mirror of
https://github.com/lisacvuk/minetest-toolranks.git
synced 2025-01-09 23:40:18 +01:00
ed9257cd06
Respect description updates caused by this call
211 lines
7.1 KiB
Lua
211 lines
7.1 KiB
Lua
local mod_storage = minetest.get_mod_storage()
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local S = minetest.get_translator("toolranks")
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toolranks = {}
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toolranks.colors = {
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grey = minetest.get_color_escape_sequence("#9d9d9d"),
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green = minetest.get_color_escape_sequence("#1eff00"),
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gold = minetest.get_color_escape_sequence("#ffdf00"),
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white = minetest.get_color_escape_sequence("#ffffff")
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}
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local max_speed = tonumber(minetest.settings:get("toolranks_speed_multiplier")) or 2.0
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local max_use = tonumber(minetest.settings:get("toolranks_use_multiplier")) or 2.0
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local max_level = tonumber(minetest.settings:get("toolranks_levels")) or 10
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local level_digs = tonumber(minetest.settings:get("toolranks_level_digs")) or 500
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local level_multiplier = 1 / max_level
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function toolranks.get_tool_type(description)
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if not description then
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return "tool"
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else
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local d = string.lower(description)
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if string.find(d, "pickaxe") then
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return "pickaxe"
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elseif string.find(d, "axe") then
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return "axe"
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elseif string.find(d, "shovel") then
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return "shovel"
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elseif string.find(d, "hoe") then
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return "hoe"
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elseif string.find(d, "sword") then
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return "sword"
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else
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return "tool"
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end
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end
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end
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function toolranks.get_level(uses)
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if type(uses) == "number" and uses > 0 then
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return math.min(max_level, math.floor(uses / level_digs))
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end
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return 0
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end
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function toolranks.create_description(name, uses)
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local description = name
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local tooltype = toolranks.get_tool_type(description)
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local newdesc = S(
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"@1@2\n@3Level @4 @5\n@6@Node dug: @7",
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toolranks.colors.green,
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description,
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toolranks.colors.gold,
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toolranks.get_level(uses),
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S(tooltype),
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toolranks.colors.grey,
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(type(uses) == "number" and uses or 0)
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)
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return newdesc
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end
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-- Implicit Minetest behavior when after_use = nil
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local function default_afteruse(itemstack, user, node, digparams)
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itemstack:add_wear(digparams.wear)
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return itemstack
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end
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function toolranks.new_afteruse(itemstack, user, node, digparams)
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local itemmeta = itemstack:get_meta()
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local itemdef = itemstack:get_definition()
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local itemdesc = itemmeta:get_string("toolranks_original_description")
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if itemdesc == "" or itemdesc == nil then
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itemdesc = itemmeta:get_string("description")
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end
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itemdesc = itemdesc or itemdef.original_description or ""
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local dugnodes = tonumber(itemmeta:get_string("dug")) or 0
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local lastlevel = tonumber(itemmeta:get_string("lastlevel")) or 0
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local most_digs = mod_storage:get_int("most_digs") or 0
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local most_digs_user = mod_storage:get_string("most_digs_user") or 0
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local pname = user:get_player_name()
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if not pname then return itemstack end -- player nil check
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if digparams.wear > 0 then -- Only count nodes that spend the tool
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dugnodes = dugnodes + 1
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itemmeta:set_string("dug", dugnodes)
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end
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if dugnodes > most_digs then
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if most_digs_user ~= pname then -- Avoid spam.
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minetest.chat_send_all(S(
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"Most used tool is now a @1@2@3 owned by @4 with @5 uses.",
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toolranks.colors.green,
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itemdesc,
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toolranks.colors.white,
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pname,
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dugnodes
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))
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end
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mod_storage:set_int("most_digs", dugnodes)
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mod_storage:set_string("most_digs_user", pname)
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end
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if itemstack:get_wear() > 60135 then
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minetest.chat_send_player(user:get_player_name(), S("Your tool is about to break!"))
