From a4408d010fe31a2fd94f71e93bbcfbccbeb5ce55 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Wed, 8 Mar 2017 01:00:41 +0100 Subject: [PATCH] Make sure armor value is never outside of 0 or 100 --- init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/init.lua b/init.lua index fb697e7..1e444e4 100644 --- a/init.lua +++ b/init.lua @@ -93,7 +93,7 @@ function hbarmor.set_armor(player_name, ges_state, items) lvl = 0 end - hbarmor.armor[player_name] = math.min(lvl* (items * (100 / max_items)), 100) + hbarmor.armor[player_name] = math.max(0, math.min(lvl* (items * (100 / max_items)), 100)) end -- update hud elemtens if value has changed