mirror of
https://github.com/Sokomine/locks.git
synced 2025-07-13 03:30:21 +02:00
first commit
This commit is contained in:
19
README.md
Normal file
19
README.md
Normal file
@ -0,0 +1,19 @@
|
||||
This is work in progress.
|
||||
|
||||
Aim: Create objects that can be locked and shared.
|
||||
|
||||
Comes with a chest and sign. Ought to work with xdoors2locked.
|
||||
|
||||
Who can open/use a locked object?
|
||||
- the owner (always)
|
||||
- anyone with the diglocks priv
|
||||
- anyone with the openlocks priv (only use - not dig)
|
||||
- anyone whose name has been added by the owner with the /add playername command
|
||||
- anyone who knows and types in the password that the owner did set with /set thisisthepassword
|
||||
|
||||
TODO:
|
||||
- check if players added via /add playername actually exist
|
||||
- add groups of players for easier handling (i.e. a group :trusted for trusted users)
|
||||
- add key and keychain as objects required to use locked objects
|
||||
- add crafting receipes
|
||||
- better handling of the name of the object
|
Reference in New Issue
Block a user