shared locked objects ( Mod for MineTest )
Allows to restrict usage of blocks to a certain player or a group of
players .
Copyright ( C ) 2013 Sokomine
This program is free software : you can redistribute it and / or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation , either version 3 of the License , or
( at your option ) any later version .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program . If not , see < http : // www.gnu . org / licenses /> .
--]]
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-- Version 1.20
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-- Changelog:
2014-05-08 03:37:31 +02:00
-- 08.05.2014 * Changed animation of shared locked furnace (removed pipeworks overlay on front, changed to new animation type)
2014-01-11 02:37:46 +01:00
-- 10.01.2013 * Added command to toggle for pipeworks output
-- * Added pipeworks support for chests and furnace.
2013-12-17 03:08:09 +01:00
-- 17.12.2013 * aborting input with ESC is possible again
2013-09-01 11:38:34 +02:00
-- 01.09.2013 * fixed bug in input sanitization
2013-08-31 02:38:34 +02:00
-- 31.08.2013 * changed receipe for key to avoid crafting conflickt with screwdriver
2013-07-10 22:12:29 +02:00
-- 10.07.2013 * removed a potential bug (now uses string:gmatch)
-- * added shared locked furnaces
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locks = { } ;
minetest.register_privilege ( " openlocks " , { description = " allows to open/use all locked objects " , give_to_singleplayer = false } ) ;
minetest.register_privilege ( " diglocks " , { description = " allows to open/use and dig up all locked objects " , give_to_singleplayer = false } ) ;
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locks.pipeworks_enabled = false ;
if ( minetest.get_modpath ( " pipeworks " ) ~= nil ) then
locks.pipeworks_enabled = true ;
end
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-- initializes a lock (that is: prepare the metadata so that it can store data)
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-- default_formspec is the formspec that will be used on right click; the input field for the commands has to exist
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-- Call this in on_construct in register_node. Excample:
-- on_construct = function(pos)
-- locks:lock_init( pos, "" );
-- end;
function locks : lock_init ( pos , default_formspec )
if ( pos == nil ) then
print ( " Error: [locks] lock_init: pos is nil " ) ;
return ;
end
local meta = minetest.env : get_meta ( pos ) ;
if ( meta == nil ) then
print ( " Error: [locks] lock_init: unable to get meta data " ) ;
return ;
end
-- this will be changed after the node is placed
meta : set_string ( " infotext " , " Locked object " ) ;
-- prepare the field for the owner
meta : set_string ( " owner " , " " ) ;
-- this is the list of players/groups that may unlock the lock even if they are not the owner
meta : set_string ( " allowed_users " , " " ) ;
-- objects can be unlocked by passwords as well (if it is set)
meta : set_string ( " password " , " " ) ;
-- the last player who entered the right password (to save space this is not a list)
meta : set_string ( " pw_user " , " " ) ;
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-- this formspec is presented on right-click for every user
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meta : set_string ( " formspec " , default_formspec ) ;
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-- by default, do not send output to pipework tubes
meta : set_int ( " allow_pipeworks " , 0 ) ;
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end
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-- returns the information stored in the metadata strings (like owner etc.)
function locks : get_lockdata ( pos )
if ( pos == nil ) then
return ;
end
local meta = minetest.env : get_meta ( pos ) ;
if ( meta == nil ) then
return ;
end
return { infotext = ( meta : get_string ( " infotext " ) or " " ) ,
owner = ( meta : get_string ( " owner " ) or " " ) ,
allowed_users = ( meta : get_string ( " allowed_users " ) or " " ) ,
password = ( meta : get_string ( " password " ) or " " ) ,
pw_user = ( meta : get_string ( " w_user " ) or " " ) ,
formspec = ( meta : get_string ( " formspec " ) or " " )
} ;
end
-- sets all the metadata the look needs (used e.g. in doors)
function locks : set_lockdata ( pos , data )
if ( pos == nil ) then
return ;
end
local meta = minetest.env : get_meta ( pos ) ;
if ( meta == nil ) then
return ;
end
meta : set_string ( " infotext " , ( data.infotext or " " ) ) ;
meta : set_string ( " owner " , ( data.owner or " " ) ) ;
meta : set_string ( " allowed_users " , ( data.allowed_users or " " ) ) ;
meta : set_string ( " password " , ( data.password or " " ) ) ;
meta : set_string ( " pw_user " , ( data.pw_user or " " ) ) ;
meta : set_string ( " formspec " , ( data.formspec or " " ) ) ;
end
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-- Set the owner of the locked object.
