minetest_hudbars/init.lua

202 lines
5.0 KiB
Lua
Raw Normal View History

2013-06-28 22:58:06 +02:00
hud = {}
local health_hud = {}
hud.hunger = {}
local hunger_hud = {}
local air_hud = {}
2013-07-20 14:02:30 +02:00
local inv_hud = {}
2013-06-28 22:58:06 +02:00
local SAVE_INTERVAL = 0.5*60--currently useless
2013-06-28 23:03:54 +02:00
--default settings
2013-09-09 03:16:18 +02:00
HUD_ENABLE_HUNGER = minetest.setting_getbool("hud_hunger_enable")
if HUD_ENABLE_HUNGER == nil then HUD_ENABLE_HUNGER = minetest.setting_getbool("enable_damage") end
2013-06-28 23:03:54 +02:00
HUD_HUNGER_TICK = 300
2013-09-09 03:16:18 +02:00
HUD_HEALTH_POS = {x=0.5,y=0.9}
HUD_HEALTH_OFFSET = {x=-175, y=2}
HUD_HUNGER_POS = {x=0.5,y=0.9}
HUD_HUNGER_OFFSET = {x=15, y=2}
HUD_AIR_POS = {x=0.5,y=0.9}
HUD_AIR_OFFSET = {x=15,y=-15}
2013-06-28 23:03:54 +02:00
--load costum settings
local set = io.open(minetest.get_modpath("hud").."/hud.conf", "r")
2013-07-20 22:07:24 +02:00
if set then
dofile(minetest.get_modpath("hud").."/hud.conf")
set:close()
2013-09-09 03:16:18 +02:00
else
if not HUD_ENABLE_HUNGER then
HUD_AIR_OFFSET = {x=15,y=0}
end
2013-07-20 22:07:24 +02:00
end
2013-06-28 22:58:06 +02:00
--minetest.after(SAVE_INTERVAL, timer, SAVE_INTERVAL)
local function hide_builtin(player)
2013-08-25 21:14:24 +02:00
player:hud_set_flags({crosshair = true, hotbar = true, healthbar = false, wielditem = true, breathbar = false})
2013-06-28 22:58:06 +02:00
end
2013-06-28 23:03:54 +02:00
2013-06-28 22:58:06 +02:00
local function costum_hud(player)
2013-07-20 14:02:30 +02:00
2013-09-09 03:16:18 +02:00
--fancy hotbar
player:hud_set_hotbar_image("hud_hotbar.png")
player:hud_set_hotbar_selected_image("hud_hotbar_selected.png")
2013-06-28 23:03:54 +02:00
if minetest.setting_getbool("enable_damage") then
--hunger
2013-09-09 03:16:18 +02:00
if HUD_ENABLE_HUNGER then
player:hud_add({
2013-06-28 22:58:06 +02:00
hud_elem_type = "statbar",
2013-06-28 23:03:54 +02:00
position = HUD_HUNGER_POS,
2013-06-28 22:58:06 +02:00
scale = {x=1, y=1},
text = "hud_hunger_bg.png",
number = 20,
alignment = {x=-1,y=-1},
2013-06-28 23:03:54 +02:00
offset = HUD_HUNGER_OFFSET,
2013-09-09 03:16:18 +02:00
})
2013-06-28 22:58:06 +02:00
2013-09-09 03:16:18 +02:00
hunger_hud[player:get_player_name()] = player:hud_add({
2013-06-28 22:58:06 +02:00
hud_elem_type = "statbar",
2013-06-28 23:03:54 +02:00
position = HUD_HUNGER_POS,
2013-06-28 22:58:06 +02:00
scale = {x=1, y=1},
text = "hud_hunger_fg.png",
number = 20,
alignment = {x=-1,y=-1},
2013-06-28 23:03:54 +02:00
offset = HUD_HUNGER_OFFSET,
2013-09-09 03:16:18 +02:00
})
end
2013-06-28 23:03:54 +02:00
--health
2013-06-28 22:58:06 +02:00
player:hud_add({
hud_elem_type = "statbar",
2013-06-28 23:03:54 +02:00
position = HUD_HEALTH_POS,
2013-06-28 22:58:06 +02:00
scale = {x=1, y=1},
text = "hud_heart_bg.png",
number = 20,
alignment = {x=-1,y=-1},
2013-06-28 23:03:54 +02:00
offset = HUD_HEALTH_OFFSET,
2013-06-28 22:58:06 +02:00
})
health_hud[player:get_player_name()] = player:hud_add({
hud_elem_type = "statbar",
2013-06-28 23:03:54 +02:00
position = HUD_HEALTH_POS,
2013-06-28 22:58:06 +02:00
scale = {x=1, y=1},
text = "hud_heart_fg.png",
number = player:get_hp(),
alignment = {x=-1,y=-1},
2013-06-28 23:03:54 +02:00
offset = HUD_HEALTH_OFFSET,
2013-06-28 22:58:06 +02:00
})
2013-07-20 22:07:24 +02:00
--air
air_hud[player:get_player_name()] = player:hud_add({
