mapgen_rivers/gridmanager.lua

106 lines
2.6 KiB
Lua

-- Manages grid loading, writing and generation
local datapath = mapgen_rivers.world_data_path
local registered_on_grid_loaded = {}
function mapgen_rivers.register_on_grid_loaded(func)
if type(func) == "function" then
registered_on_grid_loaded[#registered_on_grid_loaded+1] = func
else
minetest.log("error", "[mapgen_rivers] register_on_grid_loaded can only register functions!")
end
end
local function on_grid_loaded_callback(grid)
for _, func in ipairs(registered_on_grid_loaded) do
func(grid)
end
end
local function offset_conv(o)
return (o + 0.5) * (1/256)
end
local floor = math.floor
local sbyte, schar = string.byte, string.char
local unpk = unpack
-- Loading files
-- Never load the full map during mapgen. Instead, create an empty lookup table
-- and read the file on-the-fly when an element is requested for the first time,
-- using __index metamethod.
local loader_mt = {
__index = function(loader, i) -- Called when accessing a missing key
local file = loader.file
local bytes = loader.bytes
file:seek('set', (i-1)*bytes)
local strnum = file:read(bytes)
local n = sbyte(strnum, 1)
if loader.signed and n >= 128 then
n = n - 256
end
for j=2, bytes do
n = n*256 + sbyte(strnum, j)
end
if loader.conv then
n = loader.conv(n)
end
-- Cache key for next use
loader[i] = n
return n
end,
}
local function load_file(filename, bytes, signed, size, converter)
local file = io.open(datapath .. filename, 'rb')
if file then
converter = converter or false
return setmetatable({file=file, bytes=bytes, signed=signed, size=size, conv=converter}, loader_mt)
end
end
function mapgen_rivers.load_or_generate_grid()
-- First, check whether a grid is already loaded
if mapgen_rivers.grid then
return true
end
-- If not, try to load the grid from the files
local sfile = io.open(datapath .. 'size', 'r')
if not sfile then
dofile(mapgen_rivers.modpath .. "/pregenerate.lua")
collectgarbage()
sfile = io.open(datapath .. 'size', 'r')
if not sfile then
return false
end
end
local x, z = sfile:read('*n'), sfile:read('*n')
if not x or not z then
return false
end
minetest.log("action", '[mapgen_rivers] Loading grid')
local grid = {
size = {x=x, y=z},
dem = load_file('dem', 2, true, x*z),
lakes = load_file('lakes', 2, true, x*z),
dirs = load_file('dirs', 1, false, x*z),
rivers = load_file('rivers', 4, false, x*z),
offset_x = load_file('offset_x', 1, true, x*z, offset_conv),
offset_y = load_file('offset_y', 1, true, x*z, offset_conv),
}
mapgen_rivers.grid = grid
on_grid_loaded_callback(grid)
return true
end