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https://gitlab.com/gaelysam/mapgen_rivers.git
synced 2024-11-14 06:40:21 +01:00
Use standard int instead of uint8, int32, etc.
Much faster with NumPy.
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@ -71,8 +71,8 @@ class EvolutionModel:
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self.calculate_flow()
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else:
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self.lakes = dem
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self.dirs = np.zeros(dem.shape, dtype='u1')
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self.rivers = np.zeros(dem.shape, dtype='u4')
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self.dirs = np.zeros(dem.shape, dtype=int)
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self.rivers = np.zeros(dem.shape, dtype=int)
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self.flow_uptodate = False
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def calculate_flow(self):
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@ -14,7 +14,7 @@ neighbours_dirs = np.array([
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[0,1,0],
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[2,0,4],
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[0,3,0],
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], dtype='u1')
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], dtype=int)
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neighbours_pattern = neighbours_dirs > 0
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@ -49,7 +49,7 @@ def flow_dirs_lakes(dem, random=0):
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# Make a binary heap
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heapq.heapify(borders)
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dirs = np.zeros((Y+2, X+2), dtype='u1')
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dirs = np.zeros((Y+2, X+2), dtype=int)
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dirs[-2:,:] = 1 # Border pixels flow outside the map
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dirs[:,-2:] = 2
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dirs[ :2,:] = 3
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@ -85,7 +85,7 @@ def accumulate(dirs, dem=None):
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(Y, X) = dirs.shape
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dirs_margin = np.zeros((Y+2,X+2))-1
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dirs_margin[1:-1,1:-1] = dirs
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quantity = np.zeros((Y, X), dtype='i4')
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quantity = np.zeros((Y, X), dtype=int)
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def calculate_quantity(y, x):
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if quantity[y,x] > 0:
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