mirror of
https://github.com/Sokomine/markers.git
synced 2024-11-16 07:10:23 +01:00
50 lines
1.7 KiB
Lua
50 lines
1.7 KiB
Lua
|
|
-- stores up to 4 marker positions for each player
|
|
markers.positions = {}
|
|
|
|
-- store the positions of that many markers for each player (until server restart)
|
|
markers.MAX_MARKERS = 50;
|
|
|
|
-- the protection against digging of the marker by other players expires after this time
|
|
markers.EXPIRE_AFTER = 60*60*24;
|
|
|
|
-- self-protected areas can not get higher than 100 blocks
|
|
markers.MAX_HEIGHT = 100;
|
|
|
|
-- only areas up to this size (in square meters) can be protected
|
|
markers.MAX_SIZE = 4096; -- 64m * 64m= 4096 m^2
|
|
|
|
-- show only areas withhin this range when showing the list of ALL areas
|
|
-- (else it does get too crowded on multiplayer servers)
|
|
-- set to something >60000 in order to view all areas; set to a smaller
|
|
-- value (i.e. 500) on multiplayer servers with many protected areas
|
|
|
|
if markers.mod_areas_present then
|
|
if( #areas.areas > 1000 ) then
|
|
markers.AREA_RANGE = 100;
|
|
elseif( #areas.areas > 100 ) then
|
|
markers.AREA_RANGE = 1000;
|
|
else
|
|
markers.AREA_RANGE = 100000;
|
|
end
|
|
end
|
|
|
|
-- for most cases, the default values ought to work
|
|
--markers.AREA_RANGE = 100000;
|
|
|
|
local settings = Settings( minetest.get_worldpath().."/markers_settings.txt");
|
|
if( settings ) then
|
|
if( settings:get( "markers_MAX_MARKERS" )) then
|
|
markers.MAX_MARKERS = tonumber(settings:get( "markers_MAX_MARKERS"));
|
|
end
|
|
if( settings:get( "markers_EXPIRE_AFTER" )) then
|
|
markers.EXPIRE_AFTER = tonumber(settings:get( "markers_EXPIRE_AFTER"));
|
|
end
|
|
if( settings:get( "markers_MAX_HEIGHT" )) then
|
|
markers.MAX_HEIGHT = tonumber(settings:get( "markers_MAX_HEIGHT"));
|
|
end
|
|
if( settings:get( "markers_MAX_SIZE" )) then
|
|
markers.MAX_SIZE = tonumber(settings:get( "markers_MAX_SIZE"));
|
|
end
|
|
end
|