-- Call this in after_place_node in register_node. Example:
-- after_place_node = function(pos, placer)
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-- locks:lock_set_owner( pos, placer, "Shared locked object" );
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-- end,
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function locks : lock_set_owner ( pos , player_or_name , description )
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if ( pos == nil or player_or_name == nil ) then
print ( " Error: [locks] Missing/wrong parameters to lock_set_owner " ) ;
return false ;
end
local meta = minetest.env : get_meta ( pos ) ;
if ( meta == nil ) then
print ( " Error: [locks] lock_set_owner: unable to get meta data " ) ;
return ;
end
-- accepts a name or a player object
if ( type ( player_or_name ) ~= " string " ) then
player_or_name = player_or_name : get_player_name ( ) ;
end
meta : set_string ( " owner " , player_or_name or " " ) ;
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-- add the name of the owner to the description
meta : set_string ( " infotext " , ( description or " Shared lockecd object " ) .. " (owned by " .. meta : get_string ( " owner " ) .. " ) " ) ;
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end
-- The locked object can only be digged by the owner OR by people with the diglocks priv
-- Call this in can_dig in register_node. Example:
-- can_dig = function(pos,player)
-- return locks:lock_allow_dig( pos, player );
-- end
function locks : lock_allow_dig ( pos , player )
if ( pos == nil or player == nil ) then
print ( " Error: [locks] Missing/wrong parameters to lock_allow_dig " ) ;
return false ;
end
local meta = minetest.env : get_meta ( pos ) ;
local lock_owner = meta : get_string ( " owner " ) ;
-- locks who lost their owner can be opened/digged by anyone
if ( meta == nil or lock_owner == nil or lock_owner == " " ) then
return true ;
end
-- the owner can dig up his own locked objects
if ( player : get_player_name ( ) == meta : get_string ( " owner " ) ) then
return true ;
end
-- players with diglocks priv can dig up locked objects as well
if ( minetest.check_player_privs ( player : get_player_name ( ) , { diglocks = true } ) ) then
return true ;
end
return false ; -- fallback
end
-- The locked object can only be used (i.e. opened, stuff taken out, changed, ... - depends on object) if this
-- function returns true. Call it wherever appropriate (usually in on_punch in register_node). Example:
-- on_punch = function(pos,player)
-- if( !locks:lock_allow_use( pos, player ) then
-- print( "Sorry, you have no access here.");
-- else
-- do_what_this_object_is_good_for( pos, puncher );
-- end
-- end
function locks : lock_allow_use ( pos , player )
if ( pos == nil or player == nil ) then
print ( " Error: [locks] Missing/wrong parameters to lock_allow_use " ) ;
return false ;
end
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local name = player : get_player_name ( ) ;
local meta = minetest.env : get_meta ( pos ) ;
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-- pipeworks sends a special username
if ( name == ' :pipeworks ' ) then
if ( meta : get_int ( ' allow_pipeworks ' ) == 1 ) then
return true ;
else
return false ;
end
end
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-- the player has to have a key or a keychain to open his own shared locked objects
if ( name == meta : get_string ( " owner " ) ) then
if ( not ( player : get_inventory ( ) : contains_item ( " main " , " locks:keychain 1 " ) )
and not ( player : get_inventory ( ) : contains_item ( " main " , " locks:key 1 " ) ) ) then
minetest.chat_send_player ( name , " You do not have a key or a keychain. Without that you can't use your shared locked objects! " ) ;
return false ;
end
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-- the player has to have a keychain to open shared locked objects of other players
else
if ( not ( player : get_inventory ( ) : contains_item ( " main " , " locks:keychain 1 " ) ) ) then
minetest.chat_send_player ( name , " You do not have a keychain. Without that you can't open shared locked objects of other players! " ) ;
return false ;
end
end
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-- if the user would even be allowed to dig this node up, using the node is allowed as well
if ( locks : lock_allow_dig ( pos , player ) ) then
return true ;
end
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if ( meta == nil ) then
minetest.chat_send_player ( name , " Error: Could not access metadata of this shared locked object. " ) ;
return false ;
end
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-- players with openlocks priv can open locked objects
if ( minetest.check_player_privs ( name , { openlocks = true } ) ) then
