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Globalize modpath and worldpath
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@ -1,4 +1,4 @@
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local modpath = minetest.get_modpath(minetest.get_current_modname()) .. '/'
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local modpath = mapgen_rivers.modpath
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local make_polygons = dofile(modpath .. 'polygons.lua')
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local transform_quadri = dofile(modpath .. 'geometry.lua')
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