From 169e4d44bf31e8077f65ab63876fdea777fc595d Mon Sep 17 00:00:00 2001 From: Nathan Salapat Date: Sat, 11 Oct 2014 11:31:53 -0500 Subject: [PATCH] Added support for animals modpack (cooking) Checking to see if I'm doing this right. --- depends.txt | 1 + hunger.lua | 12 ++++++++++++ 2 files changed, 13 insertions(+) diff --git a/depends.txt b/depends.txt index 98f29d1..3f49583 100644 --- a/depends.txt +++ b/depends.txt @@ -3,6 +3,7 @@ animalmaterials? bucket? bushes? bushes_classic? +cooking? creatures? docfarming? dwarves? diff --git a/hunger.lua b/hunger.lua index e26c000..8c4e787 100644 --- a/hunger.lua +++ b/hunger.lua @@ -317,6 +317,18 @@ if minetest.get_modpath("jkwine") ~= nil then overwrite("jkwine:winebottle", 1) end +if minetest.get_modpath("cooking") ~= nil then + overwrite("cooking:meat_beef_cooked", 4) + overwrite("cooking:fish_bluewhite_cooked", 3) + overwrite("cooking:fish_clownfish_cooked", 1) + overwrite("cooking:meat_chicken_cooked", 2) + overwrite("cooking:meat_cooked", 2) + overwrite("cooking:meat_pork_cooked", 3) + overwrite("cooking:meat_toxic_cooked", -3) + overwrite("cooking:meat_venison_cooked", 3) + overwrite("cooking:meat_undead_cooked", 1) +end + -- player-action based hunger changes function hud.handle_node_actions(pos, oldnode, player, ext) if not player or not player:is_player() then