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mirror of https://github.com/Splizard/minetest-mod-snow.git synced 2024-12-28 23:40:17 +01:00

Fix default settings

Some boolean settings disappeared in 0c90b5dcf3
This commit is contained in:
HybridDog 2018-08-07 15:39:28 +02:00
parent 11364a550c
commit 337e9e2c55
2 changed files with 26 additions and 41 deletions

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@ -1,38 +1,38 @@
#The gravity of thrown snowballs. #The gravity of thrown snowballs.
snowball_gravity (Snowball Gravity) float 0.91 snow_snowball_gravity (Snowball Gravity) float 0.91
#How fast players throw snowballs. #How fast players throw snowballs.
snowball_velocity (Snowball Velocity) float 19 snow_snowball_velocity (Snowball Velocity) float 19
#Enable/Disable sleds. #Enable/Disable sleds.
sleds (Enable Sleds) bool true snow_sleds (Enable Sleds) bool true
#Enables falling snow. #Enables falling snow.
enable_snowfall (Enable Snowfall) bool true snow_enable_snowfall (Enable Snowfall) bool true
#Reduces the amount of resources and fps used by snowfall. #Reduces the amount of resources and fps used by snowfall.
lighter_snowfall (Use Light Snowfall) bool false snow_lighter_snowfall (Use Light Snowfall) bool false
#Enables debug output. Currently it only prints mgv6 info. #Enables debug output. Currently it only prints mgv6 info.
debug (Debug Mode) bool false snow_debug (Debug Mode) bool false
#Disable this to remove christmas saplings from being found. #Disable this to remove christmas saplings from being found.
christmas_content (Enable Christmas Content) bool true snow_christmas_content (Enable Christmas Content) bool true
#Enables debug output. Currently it only prints mgv6 info. #Enables debug output. Currently it only prints mgv6 info.
smooth_biomes (Smooth Biome Transitions) bool true snow_smooth_biomes (Smooth Biome Transitions) bool true
#The minumum height a snow biome will generate (mgv7) #The minumum height a snow biome will generate (mgv7)
min_height (Minumum Height for Snow Biomes) int 3 snow_min_height (Minumum Height for Snow Biomes) int 3
#Disable this to stop snow from being smoothed. #Disable this to stop snow from being smoothed.
smooth_snow (Multiple Snow Levels) bool true snow_smooth_snow (Multiple Snow Levels) bool true
#mapgen rarity in %. #mapgen rarity in %.
mapgen_rarity (Snow Biome Rarity %) float 18 snow_mapgen_rarity (Snow Biome Rarity %) float 18
#size of the generated… (has an effect to the rarity, too) #size of the generated… (has an effect to the rarity, too)
mapgen_size (Snow Biome Size) float 210 snow_mapgen_size (Snow Biome Size) float 210
#Minetest finally has capable snow biomes by default, lets not mess it up with the old snowgen. #Minetest finally has capable snow biomes by default, lets not mess it up with the old snowgen.
disable_mapgen (Disable mod-generated biomes) bool true snow_disable_mapgen (Disable mod-generated biomes) bool true

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@ -1,35 +1,20 @@
--Global config and function table. --Global config and function table.
snow = { snow = {
snowball_gravity = tonumber(minetest.settings:get("snowball_gravity")) or 0.91, snowball_gravity = tonumber(minetest.settings:get("snow_snowball_gravity")) or 0.91,
snowball_velocity = tonumber(minetest.settings:get("snowball_velocity")) or 19, snowball_velocity = tonumber(minetest.settings:get("snow_snowball_velocity")) or 19,
sleds = minetest.settings:get_bool("sleds"), sleds = minetest.settings:get_bool("snow_sleds", true),
enable_snowfall = minetest.settings:get_bool("enable_snowfall"), enable_snowfall = minetest.settings:get_bool("snow_enable_snowfall", true),
lighter_snowfall = minetest.settings:get_bool("lighter_snowfall"), lighter_snowfall = minetest.settings:get_bool("snow_lighter_snowfall", false),
debug = minetest.settings:get_bool("debug"), debug = minetest.settings:get_bool("snow_debug", false),
smooth_biomes = minetest.settings:get_bool("smooth_biomes"), smooth_biomes = minetest.settings:get_bool("snow_smooth_biomes", true),
christmas_content = minetest.settings:get_bool("christmas_content"), christmas_content = minetest.settings:get_bool("snow_christmas_content", true),
smooth_snow = minetest.settings:get_bool("smooth_snow"), smooth_snow = minetest.settings:get_bool("snow_smooth_snow", true),
min_height = tonumber(minetest.settings:get("min_height")) or 3, min_height = tonumber(minetest.settings:get("snow_min_height")) or 3,
mapgen_rarity = tonumber(minetest.settings:get("mapgen_rarity")) or 18, mapgen_rarity = tonumber(minetest.settings:get("snow_mapgen_rarity")) or 18,
mapgen_size = tonumber(minetest.settings:get("mapgen_size")) or 210, mapgen_size = tonumber(minetest.settings:get("snow_mapgen_size")) or 210,
disable_mapgen = minetest.settings:get_bool("disable_mapgen"), disable_mapgen = minetest.settings:get_bool("snow_disable_mapgen", true),
} }
if snow.sleds == nil then
snow.sleds = true
end
if snow.debug == nil then
snow.debug = false
end
if snow.disable_mapgen == nil then
snow.disable_mapgen = true
end
if snow.enable_snowfall == nil then
snow.enable_snowfall = true
end
-- functions for dynamically changing settings -- functions for dynamically changing settings