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mirror of https://github.com/lisacvuk/minetest-toolranks.git synced 2024-11-14 22:10:22 +01:00
minetest-toolranks/init.lua
Louis Royer 9ca558718a
Add translation support for french (#9)
Also adds translation ability for other languages.
2020-02-04 23:31:06 +01:00

173 lines
5.2 KiB
Lua

local mod_storage = minetest.get_mod_storage()
local S = minetest.get_translator("toolranks")
toolranks = {}
toolranks.colors = {
grey = minetest.get_color_escape_sequence("#9d9d9d"),
green = minetest.get_color_escape_sequence("#1eff00"),
gold = minetest.get_color_escape_sequence("#ffdf00"),
white = minetest.get_color_escape_sequence("#ffffff")
}
function toolranks.get_tool_type(description)
if not description then
return "tool"
else
local d = string.lower(description)
if string.find(d, "pickaxe") then
return "pickaxe"
elseif string.find(d, "axe") then
return "axe"
elseif string.find(d, "shovel") then
return "shovel"
elseif string.find(d, "hoe") then
return "hoe"
elseif string.find(d, "sword") then
return "sword"
else
return "tool"
end
end
end
function toolranks.create_description(name, uses, level)
local description = name
local tooltype = toolranks.get_tool_type(description)
local newdesc = S("@1@2\n@3Level @4 @5\n@6@Node dug: @7",
toolranks.colors.green,
description,
toolranks.colors.gold,
(level or 1),
S(tooltype),
toolranks.colors.grey,
(uses or 0))
return newdesc
end
function toolranks.get_level(uses)
if uses <= 200 then
return 1
elseif uses < 400 then
return 2
elseif uses < 1000 then
return 3
elseif uses < 2000 then
return 4
elseif uses < 3200 then
return 5
else
return 6
end
end
function toolranks.new_afteruse(itemstack, user, node, digparams)
local itemmeta = itemstack:get_meta() -- Metadata
local itemdef = itemstack:get_definition() -- Item Definition
local itemdesc = itemdef.original_description -- Original Description
local dugnodes = tonumber(itemmeta:get_string("dug")) or 0 -- Number of nodes dug
local lastlevel = tonumber(itemmeta:get_string("lastlevel")) or 1 -- Level the tool had
-- on the last dig
local most_digs = mod_storage:get_int("most_digs") or 0
local most_digs_user = mod_storage:get_string("most_digs_user") or 0
-- Only count nodes that spend the tool
if(digparams.wear > 0) then
dugnodes = dugnodes + 1
itemmeta:set_string("dug", dugnodes)
end
if(dugnodes > most_digs) then
most_digs = dugnodes
if(most_digs_user ~= user:get_player_name()) then -- Avoid spam.
most_digs_user = user:get_player_name()
minetest.chat_send_all(S("Most used tool is now a @1@2@3 owned by @4 with @5 uses.",
toolranks.colors.green,
itemdesc,
toolranks.colors.white,
user:get_player_name(),
dugnodes))
end
mod_storage:set_int("most_digs", dugnodes)
mod_storage:set_string("most_digs_user", user:get_player_name())
end
if(itemstack:get_wear() > 60135) then
minetest.chat_send_player(user:get_player_name(), S("Your tool is about to break!"))
minetest.sound_play("default_tool_breaks", {
to_player = user:get_player_name(),
gain = 2.0,
})
end
local level = toolranks.get_level(dugnodes)
if lastlevel < level then
local levelup_text = S("Your @1@2@3 just leveled up!",
toolranks.colors.green,
itemdesc,
toolranks.colors.white)
minetest.sound_play("toolranks_levelup", {
to_player = user:get_player_name(),
gain = 2.0,
})
minetest.chat_send_player(user:get_player_name(), levelup_text)
itemmeta:set_string("lastlevel", level)
end
local newdesc = toolranks.create_description(itemdesc, dugnodes, level)
itemmeta:set_string("description", newdesc)
local wear = digparams.wear
if level > 1 then
wear = digparams.wear / (1 + level / 4)
end
--minetest.chat_send_all("wear="..wear.."Original wear: "..digparams.wear.." 1+level/4="..1+level/4)
-- Uncomment for testing ^
itemstack:add_wear(wear)
return itemstack
end
-- Helper function
local function add_tool(name)
local desc = ItemStack(name):get_definition().description
minetest.override_item(name, {
original_description = desc,
description = toolranks.create_description(desc, 0, 1),
after_use = toolranks.new_afteruse
})
end
-- Sword
add_tool("default:sword_wood")
add_tool("default:sword_stone")
add_tool("default:sword_steel")
add_tool("default:sword_bronze")
add_tool("default:sword_mese")
add_tool("default:sword_diamond")
-- Pickaxe
add_tool("default:pick_wood")
add_tool("default:pick_stone")
add_tool("default:pick_steel")
add_tool("default:pick_bronze")
add_tool("default:pick_mese")
add_tool("default:pick_diamond")
-- Axe
add_tool("default:axe_wood")
add_tool("default:axe_stone")
add_tool("default:axe_steel")
add_tool("default:axe_bronze")
add_tool("default:axe_mese")
add_tool("default:axe_diamond")
-- Shovel
add_tool("default:shovel_wood")
add_tool("default:shovel_stone")
add_tool("default:shovel_steel")
add_tool("default:shovel_bronze")
add_tool("default:shovel_mese")
add_tool("default:shovel_diamond")