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mirror of git://repo.or.cz/minetest_hbhunger.git synced 2025-06-29 21:31:01 +02:00

Enable builtin drowning

This commit is contained in:
BlockMen
2013-07-20 22:07:24 +02:00
parent 98b1e097b7
commit bc44390984
6 changed files with 54 additions and 52 deletions

View File

@ -3,14 +3,12 @@ hud = {}
local health_hud = {}
hud.hunger = {}
local hunger_hud = {}
hud.air = {}
local air_hud = {}
local inv_hud = {}
local SAVE_INTERVAL = 0.5*60--currently useless
--default settings
HUD_DISABLE_DROWNING = true
HUD_ENABLE_HUNGER = minetest.setting_getbool("enable_damage")
HUD_HUNGER_TICK = 300
HUD_CROSSHAIR_POS = {x=0.5, y=0.5}
@ -18,18 +16,23 @@ HUD_HEALTH_POS = {x=0.5,y=1}
HUD_HEALTH_OFFSET = {x=-175,y=-60}
HUD_HUNGER_POS = {x=0.5,y=1}
HUD_HUNGER_OFFSET = {x=15,y=-60}
HUD_AIR_POS = {x=0.5,y=1}
HUD_AIR_OFFSET = {x=15,y=-75}
HUD_ENABLE_FANCY_INVBAR = true
HUD_INVBAR_POS = {x=0.5,y=1}
HUD_INVBAR_OFFSET = {x=0,y=-16}
--load costum settings
local set = io.open(minetest.get_modpath("hud").."/hud.conf", "r")
if set then dofile(minetest.get_modpath("hud").."/hud.conf") end
if set then
dofile(minetest.get_modpath("hud").."/hud.conf")
set:close()
end
--minetest.after(SAVE_INTERVAL, timer, SAVE_INTERVAL)
local function hide_builtin(player)
player:hud_set_flags({crosshair = false, hotbar = true, healthbar = false, wielditem = true, breathbar = HUD_DISABLE_DROWNING})
player:hud_set_flags({crosshair = false, hotbar = true, healthbar = false, wielditem = true, breathbar = false})
end
@ -102,6 +105,17 @@ local function costum_hud(player)
alignment = {x=-1,y=-1},
offset = HUD_HEALTH_OFFSET,
})
--air
air_hud[player:get_player_name()] = player:hud_add({
hud_elem_type = "statbar",
position = HUD_AIR_POS,
scale = {x=1, y=1},
text = "hud_air_fg.png",
number = 20,
alignment = {x=-1,y=-1},
offset = HUD_AIR_OFFSET,
})
end
end
@ -116,15 +130,22 @@ local function update_hud(player)
player:hud_change(hunger_hud[player:get_player_name()], "number", h)
end
local function update_inv(player)
if inv_hud[player:get_player_name()] ~= nil then player:hud_remove(inv_hud[player:get_player_name()]) end
inv_hud[player:get_player_name()] = player:hud_add({
hud_elem_type = "image",
text = "hud_inv_border.png",
position = HUD_INVBAR_POS,
scale = {x=1, y=1},
offset = {x=-127+36*(player:get_wield_index()-1),y=-18},
})
local function update_fast(player)
--air
local air = player:get_breath()*2
if player:get_breath() >= 11 then air = 0 end
player:hud_change(air_hud[player:get_player_name()], "number", air)
--hotbar
if HUD_ENABLE_FANCY_INVBAR then
if inv_hud[player:get_player_name()] ~= nil then player:hud_remove(inv_hud[player:get_player_name()]) end
inv_hud[player:get_player_name()] = player:hud_add({
hud_elem_type = "image",
text = "hud_inv_border.png",
position = HUD_INVBAR_POS,
scale = {x=1, y=1},
offset = {x=-127+36*(player:get_wield_index()-1),y=-18},
})
end
end
@ -168,19 +189,15 @@ minetest.register_on_joinplayer(function(player)
end)
end)
local tick = 0
local timer = 0
local timer2 = 0
minetest.after(2.5, function()
if minetest.setting_getbool("enable_damage") then
minetest.register_globalstep(function(dtime)
tick = tick + dtime
--if tick<0.5 then return end
--tick = 0
timer = timer + dtime
timer2 = timer2 + dtime
timer = timer + dtime
timer2 = timer2 + dtime
for _,player in ipairs(minetest.get_connected_players()) do
if HUD_ENABLE_FANCY_INVBAR then update_inv(player) end
update_fast(player)
local h = tonumber(hud.hunger[player:get_player_name()])
if HUD_ENABLE_HUNGER and timer > 4 then
if h>=16 then
@ -205,4 +222,3 @@ end
end)
if HUD_ENABLE_HUNGER then dofile(minetest.get_modpath("hud").."/hunger.lua") end
if HUD_DISABLE_DROWNING then dofile(minetest.get_modpath("hud").."/no_drowning.lua") end