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mirror of https://github.com/lisacvuk/minetest-toolranks.git synced 2025-01-09 23:40:18 +01:00
minetest-toolranks/init.lua
Vftdan ed9257cd06 Use original after_use instead of directly calling add_wear
Respect description updates caused by this call
2023-11-18 09:34:21 +03:00

211 lines
7.1 KiB
Lua

local mod_storage = minetest.get_mod_storage()
local S = minetest.get_translator("toolranks")
toolranks = {}
toolranks.colors = {
grey = minetest.get_color_escape_sequence("#9d9d9d"),
green = minetest.get_color_escape_sequence("#1eff00"),
gold = minetest.get_color_escape_sequence("#ffdf00"),
white = minetest.get_color_escape_sequence("#ffffff")
}
local max_speed = tonumber(minetest.settings:get("toolranks_speed_multiplier")) or 2.0
local max_use = tonumber(minetest.settings:get("toolranks_use_multiplier")) or 2.0
local max_level = tonumber(minetest.settings:get("toolranks_levels")) or 10
local level_digs = tonumber(minetest.settings:get("toolranks_level_digs")) or 500
local level_multiplier = 1 / max_level
function toolranks.get_tool_type(description)
if not description then
return "tool"
else
local d = string.lower(description)
if string.find(d, "pickaxe") then
return "pickaxe"
elseif string.find(d, "axe") then
return "axe"
elseif string.find(d, "shovel") then
return "shovel"
elseif string.find(d, "hoe") then
return "hoe"
elseif string.find(d, "sword") then
return "sword"
else
return "tool"
end
end
end
function toolranks.get_level(uses)
if type(uses) == "number" and uses > 0 then
return math.min(max_level, math.floor(uses / level_digs))
end
return 0
end
function toolranks.create_description(name, uses)
local description = name
local tooltype = toolranks.get_tool_type(description)
local newdesc = S(
"@1@2\n@3Level @4 @5\n@6@Node dug: @7",
toolranks.colors.green,
description,
toolranks.colors.gold,
toolranks.get_level(uses),
S(tooltype),
toolranks.colors.grey,
(type(uses) == "number" and uses or 0)
)
return newdesc
end
-- Implicit Minetest behavior when after_use = nil
local function default_afteruse(itemstack, user, node, digparams)
itemstack:add_wear(digparams.wear)
return itemstack
end
function toolranks.new_afteruse(itemstack, user, node, digparams)
local itemmeta = itemstack:get_meta()
local itemdef = itemstack:get_definition()
local itemdesc = itemmeta:get_string("toolranks_original_description")
if itemdesc == "" or itemdesc == nil then
itemdesc = itemmeta:get_string("description")
end
itemdesc = itemdesc or itemdef.original_description or ""
local dugnodes = tonumber(itemmeta:get_string("dug")) or 0
local lastlevel = tonumber(itemmeta:get_string("lastlevel")) or 0
local most_digs = mod_storage:get_int("most_digs") or 0
local most_digs_user = mod_storage:get_string("most_digs_user") or 0
local pname = user:get_player_name()
if not pname then return itemstack end -- player nil check
if digparams.wear > 0 then -- Only count nodes that spend the tool
dugnodes = dugnodes + 1
itemmeta:set_string("dug", dugnodes)
end
if dugnodes > most_digs then
if most_digs_user ~= pname then -- Avoid spam.
minetest.chat_send_all(S(
"Most used tool is now a @1@2@3 owned by @4 with @5 uses.",
toolranks.colors.green,
itemdesc,
toolranks.colors.white,
pname,
dugnodes
))
end
mod_storage:set_int("most_digs", dugnodes)
mod_storage:set_string("most_digs_user", pname)
end
if itemstack:get_wear() > 60135 then
minetest.chat_send_player(user:get_player_name(), S("Your tool is about to break!"))
minetest.sound_play("default_tool_breaks", {
to_player = pname,
gain = 2.0,
})
end
local level = toolranks.get_level(dugnodes)
if lastlevel < level then
local levelup_text = S(
"Your @1@2@3 just leveled up!",
toolranks.colors.green,
itemdesc,
toolranks.colors.white
)
minetest.chat_send_player(user:get_player_name(), levelup_text)
minetest.sound_play("toolranks_levelup", {
to_player = pname,
gain = 2.0,
})
-- Make tool better by modifying tool_capabilities (if defined)
if itemdef.tool_capabilities then
local speed_multiplier = 1 + (level * level_multiplier * (max_speed - 1))
local use_multiplier = 1 + (level * level_multiplier * (max_use - 1))
local caps = table.copy(itemdef.tool_capabilities)
caps.full_punch_interval = caps.full_punch_interval and (caps.full_punch_interval / speed_multiplier)
caps.punch_attack_uses = caps.punch_attack_uses and (caps.punch_attack_uses * use_multiplier)
for _,c in pairs(caps.groupcaps) do
c.uses = c.uses * use_multiplier
for i,t in ipairs(c.times) do
c.times[i] = t / speed_multiplier
end
end
itemmeta:set_tool_capabilities(caps)
end
end
-- Old method for compatibility with tools without tool_capabilities defined
local wear = digparams.wear
if level > 0 and not itemdef.tool_capabilities then
local use_multiplier = 1 + (level * level_multiplier * (max_use - 1))
wear = wear / use_multiplier
end
local modified_digparams = table.copy(digparams)
modified_digparams.wear = wear
itemmeta:set_string("description", itemdesc) -- For the original mod
itemmeta:set_string("lastlevel", level)
itemstack = (itemdef._toolranks_original_after_use or default_afteruse)(itemstack, user, node, modified_digparams) or itemstack
itemmeta = itemstack:get_meta()
itemdesc = itemmeta:get_string("description")
itemmeta:set_string("description", toolranks.create_description(itemdesc, dugnodes))
itemmeta:set_string("toolranks_original_description", itemdesc)
-- TODO somehow handle description updates that happen outside of after_use event?
return itemstack
end
-- Helper function
function toolranks.add_tool(name)
local original_definition = ItemStack(name):get_definition()
local desc = original_definition.description
local original_after_use = original_definition.after_use
if original_after_use == nil or original_after_use == toolranks.new_afteruse then
original_after_use = default_afteruse
end
minetest.override_item(name, {
original_description = desc,
description = toolranks.create_description(desc),
_toolranks_original_after_use = original_after_use,
after_use = toolranks.new_afteruse
})
end
-- Sword
toolranks.add_tool("default:sword_wood")
toolranks.add_tool("default:sword_stone")
toolranks.add_tool("default:sword_steel")
toolranks.add_tool("default:sword_bronze")
toolranks.add_tool("default:sword_mese")
toolranks.add_tool("default:sword_diamond")
-- Pickaxe
toolranks.add_tool("default:pick_wood")
toolranks.add_tool("default:pick_stone")
toolranks.add_tool("default:pick_steel")
toolranks.add_tool("default:pick_bronze")
toolranks.add_tool("default:pick_mese")
toolranks.add_tool("default:pick_diamond")
-- Axe
toolranks.add_tool("default:axe_wood")
toolranks.add_tool("default:axe_stone")
toolranks.add_tool("default:axe_steel")
toolranks.add_tool("default:axe_bronze")
toolranks.add_tool("default:axe_mese")
toolranks.add_tool("default:axe_diamond")
-- Shovel
toolranks.add_tool("default:shovel_wood")
toolranks.add_tool("default:shovel_stone")
toolranks.add_tool("default:shovel_steel")
toolranks.add_tool("default:shovel_bronze")
toolranks.add_tool("default:shovel_mese")
toolranks.add_tool("default:shovel_diamond")