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https://github.com/Splizard/minetest-mod-snow.git
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Disable mapgen by default, minetest has snow biomes now.
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@ -33,3 +33,6 @@ mapgen_rarity (Snow Biome Rarity %) float 18
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#size of the generated… (has an effect to the rarity, too)
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#size of the generated… (has an effect to the rarity, too)
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mapgen_size (Snow Biome Size) float 210
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mapgen_size (Snow Biome Size) float 210
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#Minetest finally has capable snow biomes by default, lets not mess it up with the old snowgen.
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disable_mapgen (Disable mod-generated biomes) bool true
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103
src/mapgen.lua
103
src/mapgen.lua
@ -12,63 +12,66 @@ saplings grow into trees. --]]
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-- Part 1: To disable the mapgen, add the *starting* comment under this line.
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-- Part 1: To disable the mapgen, add the *starting* comment under this line.
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if not snow.disable_mapgen then
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print("[snow] Mapgen enabled!")
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snow.mapgen = snow.mapgen or {}
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local mg = snow.mapgen
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snow.mapgen = snow.mapgen or {}
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-- perlin noise "hills" are not peaks but looking like sinus curve
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local mg = snow.mapgen
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local function upper_rarity(rarity)
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return math.sign(rarity)*math.sin(math.abs(rarity)*math.pi/2)
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-- perlin noise "hills" are not peaks but looking like sinus curve
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local function upper_rarity(rarity)
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return math.sign(rarity)*math.sin(math.abs(rarity)*math.pi/2)
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end
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local rarity = snow.mapgen_rarity
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local size = snow.mapgen_size
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local smooth = snow.smooth_biomes
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local nosmooth_rarity, perlin_scale
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local function calc_values()
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nosmooth_rarity = 1-rarity/50
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perlin_scale = size*100/rarity
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mg.perlin_scale = perlin_scale
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local smooth_rarity_max, smooth_rarity_min, smooth_rarity_dif
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if smooth then
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local smooth_trans_size = 4 --snow.smooth_trans_size
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mg.smooth_rarity_max = upper_rarity(nosmooth_rarity+smooth_trans_size*2/perlin_scale)
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mg.smooth_rarity_min = upper_rarity(nosmooth_rarity-smooth_trans_size/perlin_scale)
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mg.smooth_rarity_dif = mg.smooth_rarity_max-mg.smooth_rarity_min
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end
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end
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nosmooth_rarity = upper_rarity(nosmooth_rarity)
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mg.nosmooth_rarity = nosmooth_rarity
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end
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calc_values()
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snow.register_on_configuring(function(name, v)
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local rarity = snow.mapgen_rarity
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if name == "mapgen_rarity" then
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local size = snow.mapgen_size
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rarity = v
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local smooth = snow.smooth_biomes
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elseif name == "mapgen_size" then
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size = v
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local nosmooth_rarity, perlin_scale
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elseif name == "smooth_biomes" then
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local function calc_values()
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smooth = v
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nosmooth_rarity = 1-rarity/50
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else
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perlin_scale = size*100/rarity
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return
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mg.perlin_scale = perlin_scale
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local smooth_rarity_max, smooth_rarity_min, smooth_rarity_dif
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if smooth then
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local smooth_trans_size = 4 --snow.smooth_trans_size
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mg.smooth_rarity_max = upper_rarity(nosmooth_rarity+smooth_trans_size*2/perlin_scale)
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mg.smooth_rarity_min = upper_rarity(nosmooth_rarity-smooth_trans_size/perlin_scale)
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mg.smooth_rarity_dif = mg.smooth_rarity_max-mg.smooth_rarity_min
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end
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nosmooth_rarity = upper_rarity(nosmooth_rarity)
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mg.nosmooth_rarity = nosmooth_rarity
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end
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end
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-- TODO: if e.g. size and rarity get changed at once, don't calculate the values more times
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calc_values()
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calc_values()
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end)
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snow.register_on_configuring(function(name, v)
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if name == "mapgen_rarity" then
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rarity = v
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elseif name == "mapgen_size" then
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size = v
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elseif name == "smooth_biomes" then
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smooth = v
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else
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return
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end
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-- TODO: if e.g. size and rarity get changed at once, don't calculate the values more times
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calc_values()
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end)
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--Identify the mapgen.
