mirror of
https://gitlab.com/gaelysam/mapgen_rivers.git
synced 2024-12-29 12:20:41 +01:00
210 lines
6.0 KiB
Lua
210 lines
6.0 KiB
Lua
mapgen_rivers = {}
|
|
|
|
local modpath = minetest.get_modpath(minetest.get_current_modname()) .. '/'
|
|
|
|
dofile(modpath .. 'settings.lua')
|
|
|
|
local blocksize = mapgen_rivers.blocksize
|
|
local sea_level = mapgen_rivers.sea_level
|
|
local riverbed_slope = mapgen_rivers.riverbed_slope
|
|
local elevation_chill = mapgen_rivers.elevation_chill
|
|
local use_distort = mapgen_rivers.distort
|
|
|
|
dofile(modpath .. 'noises.lua')
|
|
|
|
local heightmaps = dofile(modpath .. 'heightmap.lua')
|
|
|
|
-- Linear interpolation
|
|
local function interp(v00, v01, v11, v10, xf, zf)
|
|
local v0 = v01*xf + v00*(1-xf)
|
|
local v1 = v11*xf + v10*(1-xf)
|
|
return v1*zf + v0*(1-zf)
|
|
end
|
|
|
|
local data = {}
|
|
|
|
local noise_x_obj, noise_z_obj, noise_distort_obj, noise_heat_obj, noise_heat_blend_obj
|
|
local noise_x_map = {}
|
|
local noise_z_map = {}
|
|
local noise_distort_map = {}
|
|
local noise_heat_map = {}
|
|
local noise_heat_blend_map = {}
|
|
local mapsize
|
|
local init = false
|
|
|
|
local function generate(minp, maxp, seed)
|
|
local chulens = {
|
|
x = maxp.x-minp.x+1,
|
|
y = maxp.y-minp.y+1,
|
|
z = maxp.z-minp.z+1,
|
|
}
|
|
|
|
if not init then
|
|
mapsize = {
|
|
x = chulens.x,
|
|
y = chulens.y+1,
|
|
z = chulens.z,
|
|
}
|
|
if use_distort then
|
|
noise_x_obj = minetest.get_perlin_map(mapgen_rivers.noise_params.distort_x, mapsize)
|
|
noise_z_obj = minetest.get_perlin_map(mapgen_rivers.noise_params.distort_z, mapsize)
|
|
noise_distort_obj = minetest.get_perlin_map(mapgen_rivers.noise_params.distort_amplitude, chulens)
|
|
end
|
|
noise_heat_obj = minetest.get_perlin_map(mapgen_rivers.noise_params.heat, chulens)
|
|
noise_heat_blend_obj = minetest.get_perlin_map(mapgen_rivers.noise_params.heat_blend, chulens)
|
|
init = true
|
|
end
|
|
|
|
local minp2d = {x=minp.x, y=minp.z}
|
|
if use_distort then
|
|
noise_x_obj:get_3d_map_flat(minp, noise_x_map)
|
|
noise_z_obj:get_3d_map_flat(minp, noise_z_map)
|
|
noise_distort_obj:get_2d_map_flat(minp2d, noise_distort_map)
|
|
end
|
|
noise_heat_obj:get_2d_map_flat(minp2d, noise_heat_map)
|
|
noise_heat_blend_obj:get_2d_map_flat(minp2d, noise_heat_blend_map)
|
|
|
|
local terrain_map, lake_map, incr, i_origin
|
|
|
|
if use_distort then
|
|
local xmin, xmax, zmin, zmax = minp.x, maxp.x, minp.z, maxp.z
|
|
local i = 0
|
|
local i2d = 0
|
|
for z=minp.z, maxp.z do
|
|
for y=minp.y, maxp.y+1 do
|
|
for x=minp.x, maxp.x do
|
|
i = i+1
|
|
i2d = i2d+1
|
|
local distort = noise_distort_map[i2d]
|
|
local xv = noise_x_map[i]*distort + x
|
|
if xv < xmin then xmin = xv end
|
|
if xv > xmax then xmax = xv end
|
|
noise_x_map[i] = xv
|
|
local zv = noise_z_map[i]*distort + z
|
|
if zv < zmin then zmin = zv end
|
|
if zv > zmax then zmax = zv end
|
|
noise_z_map[i] = zv
|
|
end
|
|
i2d = i2d-chulens.x
|
|
end
|
|
end
|
|
|
|
local pminp = {x=math.floor(xmin), z=math.floor(zmin)}
|
|
local pmaxp = {x=math.floor(xmax)+1, z=math.floor(zmax)+1}
|
|
incr = pmaxp.x-pminp.x+1
|
|
i_origin = 1 - pminp.z*incr - pminp.x
|
|
terrain_map, lake_map = heightmaps(pminp, pmaxp)
|
|
else
|
|
terrain_map, lake_map = heightmaps(minp, maxp)
|
|
end
|
|
|
|
local c_stone = minetest.get_content_id("default:stone")
|
|
local c_dirt = minetest.get_content_id("default:dirt")
|
|
local c_lawn = minetest.get_content_id("default:dirt_with_grass")
|
|
local c_dirtsnow = minetest.get_content_id("default:dirt_with_snow")
|
|
local c_snow = minetest.get_content_id("default:snowblock")
|
|
local c_sand = minetest.get_content_id("default:sand")
|
|
local c_water = minetest.get_content_id("default:water_source")
|
|
local c_rwater = minetest.get_content_id("default:river_water_source")
|
|
local c_ice = minetest.get_content_id("default:ice")
|
|
|
|
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
|
|
vm:get_data(data)
|
|
|
|
local a = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
|
|
local ystride = a.ystride -- Tip : the ystride of a VoxelArea is the number to add to the array index to get the index of the position above. It's faster because it avoids to completely recalculate the index.
