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mirror of https://github.com/Splizard/minetest-mod-snow.git synced 2024-12-28 23:40:17 +01:00

Change to L-systems for treegen.

This commit is contained in:
Splizard 2013-03-20 11:08:16 +13:00
parent 80190d334e
commit f57ce08962

View File

@ -1,15 +1,38 @@
local pine_tree = {
axiom="TABff",
rules_a="[&T+f+ff+ff+ff+f]GA",
rules_b="[&T+f+Gf+Gf+Gf]GB",
trunk="default:tree",
leaves="snow:needles",
angle=90,
iterations=1,
random_level=0,
trunk_type="single",
thin_branches=true,
}
local xmas_tree = {
axiom="TABff",
rules_a="[&T+f+ff+ff+ff+f]GA",
rules_b="[&T+f+Gf+Gf+Gf]GB",
trunk="default:tree",
leaves="snow:needles_decorated",
angle=90,
iterations=1,
random_level=0,
trunk_type="single",
thin_branches=true,
}
--Makes pine tree
function snow.make_pine(pos,snow,xmas)
local env = minetest.env
local perlin1 = env:get_perlin(112,3, 0.5, 150)
local try_node = function(pos, node)
local n = env:get_node(pos).name
if n == "air" or n == "snow:needles" or n == "default:leaves" or n == "snow:sapling_pine" or n == "snow:snow" or "snow:needles_decorated" then
if n == "air" or n == "ignore" then
env:add_node(pos,node)
end
end
local leaves = "snow:needles"
if xmas then leaves = "snow:needles_decorated" end
--Clear ground.
for x=-1,1 do
for z=-1,1 do
@ -21,48 +44,24 @@ function snow.make_pine(pos,snow,xmas)
end
end
end
--Make tree.
for i=0, 4 do
local env = minetest.env
if i==1 or i==2 then
for x=-1,1 do
for z=-1,1 do
local x = pos.x + x
local z = pos.z + z
try_node({x=x,y=pos.y+i,z=z},{name=leaves})
if snow and x ~= 0 and z ~= 0 and perlin1:get2d({x=x,y=z}) > 0.53 then
try_node({x=x,y=pos.y+i+1,z=z},{name="snow:snow"})
if xmas then
env:remove_node(pos)
minetest.env:spawn_tree(pos, xmas_tree)
else
minetest.env:spawn_tree(pos, pine_tree)
end
end
end
end
if i==3 or i==4 then
local x = pos.x
local y = pos.y+i
local z = pos.z
try_node({x=x+1,y=y,z=z},{name=leaves})
try_node({x=x-1,y=y,z=z},{name=leaves})
try_node({x=x,y=y,z=z+1},{name=leaves})
try_node({x=x,y=y,z=z-1},{name=leaves})
if snow then
if perlin1:get2d({x=x+1,y=z}) > 0.53 then
try_node({x=x+1,y=y+1,z=z},{name="snow:snow"})
local x,z = pos.x,pos.z
try_node({x=x+1,y=pos.y+3,z=z+1},{name="snow:snow"})
try_node({x=x-1,y=pos.y+3,z=z-1},{name="snow:snow"})
try_node({x=x-1,y=pos.y+3,z=z+1},{name="snow:snow"})
try_node({x=x+1,y=pos.y+3,z=z-1},{name="snow:snow"})
try_node({x=x+1,y=pos.y+5,z=z},{name="snow:snow"})
try_node({x=x-1,y=pos.y+5,z=z},{name="snow:snow"})
try_node({x=x,y=pos.y+5,z=z+1},{name="snow:snow"})
try_node({x=x,y=pos.y+5,z=z-1},{name="snow:snow"})
end
if perlin1:get2d({x=x+1,y=z}) > 0.53 then
try_node({x=x-1,y=y+1,z=z},{name="snow:snow"})
end
if perlin1:get2d({x=x,y=z+1}) > 0.53 then
try_node({x=x,y=y+1,z=z+1},{name="snow:snow"})
end
if perlin1:get2d({x=x,y=z-1}) > 0.53 then
try_node({x=x,y=y+1,z=z-1},{name="snow:snow"})
end
end
end
try_node({x=pos.x,y=pos.y+i,z=pos.z},{name="default:tree"})
end
try_node({x=pos.x,y=pos.y+5,z=pos.z},{name=leaves})
try_node({x=pos.x,y=pos.y+6,z=pos.z},{name=leaves})
if xmas then
try_node({x=pos.x,y=pos.y+7,z=pos.z},{name="snow:star"})
elseif snow and perlin1:get2d({x=pos.x,y=pos.z}) > 0.53 then