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--Identify the mapgen.
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local mgname = minetest.get_mapgen_setting"mg_name"
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local mgname = minetest.get_mapgen_setting"mg_name"
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if not mgname then
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if not mgname then
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minetest.log("error", "[MOD] Snow Biomes: WARNING! mapgen could not be identifyed!")
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minetest.log("error", "[MOD] Snow Biomes: WARNING! mapgen could not be identifyed!")
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end
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end
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local path = minetest.get_modpath"snow"
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local path = minetest.get_modpath"snow"
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if mgname == "v7" then
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if mgname == "v7" then
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--Load mapgen_v7 compatibility.
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--Load mapgen_v7 compatibility.
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dofile(path.."/src/mapgen_v7.lua")
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dofile(path.."/src/mapgen_v7.lua")
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else
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else
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--Load mapgen_v6 compatibility.
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--Load mapgen_v6 compatibility.
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dofile(path.."/src/mapgen_v6.lua")
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dofile(path.."/src/mapgen_v6.lua")
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end
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end
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end
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-- To complete the commenting-out add the *closing* comment under this line.
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-- To complete the commenting-out add the *closing* comment under this line.
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@ -142,10 +142,10 @@ local function define_contents()
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end
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end
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local smooth = snow.smooth_biomes
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local smooth = snow.smooth_biomes
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local smooth_rarity_max = mg.smooth_rarity_max
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local smooth_rarity_max = mg.smooth_rarity_max or 0
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local smooth_rarity_min = mg.smooth_rarity_min
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local smooth_rarity_min = mg.smooth_rarity_min or 0
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local smooth_rarity_dif = mg.smooth_rarity_dif
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local smooth_rarity_dif = mg.smooth_rarity_dif or 0
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local nosmooth_rarity = mg.nosmooth_rarity
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local nosmooth_rarity = mg.nosmooth_rarity or 0
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snow.register_on_configuring(function(name, v)
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snow.register_on_configuring(function(name, v)
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if name == "debug" then
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if name == "debug" then
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@ -235,7 +235,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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for z = z0, z1 do
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for z = z0, z1 do
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for x = x0, x1 do
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for x = x0, x1 do
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local in_biome = false
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local in_biome = false
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local test
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local test = 0
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if nvals_default[ni] < 0.35 then
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if nvals_default[ni] < 0.35 then
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nvals_cold = nvals_cold or perlin_objs.cold:get2dMap_flat({x=x0, y=z0}, nbuf_cold)
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nvals_cold = nvals_cold or perlin_objs.cold:get2dMap_flat({x=x0, y=z0}, nbuf_cold)
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test = math.min(nvals_cold[ni], 1)
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test = math.min(nvals_cold[ni], 1)
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@ -12,6 +12,7 @@ snow = {
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min_height = tonumber(minetest.settings:get("min_height")) or 3,
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min_height = tonumber(minetest.settings:get("min_height")) or 3,
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mapgen_rarity = tonumber(minetest.settings:get("mapgen_rarity")) or 18,
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mapgen_rarity = tonumber(minetest.settings:get("mapgen_rarity")) or 18,
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mapgen_size = tonumber(minetest.settings:get("mapgen_size")) or 210,
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mapgen_size = tonumber(minetest.settings:get("mapgen_size")) or 210,
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disable_mapgen = minetest.settings:get_bool("disable_mapgen"),
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}
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}
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-- functions for dynamically changing settings
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-- functions for dynamically changing settings
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