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https://gitlab.com/gaelysam/mapgen_rivers.git
synced 2025-01-01 14:00:36 +01:00
Changed some default parameters
Map centered by default Base noise higher and less wide horizontally
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@ -3,10 +3,10 @@ local def_setting = mapgen_rivers.define_setting
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mapgen_rivers.noise_params = {
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base = def_setting('np_base', 'noise', {
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offset = 0,
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scale = 200,
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scale = 300,
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seed = 2469,
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octaves = 8,
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spread = {x=4000, y=4000, z=4000},
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spread = {x=2048, y=2048, z=2048},
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persist = 0.6,
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lacunarity = 2,
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}),
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@ -41,7 +41,7 @@ end
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local def_setting = mapgen_rivers.define_setting
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mapgen_rivers.settings = {
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center = def_setting('center', 'bool', false),
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center = def_setting('center', 'bool', true),
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blocksize = def_setting('blocksize', 'number', 12),
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sea_level = tonumber(minetest.get_mapgen_setting('water_level')),
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min_catchment = def_setting('min_catchment', 'number', 25),
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@ -1,7 +1,7 @@
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# File containing all settings for 'mapgen_rivers' mod.
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# Whether the map should be centered at x=0, z=0.
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mapgen_rivers_center (Center map) bool false
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mapgen_rivers_center (Center map) bool true
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# Represents horizontal map scale. Every cell of the grid will be upscaled to
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# a square of this size.
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@ -84,7 +84,7 @@ mapgen_rivers_tectonic_speed (Tectonic speed) float 70 0 10000
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# Y level of terrain at a very large scale. Only used during pre-generation.
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# X and Z axes correspond to map's X and Z directions, and Y axis is time.
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# Successive XZ slices of this noise represent successive tectonic states.
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mapgen_rivers_np_base (Terrain base noise) noise_params_3d 0, 200, (4000, 4000, 4000), 2469, 8, 0.6, 2.0
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mapgen_rivers_np_base (Terrain base noise) noise_params_3d 0, 300, (2048, 2048, 2048), 2469, 8, 0.6, 2.0
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# This noise will shear the terrain on the X axis,
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# to break the regularity of the river grid.
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