local EvolutionModel = dofile(mapgen_rivers.modpath .. '/terrainlib_lua/erosion.lua') local twist = dofile(mapgen_rivers.modpath .. '/terrainlib_lua/twist.lua') local blocksize = mapgen_rivers.settings.blocksize local tectonic_speed = mapgen_rivers.settings.tectonic_speed local np_base = table.copy(mapgen_rivers.noise_params.base) np_base.spread = vector.divide(np_base.spread, blocksize) local evol_params = mapgen_rivers.settings.evol_params local time = mapgen_rivers.settings.evol_time local time_step = mapgen_rivers.settings.evol_time_step local niter = math.ceil(time/time_step) time_step = time / niter local use_margin = mapgen_rivers.settings.margin local margin_width = mapgen_rivers.settings.margin_width / blocksize local margin_elev = mapgen_rivers.settings.margin_elev local function margin(dem, width, elev) local X, Y = dem.X, dem.Y for i=1, width do local c1 = ((i-1)/width) ^ 0.5 local c2 = (1-c1) * elev local index = (i-1)*X + 1 for x=1, X do dem[index] = dem[index] * c1 + c2 index = index + 1 end index = i for y=1, Y do dem[index] = dem[index] * c1 + c2 index = index + X end index = X*(Y-i) + 1 for x=1, X do dem[index] = dem[index] * c1 + c2 index = index + 1 end index = X-i + 1 for y=1, Y do dem[index] = dem[index] * c1 + c2 index = index + X end end end function mapgen_rivers.pregenerate(grid) local size = grid.size if size.x * size.y > 4e6 then minetest.log("warning", "[mapgen_rivers] You are going to generate a very large grid (>4M nodes). If you experience problems, you should increase blocksize or reduce map size.") end local seed = tonumber(minetest.get_mapgen_setting("seed")) np_base.seed = (np_base.seed or 0) + seed local nobj_base = PerlinNoiseMap(np_base, {x=size.x, y=1, z=size.y}) local dem = nobj_base:get_3d_map_flat({x=0, y=0, z=0}) dem.X = size.x dem.Y = size.y if use_margin then margin(dem, margin_width, margin_elev) end local model = EvolutionModel(evol_params) model.dem = dem local ref_dem = model:define_isostasy(dem) local tectonic_step = tectonic_speed * time_step collectgarbage() for i=1, niter do minetest.log("info", "[mapgen_rivers] Iteration " .. i .. " of " .. niter) model:diffuse(time_step) model:flow() model:erode(time_step) if i < niter then if tectonic_step ~= 0 then nobj_base:get_3d_map_flat({x=0, y=tectonic_step*i, z=0}, ref_dem) if use_margin then margin(ref_dem, margin_width, margin_elev) end end model:isostasy() end collectgarbage() end model:flow() local mfloor = math.floor local mmin, mmax = math.min, math.max local offset_x, offset_y = twist(model.dirs, model.rivers, 5) for i=1, size.x*size.y do offset_x[i] = mmin(mmax(offset_x[i]*256, -128), 127) offset_y[i] = mmin(mmax(offset_y[i]*256, -128), 127) end grid.dem = model.dem grid.lakes = model.lakes grid.dirs = model.dirs grid.rivers = model.rivers grid.offset_x = offset_x grid.offset_y = offset_y grid.load_method = "full" grid.conv_applied = false collectgarbage() end