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https://github.com/Splizard/minetest-mod-snow.git
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further short nodes.lua and add an icebrick with LazyJ's texture
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@ -171,12 +171,13 @@ end
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-- Snow Brick
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-- Bricks
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minetest.register_node("snow:snow_brick", {
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nodedef = {
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description = "Snow Brick",
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description = "Snow Brick",
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tiles = {"snow_snow_brick.png"},
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tiles = {"snow_snow_brick.png"},
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is_ground_content = true,
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is_ground_content = true,
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freezemelt = "default:water_source",
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--freezemelt = "default:water_source", -- deprecated
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liquidtype = "none",
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liquidtype = "none",
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paramtype = "light",
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paramtype = "light",
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sunlight_propagates = true,
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sunlight_propagates = true,
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@ -195,33 +196,31 @@ minetest.register_node("snow:snow_brick", {
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-- The "on_construct" part below, thinking in terms of layers, dirt_with_snow could also
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-- The "on_construct" part below, thinking in terms of layers, dirt_with_snow could also
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-- double as dirt_with_frost which adds subtlety to the winterscape. ~ LazyJ
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-- double as dirt_with_frost which adds subtlety to the winterscape. ~ LazyJ
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on_construct = snow_onto_dirt
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on_construct = snow_onto_dirt
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}
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-- Snow Brick
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minetest.register_node("snow:snow_brick", table.copy(nodedef))
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-- hard Ice Brick, original texture from LazyJ
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local ibdef = table.copy(nodedef)
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ibdef.description = "Ice Brick"
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ibdef.tiles = {"snow_ice_brick.png"}
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ibdef.use_texture_alpha = true
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ibdef.groups = {cracky=1, crumbly=1, choppy=1, melts=1}
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ibdef.sounds = default.node_sound_glass_defaults({
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dug = {name="default_hard_footstep", gain=1}
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})
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})
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minetest.register_node("snow:ice_brick", ibdef)
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-- Snow Cobble ~ LazyJ
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-- Snow Cobble ~ LazyJ
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-- Described as Icy Snow
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-- Described as Icy Snow
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minetest.register_node("snow:snow_cobble", {
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nodedef.description = "Icy Snow"
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description = "Icy Snow",
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nodedef.tiles = {"snow_snow_cobble.png"}
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tiles = {"snow_snow_cobble.png"},
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is_ground_content = true,
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minetest.register_node("snow:snow_cobble", nodedef)
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liquidtype = "none",
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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-- I made this a little harder to dig than snow blocks because
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-- I imagine snow brick as being much more dense and solid than fluffy snow. ~ LazyJ
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groups = {cracky=2, crumbly=2, choppy=2, oddly_breakable_by_hand=2, melts=1, icemaker=1, cooks_into_ice=1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_snow_footstep", gain=0.25},
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dig = {name="default_dig_crumbly", gain=0.4},
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dug = {name="default_snow_footstep", gain=0.75},
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place = {name="default_place_node", gain=1.0}
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}),
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-- The "on_construct" part below, thinking in terms of layers, dirt_with_snow could also
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-- double as dirt_with_frost which adds subtlety to the winterscape. ~ LazyJ
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on_construct = snow_onto_dirt
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})
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Before Width: | Height: | Size: 518 B After Width: | Height: | Size: 518 B |
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