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https://github.com/Sokomine/locks.git
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converted shared_locked_chest.lua to unix
This commit is contained in:
parent
f402756940
commit
c7914acec2
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@ -1,138 +1,138 @@
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-- 09.01.13 Added support for pipeworks.
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-- 09.01.13 Added support for pipeworks.
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locks.chest_add = {};
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locks.chest_add = {};
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locks.chest_add.tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
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locks.chest_add.tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
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"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"};
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"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"};
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locks.chest_add.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2};
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locks.chest_add.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2};
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locks.chest_add.tube = {};
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locks.chest_add.tube = {};
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-- additional/changed definitions for pipeworks;
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-- additional/changed definitions for pipeworks;
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-- taken from pipeworks/compat.lua
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-- taken from pipeworks/compat.lua
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if( locks.pipeworks_enabled ) then
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if( locks.pipeworks_enabled ) then
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locks.chest_add.tiles = {
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locks.chest_add.tiles = {
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"default_chest_top.png^pipeworks_tube_connection_wooden.png",
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"default_chest_top.png^pipeworks_tube_connection_wooden.png",
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"default_chest_top.png^pipeworks_tube_connection_wooden.png",
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"default_chest_top.png^pipeworks_tube_connection_wooden.png",
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"default_chest_side.png^pipeworks_tube_connection_wooden.png",
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"default_chest_side.png^pipeworks_tube_connection_wooden.png",
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"default_chest_side.png^pipeworks_tube_connection_wooden.png",
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"default_chest_side.png^pipeworks_tube_connection_wooden.png",
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"default_chest_side.png^pipeworks_tube_connection_wooden.png",
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"default_chest_side.png^pipeworks_tube_connection_wooden.png",
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"default_chest_front.png"};
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"default_chest_front.png"};
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locks.chest_add.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,
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locks.chest_add.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,
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tubedevice = 1, tubedevice_receiver = 1 };
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tubedevice = 1, tubedevice_receiver = 1 };
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locks.chest_add.tube = {
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locks.chest_add.tube = {
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insert_object = function(pos, node, stack, direction)
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insert_object = function(pos, node, stack, direction)
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local meta = minetest.env:get_meta(pos)
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local meta = minetest.env:get_meta(pos)
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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return inv:add_item("main", stack)
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return inv:add_item("main", stack)
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end,
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end,
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can_insert = function(pos, node, stack, direction)
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can_insert = function(pos, node, stack, direction)
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local meta = minetest.env:get_meta(pos)
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local meta = minetest.env:get_meta(pos)
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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return inv:room_for_item("main", stack)
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return inv:room_for_item("main", stack)
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end,
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end,
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input_inventory = "main",
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input_inventory = "main",
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connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1}
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connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1}
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};
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};
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end
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end
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minetest.register_node("locks:shared_locked_chest", {
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minetest.register_node("locks:shared_locked_chest", {
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description = "Shared locked chest",
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description = "Shared locked chest",
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tiles = locks.chest_add.tiles,
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tiles = locks.chest_add.tiles,
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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groups = locks.chest_add.groups,
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groups = locks.chest_add.groups,
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tube = locks.chest_add.tube,
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tube = locks.chest_add.tube,
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legacy_facedir_simple = true,
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legacy_facedir_simple = true,
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on_construct = function(pos)
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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local meta = minetest.env:get_meta(pos)
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-- prepare the lock of the chest
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-- prepare the lock of the chest
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locks:lock_init( pos,
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locks:lock_init( pos,
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"size[8,10]"..
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"size[8,10]"..
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-- "field[0.5,0.2;8,1.0;locks_sent_lock_command;Locked chest. Type password, command or /help for help:;]"..
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-- "field[0.5,0.2;8,1.0;locks_sent_lock_command;Locked chest. Type password, command or /help for help:;]"..
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-- "button_exit[3,0.8;2,1.0;locks_sent_input;Proceed]"..
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-- "button_exit[3,0.8;2,1.0;locks_sent_input;Proceed]"..
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"list[current_name;main;0,0;8,4;]"..
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"list[current_name;main;0,0;8,4;]"..
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"list[current_player;main;0,5;8,4;]"..
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"list[current_player;main;0,5;8,4;]"..
