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Author SHA1 Message Date
sys4-fr
57754a1be5 Version MFF. 2018-09-08 00:55:06 +02:00
4 changed files with 36 additions and 30 deletions

0
README.txt Normal file → Executable file
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0
depends.txt Normal file → Executable file
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62
init.lua Normal file → Executable file
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@ -2,10 +2,10 @@
local COORD = false -- Print tower co-ordinates to terminal (cheat) local COORD = false -- Print tower co-ordinates to terminal (cheat)
local XMIN = -1024 -- Area for random spawn local XMIN = 1000 -- Area for the meru mountain spawn
local XMAX = 1024 local XMAX = 1000
local ZMIN = -1024 local ZMIN = 14000
local ZMAX = 1024 local ZMAX = 14000
local BASRAD = 64 -- Average radius at y = -32 local BASRAD = 64 -- Average radius at y = -32
local HEIGHT = 2048 -- Approximate height measured from y = -32 local HEIGHT = 2048 -- Approximate height measured from y = -32
@ -55,14 +55,18 @@ local np_biome = {
-- Stuff -- Stuff
local cxmin = math.floor((XMIN + 32) / 80) -- limits in chunk co-ordinates local xmid = (XMIN + XMAX) / 2
local czmin = math.floor((ZMIN + 32) / 80) local zmid = (ZMIN + ZMAX) / 2
local cxmax = math.floor((XMAX + 32) / 80) local xrad = xmid - XMIN
local czmax = math.floor((ZMAX + 32) / 80) local zrad = zmid - ZMIN
local cxav = (cxmin + cxmax) / 2 -- spawn area midpoint in chunk co-ordinates
local czav = (czmin + czmax) / 2 local merux -- The position of the mountain is calculated on first mapgen
local xnom = (cxmax - cxmin) / 4 -- noise multipliers local meruz
local znom = (czmax - czmin) / 4
local merux_min
local merux_max
local meruz_min
local meruz_max
-- Nodes -- Nodes
@ -93,24 +97,26 @@ local nobj_biome = nil
-- On generated function -- On generated function
minetest.register_on_generated(function(minp, maxp, seed) minetest.register_on_generated(function(minp, maxp, seed)
if maxp.x < XMIN or minp.x > XMAX if not merux and not meruz then -- on first mapgen
or maxp.z < ZMIN or minp.z > ZMAX then local persist = math.sqrt(1.25) - 0.5 -- golden ratio - 1, solves the equation x²+x+1 = 2
return
end local locnoise = minetest.get_perlin(5839090, 3, persist, 1)
local noisex = locnoise:get2d({x = 31, y = 23}) / 2
local noisez = locnoise:get2d({x = 17, y = 11}) / 2
merux = math.floor(xmid + noisex * xrad + 0.5)
meruz = math.floor(zmid + noisez * zrad + 0.5)
merux_min = merux - BASRAD
merux_max = merux + BASRAD
meruz_min = meruz - BASRAD
meruz_max = meruz + BASRAD
local locnoise = minetest.get_perlin(5839090, 2, 0.5, 3)
local noisex = locnoise:get2d({x = 31, y = 23})
local noisez = locnoise:get2d({x = 17, y = 11})
local cx = cxav + math.floor(noisex * xnom) -- chunk co ordinates
local cz = czav + math.floor(noisez * znom)
local merux = 80 * cx + 8
local meruz = 80 * cz + 8
if COORD then if COORD then
print ("[meru] at x " .. merux .. " z " .. meruz) print ("[meru] at x " .. merux .. " z " .. meruz)
end end
if minp.x < merux - 120 or minp.x > merux + 40 end
or minp.z < meruz - 120 or minp.z > meruz + 40
or minp.y < -32 or minp.y > HEIGHT * 1.2 then if minp.x > merux_max or maxp.x < merux_min or minp.z > meruz_max or maxp.z < meruz_min then
return return
end end
@ -126,8 +132,8 @@ minetest.register_on_generated(function(minp, maxp, seed)
local area = VoxelArea:new{MinEdge = emin, MaxEdge = emax} local area = VoxelArea:new{MinEdge = emin, MaxEdge = emax}
local data = vm:get_data() local data = vm:get_data()
local c_stone = minetest.get_content_id("meru:stone") local c_stone = minetest.get_content_id("default:stone")
local c_destone = minetest.get_content_id("meru:destone") local c_destone = minetest.get_content_id("default:desert_stone")
local sidelen = x1 - x0 + 1 local sidelen = x1 - x0 + 1
local chulens3d = {x = sidelen, y = sidelen, z = sidelen} local chulens3d = {x = sidelen, y = sidelen, z = sidelen}

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license.txt Normal file → Executable file
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