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Add all code for generating a grid on world creation.
Not tested ; will likely need much testing and bugfix.
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@@ -27,6 +27,7 @@ local function get_bounds(dirs, rivers)
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end
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local function twist(dirs, rivers, n)
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n = n or 5
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local X, Y = dirs.X, dirs.Y
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local bounds_x, bounds_y = get_bounds(dirs, rivers)
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local dn = 0.5 / n
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