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[UPDATE] Complete nametag
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@ -222,6 +222,8 @@ function maidroid.register_maidroid(product_name, def)
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-- create_formspec_string returns a string that represents a formspec definition.
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local function create_formspec_string(self)
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local nametag = self.object:get_nametag_attributes().text
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return "size[8,9]"
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.. default.gui_bg
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.. default.gui_bg_img
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@ -232,16 +234,22 @@ function maidroid.register_maidroid(product_name, def)
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.. "list[current_player;main;0,5;8,1;]"
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.. "list[current_player;main;0,6.2;8,3;8]"
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.. "button[7,0.25;1,0.875;apply_name;Apply]"
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.. "field[4.5,0.5;2.75,1;name;name;" .. self.nametag .. "]"
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.. "field[4.5,0.5;2.75,1;name;name;" .. nametag .. "]"
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end
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local function register_on_player_receive_fields(self)
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname == self.inventory_name then
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if fields[name] == nil or fields[name] == "" then
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self.nametag = self.inventory_name
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if fields.name ~= nil then
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if fields.name == "" then
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self.object:set_nametag_attributes{
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text = self.inventory_name
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}
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else
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self.nametag = fields[name]
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self.object:set_nametag_attributes{
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text = fields.name
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}
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end
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end
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end
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end)
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@ -255,6 +263,10 @@ function maidroid.register_maidroid(product_name, def)
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self.manufacturing_number = maidroid.manufacturing_data[product_name]
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maidroid.manufacturing_data[product_name] = maidroid.manufacturing_data[product_name] + 1
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create_inventory(self)
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self.object:set_nametag_attributes{
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text = self.inventory_name
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}
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register_on_player_receive_fields(self)
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else
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@ -281,8 +293,6 @@ function maidroid.register_maidroid(product_name, def)
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inventory:add_item("main", item_stack)
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end
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end
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self.formspec_string = create_formspec_string(self)
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update_infotext(self)
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local core = self:get_core()
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@ -330,7 +340,7 @@ function maidroid.register_maidroid(product_name, def)
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minetest.show_formspec(
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clicker:get_player_name(),
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self.inventory_name,
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self.formspec_string
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create_formspec_string(self)
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)
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end
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