local worldpath = minetest.get_worldpath() .. "/river_data/" local function load_map(filename, bytes, signed, size) local file = io.open(worldpath .. filename, 'rb') local data = file:read('*all') if #data < bytes*size then data = minetest.decompress(data) end local map = {} for i=1, size do local i0, i1 = (i-1)*bytes+1, i*bytes local elements = {data:byte(i0, i1)} local n = elements[1] if signed and n >= 128 then n = n - 256 end for j=2, bytes do n = n*256 + elements[j] end map[i] = n end file:close() return map end return load_map