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https://github.com/Splizard/minetest-mod-snow.git
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Snow biomes near deserts. Desert sand no longer melts snow.
Half generating biomes is messy. Sand is not always hot.
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parent
4acb073e8c
commit
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2
init.lua
2
init.lua
@ -303,7 +303,7 @@ minetest.register_craft({
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--3: one water_flowing
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--3: one water_flowing
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minetest.register_abm({
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minetest.register_abm({
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nodenames = {"group:melts"},
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nodenames = {"group:melts"},
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neighbors = {"default:desert_sand", "group:igniter","default:torch","default:furnace_active","group:hot"},
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neighbors = {"group:igniter","default:torch","default:furnace_active","group:hot"},
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interval = 2,
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interval = 2,
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chance = 2,
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chance = 2,
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action = function(pos, node, active_object_count, active_object_count_wider)
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action = function(pos, node, active_object_count, active_object_count_wider)
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@ -221,12 +221,6 @@ if maxp.y >= -10 then
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end
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end
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end
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end
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end
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end
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elseif ground_y and node.name == "default:desert_sand" then
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--Abort genaration.
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if debug then
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print(biomeToString(biome)..": desert found ABORTED!")
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end
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return
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elseif ground_y and node.name == "snow:snow" and node.name ~= "snow:ice" then
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elseif ground_y and node.name == "snow:snow" and node.name ~= "snow:ice" then
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--Abort genaration.
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--Abort genaration.
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local name = env:get_node({x=x,y=ground_y-1,z=z}).name
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local name = env:get_node({x=x,y=ground_y-1,z=z}).name
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