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return true ;
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end
-- the player might be specificly allowed to use this object through allowed_users
local liste = meta : get_string ( " allowed_users " ) : split ( " , " ) ;
for i in ipairs ( liste ) do
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if ( liste [ i ] == name ) then
return true ;
end
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-- the player might member of a playergroup that is allowed to use this object
if ( liste [ i ] : sub ( 1 , 1 ) == " : "
and playergroups ~= nil
and playergroups : is_group_member ( meta : get_string ( " owner " ) , liste [ i ] : sub ( 2 ) , name ) ) then
return true ;
end
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end
-- the player may have entered the right password
if ( name == meta : get_string ( " pw_user " ) ) then
return true ;
end
-- the lock may have a password set. If this is the case then ask the user for it
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if ( meta : get_string ( " password " ) and meta : get_string ( " password " ) ~= " " ) then
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minetest.chat_send_player ( name , " Access denied. Right-click and enter password first! " ) ;
return false ;
end
return false ; -- fallback
end
-- Method for the lock to get password and configuration data
-- Call in on_receive_fields in register_node. Example:
-- on_receive_fields = function(pos, formname, fields, sender)
-- locks:lock_handle_input( pos, formname, fields, sender );
-- end,
function locks : lock_handle_input ( pos , formname , fields , player )
if ( pos == nil or player == nil ) then
print ( " Error: [locks] Missing/wrong parameters to lock_handle_input " ) ;
return false ;
end
local meta = minetest.env : get_meta ( pos ) ;
if ( meta == nil ) then
print ( " Error: [locks] lock_handle_input: unable to get meta data " ) ;
return ;
end
-- is this input the lock is supposed to handle?
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if ( ( not ( fields.locks_sent_lock_command )
or fields.locks_sent_lock_command == " " )
and ( fields.quit and ( fields.quit == true or fields.quit == ' true ' ) ) ) then
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-- or not( fields.locks_sent_input )
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return ;
end
name = player : get_player_name ( ) ;
if ( fields.locks_sent_lock_command == " /help " ) then
if ( name == meta : get_string ( " owner " ) ) then
minetest.chat_send_player ( name , " The following commands are available to you, the owner of this object, only: \n " ..
" /help Shows this help text. \n " ..
" /add <name> Player <name> can now unlock this object with any key. \n " ..
" /del <name> Player <name> can no longer use this object. \n " ..
" /list Shows a list of players who can use this object. \n " ..
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" /set <password> Sets a password. Everyone who types that in can use the object. \n " ..
" /pipeworks Toggles permission for pipeworks to take inventory out of the shared locked object. \n " ) ;
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else if ( locks : lock_allow_use ( pos , player ) ) then
minetest.chat_send_player ( name , " This locked object is owned by " .. tostring ( meta : get_string ( " owner " ) ) .. " . \n " ..
" You do have access to it. \n " ) ;
else if ( meta : get_string ( " password " ) ~= " " ) then
minetest.chat_send_player ( name , " This locked object is owned by " .. tostring ( meta : get_string ( " owner " ) ) .. " . \n " ..
" Enter the correct password to gain access. \n " ) ;
else
minetest.chat_send_player ( name , " This locked object is owned by " .. tostring ( meta : get_string ( " owner " ) ) .. " . \n " ..
" There is no password set. You can only gain access if the owner grants it to you. " ) ;
end end end -- lua is not the most intuitive language here....
return ;
end -- of /help
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-- sanitize player input
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if ( fields.locks_sent_lock_command : match ( " [^%a%d%s_%- /%:] " ) ) then
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minetest.chat_send_player ( name , " Input contains unsupported characters. Allowed: a-z, A-Z, 0-9, _, -, :. " ) ;
return ;
end
if ( # fields.locks_sent_lock_command > 60 ) then
minetest.chat_send_player ( name , " Input too long. Only up to 80 characters supported. " ) ;
return ;
end
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-- other players can only try to input the correct password
if ( name ~= meta : get_string ( " owner " ) ) then
-- no need to bother with trying other PWs if none is set...
