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https://github.com/Splizard/minetest-mod-snow.git
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Describe snow_cobble as Icy Snow, create crafting recipes for it
Snow blocks now drop itself not snow cobble, you need to craft it now with ice blocks and default:snow. This makes it more plentiful then snow blocks but a bit harder to create.
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@ -64,11 +64,6 @@ Sleds allow for faster travel on snow.
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CRAFTING:
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CRAFTING:
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-----------
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-----------
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Snow Block:
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Snowball Snowball
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Snowball Snowball
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Snow Brick:
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Snow Brick:
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Snow Block Snow Block
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Snow Block Snow Block
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@ -79,6 +74,10 @@ Sled:
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Stick
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Stick
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Wood Wood Wood
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Wood Wood Wood
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Icy Snow:
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Snow Ice
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Ice Snow
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MAPGEN_V7:
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MAPGEN_V7:
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------------
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------------
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If you are using minetest 0.4.8 or the latest dev version of minetest you can choose to generate a v7 map.
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If you are using minetest 0.4.8 or the latest dev version of minetest you can choose to generate a v7 map.
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@ -21,6 +21,7 @@ minetest.register_alias("snowbrick", "snow:snow_brick")
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minetest.register_alias("bricksnow", "snow:snow_brick")
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minetest.register_alias("bricksnow", "snow:snow_brick")
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minetest.register_alias("snowbricks", "snow:snow_brick")
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minetest.register_alias("snowbricks", "snow:snow_brick")
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minetest.register_alias("snowybricks", "snow:snow_brick")
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minetest.register_alias("snowybricks", "snow:snow_brick")
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minetest.register_alias("icysnow", "snow:snow_cobble")
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minetest.register_alias("snowcobble", "snow:snow_cobble")
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minetest.register_alias("snowcobble", "snow:snow_cobble")
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minetest.register_alias("snowycobble", "snow:snow_cobble")
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minetest.register_alias("snowycobble", "snow:snow_cobble")
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minetest.register_alias("cobblesnow", "snow:snow_cobble")
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minetest.register_alias("cobblesnow", "snow:snow_cobble")
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@ -123,6 +123,26 @@ minetest.register_craft({
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}
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}
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})
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})
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--Craft icy snow.
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minetest.register_craft({
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type = "shapeless",
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output = 'default:snow_cobble 2',
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recipe = {
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'snow:snow',
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'snow:snow',
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'snow:ice',
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'snow:ice'
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}
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})
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minetest.register_craft({
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type = "shapeless",
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output = 'default:snow_cobble',
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recipe = {
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'snow:snow',
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'snow:ice'
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}
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})
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-- Why not recycle snow_bricks back into snowblocks? ~ LazyJ
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-- Why not recycle snow_bricks back into snowblocks? ~ LazyJ
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@ -279,11 +279,11 @@ minetest.register_node("snow:snow_brick", {
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-- Snow Cobble ~ LazyJ
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-- Snow Cobble ~ LazyJ
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-- Described as Icy Snow
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minetest.register_node("snow:snow_cobble", {
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minetest.register_node("snow:snow_cobble", {
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description = "Snow Cobble",
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description = "Icy Snow",
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tiles = {"snow_snow_cobble.png"},
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tiles = {"snow_snow_cobble.png"},
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is_ground_content = true,
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is_ground_content = true,
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freezemelt = "default:water_source",
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liquidtype = "none",
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liquidtype = "none",
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paramtype = "light",
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paramtype = "light",
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sunlight_propagates = true,
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sunlight_propagates = true,
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@ -348,8 +348,8 @@ minetest.override_item("default:snowblock", {
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paramtype = "light", -- LazyJ to make dirt below change to dirt_with_snow (see default, nodes.lua, dirt ABM)
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paramtype = "light", -- LazyJ to make dirt below change to dirt_with_snow (see default, nodes.lua, dirt ABM)
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sunlight_propagates = true, -- LazyJ to make dirt below change to dirt_with_snow (see default, nodes.lua, dirt ABM)
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sunlight_propagates = true, -- LazyJ to make dirt below change to dirt_with_snow (see default, nodes.lua, dirt ABM)
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-- Snow blocks should be easy to dig because they are just fluffy snow. ~ LazyJ
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-- Snow blocks should be easy to dig because they are just fluffy snow. ~ LazyJ
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groups = {cracky=3, crumbly=3, choppy=3, oddly_breakable_by_hand=3, melts=1, icemaker=1, cooks_into_ice=1},
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groups = {cracky=3, crumbly=3, choppy=3, oddly_breakable_by_hand=3, melts=1, icemaker=1, cooks_into_ice=1, falling_node=1},
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drop = "snow:snow_cobble",
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--drop = "snow:snow_cobble",
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on_construct = function(pos)
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on_construct = function(pos)
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pos.y = pos.y - 1
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pos.y = pos.y - 1
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if minetest.get_node(pos).name == "default:dirt_with_grass"
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if minetest.get_node(pos).name == "default:dirt_with_grass"
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