Avoid some redundant calculation on corners

(not very significant, but why not)
This commit is contained in:
Gael-de-Sailly
2020-04-27 21:08:15 +02:00
parent a9ab0e53d3
commit a73a0dd80b
2 changed files with 8 additions and 8 deletions

View File

@ -150,7 +150,7 @@ local function make_polygons(minp, maxp)
local riverB = river_width(rivers[iB])
local riverC = river_width(rivers[iC])
local riverD = river_width(rivers[iD])
polygon.river_corners = {riverA, riverB, riverC, riverD}
polygon.river_corners = {riverA, 1-riverB, 2-riverC, 1-riverD}
-- Flow directions
local dirA, dirB, dirC, dirD = dirs[iA], dirs[iB], dirs[iC], dirs[iD]