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if ( meta : get_string ( " password " ) == " " ) then
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minetest.chat_send_player ( name , " There is no password set. Access denied. " ) ;
return ;
end
-- the player may have entered the right password already
if ( name == meta : get_string ( " pw_user " ) ) then
-- nothing to do - the player entered the right pw alredy
minetest.chat_send_player ( name , " You have entered the right password already. Access granted. " ) ;
return ;
end
if ( fields.locks_sent_lock_command ~= meta : get_string ( " password " ) ) then
minetest.chat_send_player ( name , " Wrong password. Access denied. " ) ;
return ;
end
-- store the last user (this one) who entered the right pw
meta : set_string ( " pw_user " , name ) ;
minetest.chat_send_player ( name , " Password confirmed. Access granted. " ) ;
return ;
end
local txt = " " ;
if ( fields.locks_sent_lock_command == " /list " ) then
if ( meta : get_string ( " allowed_users " ) == " " ) then
txt = " No other users are allowed to use this object (except those with global privs like moderators/admins). " ;
else
txt = " You granted the following users/groups of users access to this object: \n " ;
local liste = meta : get_string ( " allowed_users " ) : split ( " , " ) ;
for i in ipairs ( liste ) do
txt = txt .. " " .. tostring ( liste [ i ] ) ;
end
end
if ( meta : get_string ( " password " ) == " " ) then
txt = txt .. " \n There is no password set. That means no one can get access through a password. " ;
else
txt = txt .. " \n The password for this lock is: \" " .. tostring ( meta : get_string ( " password " ) .. " \" " ) ;
end
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if ( not ( minetest.get_modpath ( " pipeworks " ) ) ) then
txt = txt .. " \n The pipeworks mod is not installed. Install it if you wish support for tubes. " ;
elseif ( meta : get_int ( " allow_pipeworks " ) == 1 ) then
txt = txt .. " \n Tubes from pipeworks may be used to extract items out of/add items to this shared locked object. " ;
else
txt = txt .. " \n Input from tubes is accepted, but output to them is denied (default). " ;
end
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minetest.chat_send_player ( name , txt ) ;
return ;
end -- of /list
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-- toggle tube output on/off
if ( fields.locks_sent_lock_command == " /pipeworks " ) then
if ( meta : get_int ( ' allow_pipeworks ' ) == 1 ) then
meta : set_int ( ' allow_pipeworks ' , 0 ) ;
minetest.chat_send_player ( name , ' Output to pipework tubes is now DISABLED (input is still acceped). ' ) ;
return ;
else
meta : set_int ( ' allow_pipeworks ' , 1 ) ;
minetest.chat_send_player ( name , ' Output to pipework tubes is now ENABLED. Connected tubes may insert and remove items. ' ) ;
return ;
end
end
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-- -- all other commands take exactly one parameter
local help = fields.locks_sent_lock_command : split ( " " ) ;
print ( tostring ( help [ 1 ] ) ) ;
print ( tostring ( help [ 2 ] ) ) ;
-- set/change a password
if ( help [ 1 ] == " /set " ) then
-- if empty password then delete it
if ( help [ 2 ] == nil ) then
help [ 2 ] = " " ;
end
minetest.chat_send_player ( name , " Old password: \" " .. tostring ( meta : get_string ( " password " ) ) ..
" \" \n Changed to new password: \" " .. tostring ( help [ 2 ] ) .. " \" . " ) ;
meta : set_string ( " password " , help [ 2 ] ) ;
-- reset the list of users who typed the right password
meta : set_string ( " pw_users " , " " ) ;
if ( help [ 2 ] == " " ) then
minetest.chat_send_player ( name , " The password is empty and thus will be disabled. " ) ;
end
return ;
end
if ( help [ 2 ] == nil or help [ 2 ] == " " ) then
minetest.chat_send_player ( name , " Error: Missing parameter (player name) for command \" " .. tostring ( help [ 1 ] ) .. " \" . " ) ;
return ;
end
-- for add and del: check if the player is already in the list
local found = false ;
local anz = 0 ;
local liste = meta : get_string ( " allowed_users " ) : split ( " , " ) ;
for i in ipairs ( liste ) do
anz = anz + 1 ; -- count players
if ( tostring ( liste [ i ] ) == help [ 2 ] ) then
found = true ;
end
end
if ( help [ 1 ] == " /add " and found == true ) then
minetest.chat_send_player ( name , " Player \" " .. tostring ( help [ 2 ] ) .. " \" is already allowed to use this locked object. Nothing to do. " ) ;
return ;
end
if ( help [ 1 ] == " /del " and found == false ) then
