mapgen_rivers/terrain_rivers.py
Gael-de-Sailly c33f2d9582 Python side: rework config system.
Load `terrain.conf` of the script directory by default.
Add a `terrain_higher.conf` for alternative terrain.
2020-11-14 12:19:40 +01:00

117 lines
3.1 KiB
Python
Executable File

#!/usr/bin/env python3
import numpy as np
import noise
from save import save
from erosion import EvolutionModel
import bounds
import os
import sys
import settings
import view_map
# Always place in this script's parent directory
os.chdir(os.path.dirname(sys.argv[0]))
argc = len(sys.argv)
config_file = 'terrain.conf'
if argc > 1:
config_file = sys.argv[1]
params = settings.read_config_file(config_file)
def get_setting(name, default):
if name in params:
return params[name]
return default
mapsize = int(get_setting('mapsize', 1000))
scale = float(get_setting('scale', 400.0))
vscale = float(get_setting('vscale', 300.0))
offset = float(get_setting('offset', 0.0))
persistence = float(get_setting('persistence', 0.6))
lacunarity = float(get_setting('lacunarity', 2.0))
K = float(get_setting('K', 1.0))
m = float(get_setting('m', 0.35))
d = float(get_setting('d', 0.8))
sea_level = float(get_setting('sea_level', 0.0))
flex_radius = float(get_setting('flex_radius', 20.0))
time = float(get_setting('time', 10.0))
niter = int(get_setting('niter', 10))
n = np.zeros((mapsize+1, mapsize+1))
# Set noise parameters
params = {
"octaves" : int(np.ceil(np.log2(mapsize)))+1,
"persistence" : persistence,
"lacunarity" : lacunarity,
}
# Determine noise offset randomly
xbase = np.random.randint(65536)
ybase = np.random.randint(65536)
# Generate the noise
for x in range(mapsize+1):
for y in range(mapsize+1):
n[x,y] = noise.snoise2(x/scale + xbase, y/scale + ybase, **params)
nn = n*vscale + offset
# Initialize landscape evolution model
print('Initializing model')
model = EvolutionModel(nn, K=1, m=0.35, d=1, sea_level=0, flex_radius=flex_radius)
view_map.update(model.dem, model.lakes, t=5, title='Initializing...')
dt = time/niter
# Run the model's processes: the order in which the processes are run is arbitrary and could be changed.
print('Initial flow calculation')
model.calculate_flow()
for i in range(niter):
disp_niter = 'Iteration {:d} of {:d}...'.format(i+1, niter)
view_map.update(model.dem, model.lakes, title=disp_niter)
print(disp_niter)
print('Diffusion')
model.diffusion(dt)
print('Advection')
model.advection(dt)
print('Isostatic equilibration')
model.adjust_isostasy()
print('Flow calculation')
model.calculate_flow()
print('Done!')
# Twist the grid
bx, by = bounds.make_bounds(model.dirs, model.rivers)
offset_x, offset_y = bounds.twist(bx, by, bounds.get_fixed(model.dirs))
# Convert offset in 8-bits
offset_x = np.clip(np.floor(offset_x * 256), -128, 127)
offset_y = np.clip(np.floor(offset_y * 256), -128, 127)
if not os.path.isdir('data'):
os.mkdir('data')
os.chdir('data')
# Save the files
save(model.dem, 'dem', dtype='>i2')
save(model.lakes, 'lakes', dtype='>i2')
save(offset_x, 'offset_x', dtype='i1')
save(offset_y, 'offset_y', dtype='i1')
save(model.dirs, 'dirs', dtype='u1')
save(model.rivers, 'rivers', dtype='>u4')
with open('size', 'w') as sfile:
sfile.write('{:d}\n{:d}'.format(mapsize+1, mapsize+1))
view_map.stats(model.dem, model.lakes)
view_map.plot(model.dem, model.lakes, title='Final map')