diff --git a/init.lua b/init.lua index 6379ee5..2c03e8b 100644 --- a/init.lua +++ b/init.lua @@ -66,28 +66,15 @@ local blocksize = 12 local sea_level = 1 local min_catchment = 25 local max_catchment = 40000 +local riverbed_slope = 0.4 -local storage = minetest.get_mod_storage() -if storage:contains("blocksize") then - blocksize = storage:get_int("blocksize") -else - storage:set_int("blocksize", blocksize) -end -if storage:contains("sea_level") then - sea_level = storage:get_int("sea_level") -else - storage:set_int("sea_level", sea_level) -end -if storage:contains("min_catchment") then - min_catchment = storage:get_float("min_catchment") -else - storage:set_float("min_catchment", min_catchment) -end -if storage:contains("max_catchment") then - max_catchment = storage:get_float("max_catchment") -else - storage:set_float("max_catchment", max_catchment) -end +local get_settings = dofile(modpath .. 'settings.lua') + +blocksize = get_settings('blocksize', 'int', blocksize) +sea_level = get_settings('sea_level', 'int', sea_level) +min_catchment = get_settings('min_catchment', 'float', min_catchment) +max_catchment = get_settings('max_catchment', 'float', max_catchment) +riverbed_slope = get_settings('riverbed_slope', 'float', riverbed_slope) * blocksize -- Width coefficients: coefficients solving -- wfactor * min_catchment ^ wpower = 1/(2*blocksize) @@ -218,19 +205,24 @@ local function generate(minp, maxp, seed) local i00, i01, i11, i10 = unpack(poly.i) local is_river = false + local depth_factor = 0 local r_west, r_north, r_east, r_south = unpack(poly.rivers) if xf >= r_east then is_river = true + depth_factor = xf-r_east xf = 1 elseif xf <= r_west then is_river = true + depth_factor = r_west-xf xf = 0 end if zf >= r_south then is_river = true + depth_factor = zf-r_south zf = 1 elseif zf <= r_north then is_river = true + depth_factor = r_north-zf zf = 0 end @@ -238,15 +230,19 @@ local function generate(minp, maxp, seed) local c_NW, c_NE, c_SE, c_SW = unpack(poly.river_corners) if xf+zf <= c_NW then is_river = true + depth_factor = c_NW-xf-zf xf, zf = 0, 0 elseif 1-xf+zf <= c_NE then is_river = true + depth_factor = c_NE-1+xf-zf xf, zf = 1, 0 elseif 2-xf-zf <= c_SE then is_river = true + depth_factor = c_SE-2+xf+zf xf, zf = 1, 1 elseif xf+1-zf <= c_SW then is_river = true + depth_factor = c_SW-xf-1+zf xf, zf = 0, 1 end end @@ -265,19 +261,17 @@ local function generate(minp, maxp, seed) xf, zf )) - local lake_height = math.floor(poly.lake) - + local lake_height = math.max(math.floor(poly.lake), terrain_height) + if is_river then + terrain_height = math.min(math.max(lake_height, sea_level) - math.floor(1+depth_factor*riverbed_slope), terrain_height) + end local is_lake = lake_height > terrain_height - local ivm = a:index(x, minp.y-1, z) - if terrain_height >= minp.y then for y=minp.y, math.min(maxp.y, terrain_height) do if y == terrain_height then if is_lake or y <= sea_level then data[ivm] = c_sand - elseif is_river then - data[ivm] = c_rwater else data[ivm] = c_lawn end diff --git a/settings.lua b/settings.lua new file mode 100644 index 0000000..a38d097 --- /dev/null +++ b/settings.lua @@ -0,0 +1,41 @@ +local storage = minetest.get_mod_storage() +local settings = minetest.settings + +local function get_settings(key, dtype, default) + if storage:contains(key) then + if dtype == "string" then + return storage:get_string(key) + elseif dtype == "int" then + return storage:get_int(key) + elseif dtype == "float" then + return storage:get_float(key) + end + end + + local conf_val = settings:get('mapgen_rivers_' .. key) + if conf_val then + if dtype == "int" then + conf_val = tonumber(conf_val) + storage:set_int(key, conf_val) + elseif dtype == "float" then + conf_val = tonumber(conf_val) + storage:set_float(key, conf_val) + elseif dtype == "string" then + storage:set_string(key, conf_val) + end + + return conf_val + else + if dtype == "int" then + storage:set_int(key, default) + elseif dtype == "float" then + storage:set_float(key, default) + elseif dtype == "string" then + storage:set_string(key, default) + end + + return default + end +end + +return get_settings