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https://github.com/Splizard/minetest-mod-snow.git
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Change to L-systems for treegen.
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parent
80190d334e
commit
f57ce08962
83
mapgen.lua
83
mapgen.lua
@ -1,15 +1,38 @@
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local pine_tree = {
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axiom="TABff",
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rules_a="[&T+f+ff+ff+ff+f]GA",
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rules_b="[&T+f+Gf+Gf+Gf]GB",
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trunk="default:tree",
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leaves="snow:needles",
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angle=90,
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iterations=1,
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random_level=0,
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trunk_type="single",
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thin_branches=true,
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}
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local xmas_tree = {
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axiom="TABff",
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rules_a="[&T+f+ff+ff+ff+f]GA",
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rules_b="[&T+f+Gf+Gf+Gf]GB",
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trunk="default:tree",
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leaves="snow:needles_decorated",
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angle=90,
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iterations=1,
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random_level=0,
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trunk_type="single",
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thin_branches=true,
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}
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--Makes pine tree
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function snow.make_pine(pos,snow,xmas)
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local env = minetest.env
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local perlin1 = env:get_perlin(112,3, 0.5, 150)
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local try_node = function(pos, node)
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local n = env:get_node(pos).name
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if n == "air" or n == "snow:needles" or n == "default:leaves" or n == "snow:sapling_pine" or n == "snow:snow" or "snow:needles_decorated" then
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if n == "air" or n == "ignore" then
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env:add_node(pos,node)
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end
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end
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local leaves = "snow:needles"
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if xmas then leaves = "snow:needles_decorated" end
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--Clear ground.
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for x=-1,1 do
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for z=-1,1 do
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@ -21,48 +44,24 @@ function snow.make_pine(pos,snow,xmas)
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end
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end
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end
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--Make tree.
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for i=0, 4 do
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local env = minetest.env
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if i==1 or i==2 then
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for x=-1,1 do
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for z=-1,1 do
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local x = pos.x + x
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local z = pos.z + z
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try_node({x=x,y=pos.y+i,z=z},{name=leaves})
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if snow and x ~= 0 and z ~= 0 and perlin1:get2d({x=x,y=z}) > 0.53 then
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try_node({x=x,y=pos.y+i+1,z=z},{name="snow:snow"})
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if xmas then
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env:remove_node(pos)
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minetest.env:spawn_tree(pos, xmas_tree)
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else
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minetest.env:spawn_tree(pos, pine_tree)
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end
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end
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end
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end
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if i==3 or i==4 then
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local x = pos.x
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local y = pos.y+i
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local z = pos.z
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try_node({x=x+1,y=y,z=z},{name=leaves})
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try_node({x=x-1,y=y,z=z},{name=leaves})
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try_node({x=x,y=y,z=z+1},{name=leaves})
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try_node({x=x,y=y,z=z-1},{name=leaves})
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if snow then
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if perlin1:get2d({x=x+1,y=z}) > 0.53 then
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try_node({x=x+1,y=y+1,z=z},{name="snow:snow"})
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local x,z = pos.x,pos.z
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try_node({x=x+1,y=pos.y+3,z=z+1},{name="snow:snow"})
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try_node({x=x-1,y=pos.y+3,z=z-1},{name="snow:snow"})
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try_node({x=x-1,y=pos.y+3,z=z+1},{name="snow:snow"})
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try_node({x=x+1,y=pos.y+3,z=z-1},{name="snow:snow"})
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try_node({x=x+1,y=pos.y+5,z=z},{name="snow:snow"})
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try_node({x=x-1,y=pos.y+5,z=z},{name="snow:snow"})
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try_node({x=x,y=pos.y+5,z=z+1},{name="snow:snow"})
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try_node({x=x,y=pos.y+5,z=z-1},{name="snow:snow"})
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end
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if perlin1:get2d({x=x+1,y=z}) > 0.53 then
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try_node({x=x-1,y=y+1,z=z},{name="snow:snow"})
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end
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if perlin1:get2d({x=x,y=z+1}) > 0.53 then
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try_node({x=x,y=y+1,z=z+1},{name="snow:snow"})
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end
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if perlin1:get2d({x=x,y=z-1}) > 0.53 then
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try_node({x=x,y=y+1,z=z-1},{name="snow:snow"})
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end
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end
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end
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try_node({x=pos.x,y=pos.y+i,z=pos.z},{name="default:tree"})
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end
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try_node({x=pos.x,y=pos.y+5,z=pos.z},{name=leaves})
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try_node({x=pos.x,y=pos.y+6,z=pos.z},{name=leaves})
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if xmas then
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try_node({x=pos.x,y=pos.y+7,z=pos.z},{name="snow:star"})
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elseif snow and perlin1:get2d({x=pos.x,y=pos.z}) > 0.53 then
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