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Die by starving, push to 1.3
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6
init.lua
6
init.lua
@ -58,7 +58,7 @@ end
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local function custom_hud(player)
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local name = player:get_player_name()
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--fancy hotbar
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-- fancy hotbar (only when no crafting mod present)
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if minetest.get_modpath("crafting") == nil then
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player:hud_set_hotbar_image("hud_hotbar.png")
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player:hud_set_hotbar_selected_image("hud_hotbar_selected.png")
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@ -272,9 +272,9 @@ minetest.after(2.5, function()
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-- heal player by 1 hp if not dead and saturation is > 15 (of 30)
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if h > 15 and hp > 0 and hud.air[name] > 0 then
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player:set_hp(hp+1)
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-- or damage player by 1 hp if saturation is < 2 (of 30) and player would not die
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-- or damage player by 1 hp if saturation is < 2 (of 30)
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elseif h <= 1 and minetest.setting_getbool("enable_damage") then
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if hp-1 >= 1 then player:set_hp(hp-1) end
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if hp-1 >= 0 then player:set_hp(hp-1) end
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end
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end
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-- lower saturation by 1 point after xx seconds
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