|
|
|
|
local nid = mapsize.x*(mapsize.y-1) + 1
|
|
local incrY = -mapsize.x
|
|
local incrX = 1 - mapsize.y*incrY
|
|
local incrZ = mapsize.x*mapsize.y - mapsize.x*incrX - mapsize.x*mapsize.y*incrY
|
|
|
|
local i2d = 1
|
|
|
|
for z = minp.z, maxp.z do
|
|
for x = minp.x, maxp.x do
|
|
local ivm = a:index(x, minp.y, z)
|
|
local ground_above = false
|
|
local temperature = noise_heat_map[i2d]+noise_heat_blend_map[i2d]
|
|
local terrain, lake
|
|
if not use_distort then
|
|
terrain = terrain_map[i2d]
|
|
lake = lake_map[i2d]
|
|
end
|
|
|
|
for y = maxp.y+1, minp.y, -1 do
|
|
if use_distort then
|
|
local xn = noise_x_map[nid]
|
|
local zn = noise_z_map[nid]
|
|
local x0 = math.floor(xn)
|
|
local z0 = math.floor(zn)
|
|
|
|
local i0 = i_origin + z0*incr + x0
|
|
local i1 = i0+1
|
|
local i2 = i1+incr
|
|
local i3 = i2-1
|
|
|
|
terrain = interp(terrain_map[i0], terrain_map[i1], terrain_map[i2], terrain_map[i3], xn-x0, zn-z0)
|
|
lake = math.min(lake_map[i0], lake_map[i1], lake_map[i2], lake_map[i3])
|
|
end
|
|
|
|
if y <= maxp.y then
|
|
|
|
local is_lake = lake > terrain
|
|
local ivm = a:index(x, y, z)
|
|
if y <= terrain then
|
|
if y <= terrain-1 or ground_above then
|
|
data[ivm] = c_stone
|
|
elseif is_lake or y < sea_level then
|
|
data[ivm] = c_sand
|
|
else
|
|
local temperature_y = temperature - y*elevation_chill
|
|
if temperature_y >= 15 then
|
|
data[ivm] = c_lawn
|
|
elseif temperature_y >= 0 then
|
|
data[ivm] = c_dirtsnow
|
|
else
|
|
data[ivm] = c_snow
|
|
end
|
|
end
|
|
elseif y <= lake and lake > sea_level then
|
|
local temperature_y = temperature - y*elevation_chill
|
|
if temperature_y >= 0 then
|
|
data[ivm] = c_rwater
|
|
else
|
|
data[ivm] = c_ice
|
|
end
|
|
elseif y <= sea_level then
|
|
data[ivm] = c_water
|
|
end
|
|
end
|
|
|
|
ground_above = y <= terrain
|
|
|
|
ivm = ivm + ystride
|
|
if use_distort then
|
|
nid = nid + incrY
|
|
end
|
|
end
|
|
|
|
if use_distort then
|
|
nid = nid + incrX
|
|
end
|
|
i2d = i2d + 1
|
|
end
|
|
|
|
if use_distort then
|
|
nid = nid + incrZ
|
|
end
|
|
end
|
|
|
|
vm:set_data(data)
|
|
minetest.generate_ores(vm, minp, maxp)
|
|
vm:set_lighting({day = 0, night = 0})
|
|
vm:calc_lighting()
|
|
vm:update_liquids()
|
|
vm:write_to_map()
|
|
end
|
|
|
|
minetest.register_on_generated(generate)
|