diff --git a/hunger.lua b/hunger.lua index c177421..19e8f05 100644 --- a/hunger.lua +++ b/hunger.lua @@ -1,9 +1,9 @@ -- Keep these for backwards compatibility function hbhunger.save_hunger(player) - hbhunger.set_hunger(player) + hbhunger.set_hunger_raw(player) end function hbhunger.load_hunger(player) - hbhunger.get_hunger(player) + hbhunger.get_hunger_raw(player) end -- wrapper for minetest.item_eat (this way we make sure other mods can't break this one) @@ -83,7 +83,7 @@ function hbhunger.item_eat(hunger_change, replace_with_item, poisen, heal) h = h + hunger_change if h > 30 then h = 30 end hbhunger.hunger[name] = h - hbhunger.set_hunger(user) + hbhunger.set_hunger_raw(user) end -- Healing if hp < 20 and heal then @@ -427,23 +427,23 @@ function hbhunger.handle_node_actions(pos, oldnode, player, ext) local name = player:get_player_name() local exhaus = hbhunger.exhaustion[name] if exhaus == nil then return end - local new = HUNGER_EXHAUST_PLACE + local new = hbhunger.EXHAUST_PLACE -- placenode event if not ext then - new = HUNGER_EXHAUST_DIG + new = hbhunger.EXHAUST_DIG end -- assume its send by main timer when movement detected if not pos and not oldnode then - new = HUNGER_EXHAUST_MOVE + new = hbhunger.EXHAUST_MOVE end exhaus = exhaus + new - if exhaus > HUNGER_EXHAUST_LVL then + if exhaus > hbhunger.EXHAUST_LVL then exhaus = 0 local h = tonumber(hbhunger.hunger[name]) h = h - 1 if h < 0 then h = 0 end hbhunger.hunger[name] = h - hbhunger.set_hunger(player) + hbhunger.set_hunger_raw(player) end hbhunger.exhaustion[name] = exhaus end diff --git a/init.lua b/init.lua index 70efb75..c9e7063 100644 --- a/init.lua +++ b/init.lua @@ -21,16 +21,16 @@ hbhunger.poisonings = {} -- HUD item ids local hunger_hud = {} -HUNGER_HUD_TICK = 0.1 +hbhunger.HUD_TICK = 0.1 --Some hunger settings hbhunger.exhaustion = {} -- Exhaustion is experimental! -HUNGER_HUNGER_TICK = 800 -- time in seconds after that 1 hunger point is taken -HUNGER_EXHAUST_DIG = 3 -- exhaustion increased this value after digged node -HUNGER_EXHAUST_PLACE = 1 -- exhaustion increased this value after placed -HUNGER_EXHAUST_MOVE = 0.3 -- exhaustion increased this value if player movement detected -HUNGER_EXHAUST_LVL = 160 -- at what exhaustion player satiation gets lowerd +hbhunger.HUNGER_TICK = 800 -- time in seconds after that 1 hunger point is taken +hbhunger.EXHAUST_DIG = 3 -- exhaustion increased this value after digged node +hbhunger.EXHAUST_PLACE = 1 -- exhaustion increased this value after placed +hbhunger.EXHAUST_MOVE = 0.3 -- exhaustion increased this value if player movement detected +hbhunger.EXHAUST_LVL = 160 -- at what exhaustion player satiation gets lowerd --load custom settings @@ -41,7 +41,7 @@ if set then end local function custom_hud(player) - hb.init_hudbar(player, "satiation", hbhunger.get_hunger(player)) + hb.init_hudbar(player, "satiation", hbhunger.get_hunger_raw(player)) end dofile(minetest.get_modpath("hbhunger").."/hunger.lua") @@ -61,7 +61,7 @@ local function update_hud(player) end end -hbhunger.get_hunger = function(player) +hbhunger.get_hunger_raw = function(player) local inv = player:get_inventory() if not inv then return nil end local hgp = inv:get_stack("hunger", 1):get_count() @@ -74,7 +74,7 @@ hbhunger.get_hunger = function(player) return hgp-1 end -hbhunger.set_hunger = function(player) +hbhunger.set_hunger_raw = function(player) local inv = player:get_inventory() local name = player:get_player_name() local value = hbhunger.hunger[name] @@ -91,19 +91,19 @@ minetest.register_on_joinplayer(function(player) local name = player:get_player_name() local inv = player:get_inventory() inv:set_size("hunger",1) - hbhunger.hunger[name] = hbhunger.get_hunger(player) + hbhunger.hunger[name] = hbhunger.get_hunger_raw(player) hbhunger.hunger_out[name] = hbhunger.hunger[name] hbhunger.exhaustion[name] = 0 hbhunger.poisonings[name] = 0 custom_hud(player) - hbhunger.set_hunger(player) + hbhunger.set_hunger_raw(player) end) minetest.register_on_respawnplayer(function(player) -- reset hunger (and save) local name = player:get_player_name() hbhunger.hunger[name] = 20 - hbhunger.set_hunger(player) + hbhunger.set_hunger_raw(player) hbhunger.exhaustion[name] = 0 end) @@ -114,8 +114,8 @@ minetest.register_globalstep(function(dtime) main_timer = main_timer + dtime timer = timer + dtime timer2 = timer2 + dtime - if main_timer > HUNGER_HUD_TICK or timer > 4 or timer2 > HUNGER_HUNGER_TICK then - if main_timer > HUNGER_HUD_TICK then main_timer = 0 end + if main_timer > hbhunger.HUD_TICK or timer > 4 or timer2 > hbhunger.HUNGER_TICK then + if main_timer > hbhunger.HUD_TICK then main_timer = 0 end for _,player in ipairs(minetest.get_connected_players()) do local name = player:get_player_name() @@ -131,11 +131,11 @@ minetest.register_globalstep(function(dtime) end end -- lower satiation by 1 point after xx seconds - if timer2 > HUNGER_HUNGER_TICK then + if timer2 > hbhunger.HUNGER_TICK then if h > 0 then h = h-1 hbhunger.hunger[name] = h - hbhunger.set_hunger(player) + hbhunger.set_hunger_raw(player) end end @@ -150,7 +150,7 @@ minetest.register_globalstep(function(dtime) end end if timer > 4 then timer = 0 end - if timer2 > HUNGER_HUNGER_TICK then timer2 = 0 end + if timer2 > hbhunger.HUNGER_TICK then timer2 = 0 end end) end