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minetest.sound_play("default_tool_breaks", {
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to_player = pname,
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gain = 2.0,
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})
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end
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local level = toolranks.get_level(dugnodes)
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if lastlevel < level then
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local levelup_text = S(
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"Your @1@2@3 just leveled up!",
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toolranks.colors.green,
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itemdesc,
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toolranks.colors.white
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)
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minetest.chat_send_player(user:get_player_name(), levelup_text)
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minetest.sound_play("toolranks_levelup", {
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to_player = pname,
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gain = 2.0,
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})
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-- Make tool better by modifying tool_capabilities (if defined)
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if itemdef.tool_capabilities then
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local speed_multiplier = 1 + (level * level_multiplier * (max_speed - 1))
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local use_multiplier = 1 + (level * level_multiplier * (max_use - 1))
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local caps = table.copy(itemdef.tool_capabilities)
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caps.full_punch_interval = caps.full_punch_interval and (caps.full_punch_interval / speed_multiplier)
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caps.punch_attack_uses = caps.punch_attack_uses and (caps.punch_attack_uses * use_multiplier)
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for _,c in pairs(caps.groupcaps) do
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c.uses = c.uses * use_multiplier
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for i,t in ipairs(c.times) do
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c.times[i] = t / speed_multiplier
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end
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end
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itemmeta:set_tool_capabilities(caps)
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end
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end
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-- Old method for compatibility with tools without tool_capabilities defined
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local wear = digparams.wear
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if level > 0 and not itemdef.tool_capabilities then
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local use_multiplier = 1 + (level * level_multiplier * (max_use - 1))
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wear = wear / use_multiplier
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end
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local modified_digparams = table.copy(digparams)
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modified_digparams.wear = wear
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itemmeta:set_string("description", itemdesc) -- For the original mod
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itemmeta:set_string("lastlevel", level)
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itemstack = (itemdef._toolranks_original_after_use or default_afteruse)(itemstack, user, node, modified_digparams) or itemstack
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itemmeta = itemstack:get_meta()
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itemdesc = itemmeta:get_string("description")
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itemmeta:set_string("description", toolranks.create_description(itemdesc, dugnodes))
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itemmeta:set_string("toolranks_original_description", itemdesc)
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-- TODO somehow handle description updates that happen outside of after_use event?
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return itemstack
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end
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-- Helper function
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function toolranks.add_tool(name)
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local original_definition = ItemStack(name):get_definition()
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local desc = original_definition.description
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local original_after_use = original_definition.after_use
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if original_after_use == nil or original_after_use == toolranks.new_afteruse then
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original_after_use = default_afteruse
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end
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minetest.override_item(name, {
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original_description = desc,
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description = toolranks.create_description(desc),
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_toolranks_original_after_use = original_after_use,
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after_use = toolranks.new_afteruse
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})
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end
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-- Sword
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toolranks.add_tool("default:sword_wood")
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toolranks.add_tool("default:sword_stone")
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toolranks.add_tool("default:sword_steel")
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toolranks.add_tool("default:sword_bronze")
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toolranks.add_tool("default:sword_mese")
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toolranks.add_tool("default:sword_diamond")
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-- Pickaxe
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toolranks.add_tool("default:pick_wood")
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toolranks.add_tool("default:pick_stone")
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toolranks.add_tool("default:pick_steel")
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toolranks.add_tool("default:pick_bronze")
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toolranks.add_tool("default:pick_mese")
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toolranks.add_tool("default:pick_diamond")
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-- Axe
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toolranks.add_tool("default:axe_wood")
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toolranks.add_tool("default:axe_stone")
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toolranks.add_tool("default:axe_steel")
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toolranks.add_tool("default:axe_bronze")
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toolranks.add_tool("default:axe_mese")
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toolranks.add_tool("default:axe_diamond")
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-- Shovel
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toolranks.add_tool("default:shovel_wood")
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toolranks.add_tool("default:shovel_stone")
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toolranks.add_tool("default:shovel_steel")
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toolranks.add_tool("default:shovel_bronze")
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toolranks.add_tool("default:shovel_mese")
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toolranks.add_tool("default:shovel_diamond")
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