1
0
mirror of https://github.com/Sokomine/markers.git synced 2025-07-01 06:40:21 +02:00

split config values into new config.lua; added markers.AREA_RANGE in order to restrict the amount of areas shown on big servers

This commit is contained in:
Sokomine
2015-09-05 17:50:38 +02:00
parent 22b833d93d
commit 01234ecd2b
3 changed files with 40 additions and 22 deletions

21
config.lua Normal file
View File

@ -0,0 +1,21 @@
-- stores up to 4 marker positions for each player
markers.positions = {}
-- store the positions of that many markers for each player (until server restart)
markers.MAX_MARKERS = 50;
-- the protection against digging of the marker by other players expires after this time
markers.EXPIRE_AFTER = 60*60*24;
-- self-protected areas can not get higher than 100 blocks
markers.MAX_HEIGHT = 100;
-- only areas up to this size (in square meters) can be protected
markers.MAX_SIZE = 1024; -- 32m * 32m = 1024 m^2
-- show only areas withhin this range when showing the list of ALL areas
-- (else it does get too crowded on multiplayer servers)
-- set to something >60000 in order to view all areas; set to a smaller
-- value (i.e. 500) on multiplayer servers with many protected areas
markers.AREA_RANGE = 100000;