mirror of
git://repo.or.cz/minetest_hbhunger.git
synced 2024-11-10 20:30:25 +01:00
Hide armor bar if not wearing armor
This commit is contained in:
parent
4010af5de4
commit
b479f49e14
19
init.lua
19
init.lua
|
@ -13,6 +13,7 @@ local health_hud = {}
|
||||||
local hunger_hud = {}
|
local hunger_hud = {}
|
||||||
local air_hud = {}
|
local air_hud = {}
|
||||||
local armor_hud = {}
|
local armor_hud = {}
|
||||||
|
local armor_hud_bg = {}
|
||||||
|
|
||||||
local SAVE_INTERVAL = 0.5*60--currently useless
|
local SAVE_INTERVAL = 0.5*60--currently useless
|
||||||
|
|
||||||
|
@ -50,6 +51,7 @@ end
|
||||||
|
|
||||||
|
|
||||||
local function costum_hud(player)
|
local function costum_hud(player)
|
||||||
|
local name = player:get_player_name()
|
||||||
|
|
||||||
--fancy hotbar
|
--fancy hotbar
|
||||||
player:hud_set_hotbar_image("hud_hotbar.png")
|
player:hud_set_hotbar_image("hud_hotbar.png")
|
||||||
|
@ -68,7 +70,7 @@ local function costum_hud(player)
|
||||||
offset = HUD_HUNGER_OFFSET,
|
offset = HUD_HUNGER_OFFSET,
|
||||||
})
|
})
|
||||||
|
|
||||||
hunger_hud[player:get_player_name()] = player:hud_add({
|
hunger_hud[name] = player:hud_add({
|
||||||
hud_elem_type = "statbar",
|
hud_elem_type = "statbar",
|
||||||
position = HUD_HUNGER_POS,
|
position = HUD_HUNGER_POS,
|
||||||
scale = {x=1, y=1},
|
scale = {x=1, y=1},
|
||||||
|
@ -89,7 +91,7 @@ local function costum_hud(player)
|
||||||
offset = HUD_HEALTH_OFFSET,
|
offset = HUD_HEALTH_OFFSET,
|
||||||
})
|
})
|
||||||
|
|
||||||
health_hud[player:get_player_name()] = player:hud_add({
|
health_hud[name] = player:hud_add({
|
||||||
hud_elem_type = "statbar",
|
hud_elem_type = "statbar",
|
||||||
position = HUD_HEALTH_POS,
|
position = HUD_HEALTH_POS,
|
||||||
scale = {x=1, y=1},
|
scale = {x=1, y=1},
|
||||||
|
@ -100,7 +102,7 @@ local function costum_hud(player)
|
||||||
})
|
})
|
||||||
|
|
||||||
--air
|
--air
|
||||||
air_hud[player:get_player_name()] = player:hud_add({
|
air_hud[name] = player:hud_add({
|
||||||
hud_elem_type = "statbar",
|
hud_elem_type = "statbar",
|
||||||
position = HUD_AIR_POS,
|
position = HUD_AIR_POS,
|
||||||
scale = {x=1, y=1},
|
scale = {x=1, y=1},
|
||||||
|
@ -112,17 +114,17 @@ local function costum_hud(player)
|
||||||
|
|
||||||
--armor
|
--armor
|
||||||
if HUD_SHOW_ARMOR then
|
if HUD_SHOW_ARMOR then
|
||||||
player:hud_add({
|
armor_hud_bg[name] = player:hud_add({
|
||||||
hud_elem_type = "statbar",
|
hud_elem_type = "statbar",
|
||||||
position = HUD_ARMOR_POS,
|
position = HUD_ARMOR_POS,
|
||||||
scale = {x=1, y=1},
|
scale = {x=1, y=1},
|
||||||
text = "hud_armor_bg.png",
|
text = "hud_armor_bg.png",
|
||||||
number = 20,
|
number = 0,
|
||||||
alignment = {x=-1,y=-1},
|
alignment = {x=-1,y=-1},
|
||||||
offset = HUD_ARMOR_OFFSET,
|
offset = HUD_ARMOR_OFFSET,
|
||||||
})
|
})
|
||||||
|
|
||||||
armor_hud[player:get_player_name()] = player:hud_add({
|
armor_hud[name] = player:hud_add({
|
||||||
hud_elem_type = "statbar",
|
hud_elem_type = "statbar",
|
||||||
position = HUD_ARMOR_POS,
|
position = HUD_ARMOR_POS,
|
||||||
scale = {x=1, y=1},
|
scale = {x=1, y=1},
|
||||||
|
@ -170,6 +172,11 @@ local function update_hud(player)
|
||||||
if arm_out ~= arm then
|
if arm_out ~= arm then
|
||||||
hud.armor_out[name] = arm
|
hud.armor_out[name] = arm
|
||||||
player:hud_change(armor_hud[name], "number", arm)
|
player:hud_change(armor_hud[name], "number", arm)
|
||||||
|
if (not armor.def[name].count or armor.def[name].count == 0) and arm == 0 then
|
||||||
|
player:hud_change(armor_hud_bg[name], "number", 0)
|
||||||
|
else
|
||||||
|
player:hud_change(armor_hud_bg[name], "number", 20)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
--hunger
|
--hunger
|
||||||
local h_out = tonumber(hud.hunger_out[name])
|
local h_out = tonumber(hud.hunger_out[name])
|
||||||
|
|
Loading…
Reference in New Issue
Block a user