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#The gravity of thrown snowballs.
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#The gravity of thrown snowballs.
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snowball_gravity (Snowball Gravity) float 0.91
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snow_snowball_gravity (Snowball Gravity) float 0.91
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#How fast players throw snowballs.
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#How fast players throw snowballs.
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snowball_velocity (Snowball Velocity) float 19
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snow_snowball_velocity (Snowball Velocity) float 19
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#Enable/Disable sleds.
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#Enable/Disable sleds.
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sleds (Enable Sleds) bool true
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snow_sleds (Enable Sleds) bool true
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#Enables falling snow.
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#Enables falling snow.
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enable_snowfall (Enable Snowfall) bool true
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snow_enable_snowfall (Enable Snowfall) bool true
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#Reduces the amount of resources and fps used by snowfall.
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#Reduces the amount of resources and fps used by snowfall.
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lighter_snowfall (Use Light Snowfall) bool false
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snow_lighter_snowfall (Use Light Snowfall) bool false
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#Enables debug output. Currently it only prints mgv6 info.
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#Enables debug output. Currently it only prints mgv6 info.
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debug (Debug Mode) bool false
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snow_debug (Debug Mode) bool false
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#Disable this to remove christmas saplings from being found.
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#Disable this to remove christmas saplings from being found.
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christmas_content (Enable Christmas Content) bool true
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snow_christmas_content (Enable Christmas Content) bool true
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#Enables debug output. Currently it only prints mgv6 info.
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#Enables debug output. Currently it only prints mgv6 info.
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smooth_biomes (Smooth Biome Transitions) bool true
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snow_smooth_biomes (Smooth Biome Transitions) bool true
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#The minumum height a snow biome will generate (mgv7)
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#The minumum height a snow biome will generate (mgv7)
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min_height (Minumum Height for Snow Biomes) int 3
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snow_min_height (Minumum Height for Snow Biomes) int 3
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#Disable this to stop snow from being smoothed.
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#Disable this to stop snow from being smoothed.
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smooth_snow (Multiple Snow Levels) bool true
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snow_smooth_snow (Multiple Snow Levels) bool true
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#mapgen rarity in %.
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#mapgen rarity in %.
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mapgen_rarity (Snow Biome Rarity %) float 18
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snow_mapgen_rarity (Snow Biome Rarity %) float 18
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#size of the generated… (has an effect to the rarity, too)
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#size of the generated… (has an effect to the rarity, too)
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mapgen_size (Snow Biome Size) float 210
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snow_mapgen_size (Snow Biome Size) float 210
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#Minetest finally has capable snow biomes by default, lets not mess it up with the old snowgen.
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#Minetest finally has capable snow biomes by default, lets not mess it up with the old snowgen.
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disable_mapgen (Disable mod-generated biomes) bool true
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snow_disable_mapgen (Disable mod-generated biomes) bool true
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41
src/util.lua
41
src/util.lua
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--Global config and function table.
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--Global config and function table.
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snow = {
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snow = {
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snowball_gravity = tonumber(minetest.settings:get("snowball_gravity")) or 0.91,
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snowball_gravity = tonumber(minetest.settings:get("snow_snowball_gravity")) or 0.91,
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snowball_velocity = tonumber(minetest.settings:get("snowball_velocity")) or 19,
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snowball_velocity = tonumber(minetest.settings:get("snow_snowball_velocity")) or 19,
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sleds = minetest.settings:get_bool("sleds"),
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sleds = minetest.settings:get_bool("snow_sleds", true),
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enable_snowfall = minetest.settings:get_bool("enable_snowfall"),
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enable_snowfall = minetest.settings:get_bool("snow_enable_snowfall", true),
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lighter_snowfall = minetest.settings:get_bool("lighter_snowfall"),
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lighter_snowfall = minetest.settings:get_bool("snow_lighter_snowfall", false),
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debug = minetest.settings:get_bool("debug"),
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debug = minetest.settings:get_bool("snow_debug", false),
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smooth_biomes = minetest.settings:get_bool("smooth_biomes"),
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smooth_biomes = minetest.settings:get_bool("snow_smooth_biomes", true),
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christmas_content = minetest.settings:get_bool("christmas_content"),
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christmas_content = minetest.settings:get_bool("snow_christmas_content", true),
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smooth_snow = minetest.settings:get_bool("smooth_snow"),
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smooth_snow = minetest.settings:get_bool("snow_smooth_snow", true),
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min_height = tonumber(minetest.settings:get("min_height")) or 3,
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min_height = tonumber(minetest.settings:get("snow_min_height")) or 3,
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mapgen_rarity = tonumber(minetest.settings:get("mapgen_rarity")) or 18,
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mapgen_rarity = tonumber(minetest.settings:get("snow_mapgen_rarity")) or 18,
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mapgen_size = tonumber(minetest.settings:get("mapgen_size")) or 210,
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mapgen_size = tonumber(minetest.settings:get("snow_mapgen_size")) or 210,
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disable_mapgen = minetest.settings:get_bool("disable_mapgen"),
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disable_mapgen = minetest.settings:get_bool("snow_disable_mapgen", true),
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}
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}
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if snow.sleds == nil then
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snow.sleds = true
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end
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if snow.debug == nil then
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snow.debug = false
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end
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if snow.disable_mapgen == nil then
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snow.disable_mapgen = true
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end
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if snow.enable_snowfall == nil then
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snow.enable_snowfall = true
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end
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-- functions for dynamically changing settings
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-- functions for dynamically changing settings
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