From 640e154fb2c90e938fce42c6527a525dfeead47a Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Tue, 24 Feb 2015 05:37:11 +0100 Subject: [PATCH] More cleanup --- init.lua | 13 ++++--------- 1 file changed, 4 insertions(+), 9 deletions(-) diff --git a/init.lua b/init.lua index 913f63d..962b895 100644 --- a/init.lua +++ b/init.lua @@ -77,21 +77,16 @@ minetest.register_on_leaveplayer(function(player) hud.player_active[name] = false end) -minetest.register_on_respawnplayer(function(player) -end) - local main_timer = 0 local timer = 0 minetest.register_globalstep(function(dtime) main_timer = main_timer + dtime timer = timer + dtime if main_timer > HUD_TICK or timer > 4 then - if main_timer > HUD_TICK then main_timer = 0 end - for _,player in ipairs(minetest.get_connected_players()) do - local name = player:get_player_name() - - -- only proceed if damage is enabled - if minetest.setting_getbool("enable_damage") then + if minetest.setting_getbool("enable_damage") then + if main_timer > HUD_TICK then main_timer = 0 end + for _,player in ipairs(minetest.get_connected_players()) do + local name = player:get_player_name() if hud.player_active[name] == true then hud.get_armor(player)