miroir de
https://github.com/Splizard/minetest-mod-snow.git
synchronisé 2025-06-30 23:30:22 +02:00
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#The gravity of thrown snowballs.
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snowball_gravity (Snowball Gravity) float 0.91
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snow_snowball_gravity (Snowball Gravity) float 0.91
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#How fast players throw snowballs.
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snowball_velocity (Snowball Velocity) float 19
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snow_snowball_velocity (Snowball Velocity) float 19
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#Enable/Disable sleds.
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sleds (Enable Sleds) bool true
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snow_sleds (Enable Sleds) bool true
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#Enables falling snow.
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enable_snowfall (Enable Snowfall) bool true
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snow_enable_snowfall (Enable Snowfall) bool true
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#Reduces the amount of resources and fps used by snowfall.
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lighter_snowfall (Use Light Snowfall) bool false
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snow_lighter_snowfall (Use Light Snowfall) bool false
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#Enables debug output. Currently it only prints mgv6 info.
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debug (Debug Mode) bool false
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snow_debug (Debug Mode) bool false
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#Disable this to remove christmas saplings from being found.
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christmas_content (Enable Christmas Content) bool true
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snow_christmas_content (Enable Christmas Content) bool true
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#Enables debug output. Currently it only prints mgv6 info.
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smooth_biomes (Smooth Biome Transitions) bool true
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snow_smooth_biomes (Smooth Biome Transitions) bool true
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#The minumum height a snow biome will generate (mgv7)
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min_height (Minumum Height for Snow Biomes) int 3
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snow_min_height (Minumum Height for Snow Biomes) int 3
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#Disable this to stop snow from being smoothed.
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smooth_snow (Multiple Snow Levels) bool true
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snow_smooth_snow (Multiple Snow Levels) bool true
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#mapgen rarity in %.
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mapgen_rarity (Snow Biome Rarity %) float 18
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snow_mapgen_rarity (Snow Biome Rarity %) float 18
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#size of the generated… (has an effect to the rarity, too)
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mapgen_size (Snow Biome Size) float 210
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snow_mapgen_size (Snow Biome Size) float 210
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#Minetest finally has capable snow biomes by default, lets not mess it up with the old snowgen.
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disable_mapgen (Disable mod-generated biomes) bool true
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snow_disable_mapgen (Disable mod-generated biomes) bool true
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