mirror of
https://gitlab.com/gaelysam/mapgen_rivers.git
synced 2024-12-28 03:40:39 +01:00
Re-implement minetest.get_spawn_level
This commit is contained in:
parent
70418f9526
commit
6017510df0
1
init.lua
1
init.lua
@ -11,5 +11,6 @@ dofile(modpath .. 'gridmanager.lua')
|
||||
dofile(modpath .. 'polygons.lua')
|
||||
dofile(modpath .. 'heightmap.lua')
|
||||
dofile(modpath .. 'mapgen.lua')
|
||||
dofile(modpath .. 'spawn.lua')
|
||||
|
||||
minetest.register_on_mods_loaded(mapgen_rivers.load_or_generate_grid)
|
||||
|
77
spawn.lua
Normal file
77
spawn.lua
Normal file
@ -0,0 +1,77 @@
|
||||
local np_distort_x = mapgen_rivers.noise_params.distort_x
|
||||
local np_distort_z = mapgen_rivers.noise_params.distort_z
|
||||
local np_distort_amplitude = mapgen_rivers.noise_params.distort_amplitude
|
||||
|
||||
local nobj_distort_x, nobj_distort_z, nobj_distort_amplitude
|
||||
|
||||
local sea_level = mapgen_rivers.settings.sea_level
|
||||
local distort = mapgen_rivers.settings.distort
|
||||
|
||||
-- Linear interpolation
|
||||
local function interp(v00, v01, v11, v10, xf, zf)
|
||||
local v0 = v01*xf + v00*(1-xf)
|
||||
local v1 = v11*xf + v10*(1-xf)
|
||||
return v1*zf + v0*(1-zf)
|
||||
end
|
||||
|
||||
local function estimate_spawn_level(pos, use_distort)
|
||||
local x, z = pos.x, pos.z
|
||||
if distort and use_distort then
|
||||
nobj_distort_x = nobj_distort_x or minetest.get_perlin(np_distort_x)
|
||||
nobj_distort_z = nobj_distort_z or minetest.get_perlin(np_distort_z)
|
||||
nobj_distort_amplitude = nobj_distort_amplitude or minetest.get_perlin(np_distort_amplitude)
|
||||
|
||||
local amplitude = nobj_distort_amplitude:get_2d({x=pos.x, y=pos.z})
|
||||
x = x + nobj_distort_x:get_3d(pos)*amplitude
|
||||
z = z + nobj_distort_z:get_3d(pos)*amplitude
|
||||
end
|
||||
|
||||
local terrain, lakes = mapgen_rivers.make_heightmaps(
|
||||
{x=math.floor(x), z=math.floor(z) },
|
||||
{x=math.floor(x)+1, z=math.floor(z)+1}
|
||||
)
|
||||
|
||||
local ex, ez = x % 1, z % 1
|
||||
--local h = terrain[1]*(1-ex)*(1-ez) + terrain[2]*ex*(1-ez) + terrain[3]*(1-ex)*ez + terrain[4]*ex*ez
|
||||
local h = interp(terrain[1], terrain[2], terrain[4], terrain[3], ex, ez)
|
||||
local lake = math.min(lakes[1], lakes[2], lakes[3], lakes[4])
|
||||
|
||||
if h < lake or h <= sea_level then
|
||||
return false, h
|
||||
end
|
||||
|
||||
return true, h
|
||||
end
|
||||
|
||||
function minetest.get_spawn_level(x, z)
|
||||
local pos = {x=x, z=z}
|
||||
local suitable, y = estimate_spawn_level(pos, false)
|
||||
if not suitable then
|
||||
return
|
||||
end
|
||||
|
||||
if not distort then
|
||||
return math.floor(y) + 1
|
||||
end
|
||||
|
||||
local low_bound = -math.huge
|
||||
local high_bound = math.huge
|
||||
local suitable_high = false
|
||||
|
||||
repeat
|
||||
pos.y = math.max(math.min(math.floor(y+0.5), high_bound-1), low_bound+1)
|
||||
suitable, y = estimate_spawn_level(pos, true)
|
||||
if y > pos.y then
|
||||
low_bound = pos.y
|
||||
else
|
||||
high_bound = pos.y
|
||||
suitable_high = suitable
|
||||
end
|
||||
until high_bound - low_bound <= 1
|
||||
|
||||
if not suitable_high then
|
||||
return
|
||||
end
|
||||
|
||||
return high_bound
|
||||
end
|
Loading…
Reference in New Issue
Block a user