minetest.chat_send_player ( name , " Player \" " .. tostring ( help [ 2 ] ) .. " \" is not amongst the players allowed to use this locked object. Nothing to do. " ) ;
return ;
end
if ( help [ 1 ] == " /add " ) then
if ( anz >= 6 ) then
minetest.chat_send_player ( name , " Sorry, no more players can be added. To save space, only up to 6 players can be added. For more players please use groups! " ) ;
return ;
end
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if ( name == help [ 2 ] ) then
minetest.chat_send_player ( name , " You are already owner of this object. " ) ;
return ;
end
-- the player might try to add a playergroup
if ( help [ 2 ] : sub ( 1 , 1 ) == " : " ) then
if ( not ( playergroups ) ) then
minetest.chat_send_player ( name , " Sorry, this server does not support playergroups. " ) ;
return ;
end
if ( # help [ 2 ] < 2 ) then
minetest.chat_send_player ( name , " Please specify the name of the playergroup you want to add! " ) ;
return ;
end
if ( not ( playergroups : is_playergroup ( meta : get_string ( " owner " ) , help [ 2 ] : sub ( 2 ) ) ) ) then
minetest.chat_send_player ( name , " You do not have a playergroup named \" " .. tostring ( help [ 2 ] : sub ( 2 ) ) .. " \" . " ) ;
return ;
end
else
-- check if the player exists
local privs = minetest.get_player_privs ( help [ 2 ] ) ;
if ( not ( privs ) or not ( privs.interact ) ) then
minetest.chat_send_player ( name , " Player \" " .. help [ 2 ] .. " \" not found or has no interact privs. " ) ;
return ;
end
end
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meta : set_string ( " allowed_users " , meta : get_string ( " allowed_users " ) .. " , " .. help [ 2 ] ) ;
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if ( help [ 2 ] : sub ( 1 , 1 ) == " : " ) then
minetest.chat_send_player ( name , " All members of your playergroup " .. tostring ( help [ 2 ] : sub ( 2 ) ) .. " may now use/access this locked object. " ) ;
else
minetest.chat_send_player ( name , help [ 2 ] .. " may now use/access this locked object. " ) ;
end
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return ;
end
if ( help [ 1 ] == " /del " ) then
userlist = meta : get_string ( " allowed_users " ) : split ( " , " .. help [ 2 ] ) ;
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meta : set_string ( " allowed_users " , ( userlist [ 1 ] or " " ) .. ( userlist [ 2 ] or " " ) ) ;
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minetest.chat_send_player ( name , " Access for player \" " .. tostring ( help [ 2 ] ) .. " \" has been revoked. " ) ;
return ;
end
minetest.chat_send_player ( name , " Error: Command \" " .. tostring ( help [ 1 ] ) .. " \" not understood. " ) ;
end
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-- craftitem; that can be used to craft shared locked objects
minetest.register_craftitem ( " locks:lock " , {
description = " Lock to lock and share objects " ,
image = " locks_lock16.png " ,
} ) ;
minetest.register_craft ( {
output = " locks:lock 2 " ,
recipe = {
{ ' default:steel_ingot ' , ' default:steel_ingot ' , ' default:steel_ingot ' } ,
{ ' default:steel_ingot ' , ' ' , ' default:steel_ingot ' } ,
{ ' ' , ' default:steel_ingot ' , ' ' } ,
}
} ) ;
-- a key allowes to open your own shared locked objects
minetest.register_craftitem ( " locks:key " , {
description = " Key to open your own shared locked objects " ,
image = " locks_key32.png " ,
} ) ;
minetest.register_craft ( {
output = " locks:key " ,
recipe = {
{ ' ' , ' default:stick ' , ' ' } ,
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{ ' ' , ' default:steel_ingot ' , ' ' } ,
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}
} ) ;
-- in order to open shared locked objects of other players, a keychain is needed (plus the owner has to admit it via /add playername or through /set password)
minetest.register_craftitem ( " locks:keychain " , {
description = " Keychain to open shared locked objects of others " ,
image = " locks_keychain32.png " ,
} ) ;
minetest.register_craft ( {
output = " locks:keychain " ,
recipe = {
{ ' ' , ' default:steel_ingot ' , ' ' } ,
{ ' locks:key ' , ' locks:key ' , ' locks:key ' } ,
}
} ) ;
dofile ( minetest.get_modpath ( " locks " ) .. " /shared_locked_chest.lua " ) ;
dofile ( minetest.get_modpath ( " locks " ) .. " /shared_locked_sign_wall.lua " ) ;
dofile ( minetest.get_modpath ( " locks " ) .. " /shared_locked_xdoors2.lua " ) ;
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dofile ( minetest.get_modpath ( " locks " ) .. " /shared_locked_furnace.lua " ) ;
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