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"field[0.3,9.6;6,0.7;locks_sent_lock_command;Locked chest. Type /help for help:;]"..
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"field[0.3,9.6;6,0.7;locks_sent_lock_command;Locked chest. Type /help for help:;]"..
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"background[-0.5,-0.65;9,11.2;bg_shared_locked_chest.jpg]"..
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"background[-0.5,-0.65;9,11.2;bg_shared_locked_chest.jpg]"..
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"button_exit[6.3,9.2;1.7,0.7;locks_sent_input;Proceed]" );
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"button_exit[6.3,9.2;1.7,0.7;locks_sent_input;Proceed]" );
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-- "size[8,9]"..
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-- "size[8,9]"..
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-- "list[current_name;main;0,0;8,4;]"..
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-- "list[current_name;main;0,0;8,4;]"..
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-- "list[current_player;main;0,5;8,4;]");
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-- "list[current_player;main;0,5;8,4;]");
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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inv:set_size("main", 8*4)
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inv:set_size("main", 8*4)
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end,
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end,
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after_place_node = function(pos, placer)
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after_place_node = function(pos, placer)
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if( locks.pipeworks_enabled ) then
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if( locks.pipeworks_enabled ) then
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pipeworks.scan_for_tube_objects( pos );
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pipeworks.scan_for_tube_objects( pos );
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end
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end
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locks:lock_set_owner( pos, placer, "Shared locked chest" );
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locks:lock_set_owner( pos, placer, "Shared locked chest" );
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end,
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end,
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can_dig = function(pos,player)
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can_dig = function(pos,player)
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if( not(locks:lock_allow_dig( pos, player ))) then
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if( not(locks:lock_allow_dig( pos, player ))) then
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return false;
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return false;
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end
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end
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local meta = minetest.env:get_meta(pos);
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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return inv:is_empty("main")
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end,
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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on_receive_fields = function(pos, formname, fields, sender)
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locks:lock_handle_input( pos, formname, fields, sender );
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locks:lock_handle_input( pos, formname, fields, sender );
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end,
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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if( not( locks:lock_allow_use( pos, player ))) then
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if( not( locks:lock_allow_use( pos, player ))) then
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return 0;
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return 0;
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end
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end
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return count;
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return count;
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end,
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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if( not( locks:lock_allow_use( pos, player ))) then
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if( not( locks:lock_allow_use( pos, player ))) then
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return 0;
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return 0;
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end
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end
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return stack:get_count()
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return stack:get_count()
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end,
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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if( not( locks:lock_allow_use( pos, player ))) then
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if( not( locks:lock_allow_use( pos, player ))) then
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return 0;
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return 0;
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end
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end
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return stack:get_count()
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return stack:get_count()
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end,
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()..
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minetest.log("action", player:get_player_name()..
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" moves stuff in locked shared chest at "..minetest.pos_to_string(pos))
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" moves stuff in locked shared chest at "..minetest.pos_to_string(pos))
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end,
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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minetest.log("action", player:get_player_name()..
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" moves stuff to locked shared chest at "..minetest.pos_to_string(pos))
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" moves stuff to locked shared chest at "..minetest.pos_to_string(pos))
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end,
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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minetest.log("action", player:get_player_name()..
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" takes stuff from locked shared chest at "..minetest.pos_to_string(pos))
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" takes stuff from locked shared chest at "..minetest.pos_to_string(pos))
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end,
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end,
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after_dig_node = function( pos )
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after_dig_node = function( pos )
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if( locks.pipeworks_enabled ) then
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if( locks.pipeworks_enabled ) then
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pipeworks.scan_for_tube_objects(pos)
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pipeworks.scan_for_tube_objects(pos)
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end
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end
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end
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end
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})
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})
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minetest.register_craft({
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minetest.register_craft({
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output = 'locks:shared_locked_chest',
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output = 'locks:shared_locked_chest',
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recipe = {
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recipe = {
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{ 'default:chest', 'locks:lock', '' },
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{ 'default:chest', 'locks:lock', '' },
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},
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},
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})
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})
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print( "[Mod] locks: loading locks:shared_locked_chest");
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print( "[Mod] locks: loading locks:shared_locked_chest");
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