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Merge pull request #144 from tacigar/tacigar/farming_v0.4.15

Fix bug for farming in v0.4.15
Close #143
This commit is contained in:
tacigar
2017-01-07 17:46:43 +09:00
committed by GitHub
2 changed files with 42 additions and 22 deletions

View File

@ -241,7 +241,14 @@ plant = function(self, dtime)
if is_plantable_place(self.destination) then
local stack = self:get_wield_item_stack()
local itemname = stack:get_name()
minetest.add_node(self.destination, {name = itemname, param2 = 1})
local pointed_thing = {
type = "node",
under = vector.add(self.destination, {x = 0, y = -1, z = 0}),
above = self.destination,
}
farming.place_seed(stack, minetest.get_player_by_name(self.owner_name), pointed_thing, stack:get_name())
stack:take_item(1)
self:set_wield_item_stack(stack)
end