hud_elem_type = "statbar",
position = HUD_AIR_POS,
scale = {x=1, y=1},
text = "hud_air_fg.png",
number = 20,
alignment = {x=-1,y=-1},
offset = HUD_AIR_OFFSET,
})
2013-06-28 23:03:54 +02:00
end
2013-06-28 22:58:06 +02:00
end
local function update_hud(player)
--health
player:hud_change(health_hud[player:get_player_name()], "number", player:get_hp())
--hunger
2013-06-28 23:03:54 +02:00
local h = tonumber(hud.hunger[player:get_player_name()])
if h>20 then h=20 end
player:hud_change(hunger_hud[player:get_player_name()], "number", h)
2013-06-28 22:58:06 +02:00
end
2013-07-20 22:07:24 +02:00
local function update_fast(player)
--air
local air = player:get_breath()*2
if player:get_breath() >= 11 then air = 0 end
player:hud_change(air_hud[player:get_player_name()], "number", air)
2013-07-20 14:02:30 +02:00
end
2013-06-28 22:58:06 +02:00
2013-06-28 23:03:54 +02:00
function hud.save_hunger(player)
2013-06-28 22:58:06 +02:00
local file = io.open(minetest.get_worldpath().."/hud_"..player:get_player_name().."_hunger", "w+")
if file then
file:write(hud.hunger[player:get_player_name()])
file:close()
end
end
local function timer(interval, player)
if interval > 0 then
2013-06-28 23:03:54 +02:00
hud.save_hunger(player)
2013-06-28 22:58:06 +02:00
minetest.after(interval, timer, interval, player)
end
end
local function load_hunger(player)
local file = io.open(minetest.get_worldpath().."/hud_"..player:get_player_name().."_hunger", "r")
if file then
hud.hunger[player:get_player_name()] = file:read("*all")
file:close()
return hud.hunger[player:get_player_name()]
else
return
end
end
minetest.register_on_joinplayer(function(player)
hud.hunger[player:get_player_name()] = load_hunger(player)
if hud.hunger[player:get_player_name()] == nil then
hud.hunger[player:get_player_name()] = 20
end
minetest.after(0.5, function()
2013-06-28 23:03:54 +02:00
hud.save_hunger(player)
2013-06-28 22:58:06 +02:00
hide_builtin(player)
costum_hud(player)
end)
end)
2013-09-09 03:16:18 +02:00
minetest.register_on_respawnplayer(function(player)
hud.hunger[player:get_player_name()] = 20
minetest.after(0.5, function()
hud.save_hunger(player)
end)
end)
2013-06-28 22:58:06 +02:00
local timer = 0
local timer2 = 0
minetest.after(2.5, function()
minetest.register_globalstep(function(dtime)
2013-07-20 22:07:24 +02:00
timer = timer + dtime
timer2 = timer2 + dtime
2013-06-28 22:58:06 +02:00
for _,player in ipairs(minetest.get_connected_players()) do
2013-07-20 22:07:24 +02:00
update_fast(player)
if minetest.setting_getbool("enable_damage") then
local h = tonumber(hud.hunger[player:get_player_name()])
if HUD_ENABLE_HUNGER and timer > 4 then
2013-09-09 03:16:18 +02:00
if h>=16 and player:get_hp() > 0 then
2013-06-28 22:58:06 +02:00
player:set_hp(player:get_hp()+1)
2013-09-03 14:17:28 +02:00
elseif h<=1 and minetest.setting_getbool("enable_damage") then
2013-06-28 22:58:06 +02:00
if player:get_hp()-1 >= 1 then player:set_hp(player:get_hp()-1) end
end
end
if HUD_ENABLE_HUNGER and timer2>HUD_HUNGER_TICK then
2013-06-28 22:58:06 +02:00
if h>1 then
h=h-1
hud.hunger[player:get_player_name()]=h
2013-06-28 23:03:54 +02:00
hud.save_hunger(player)
2013-06-28 22:58:06 +02:00
end
end
update_hud(player)
2013-06-28 22:58:06 +02:00
end
end
if timer>4 then timer=0 end
2013-06-28 23:03:54 +02:00
if timer2>HUD_HUNGER_TICK then timer2=0 end
2013-06-28 22:58:06 +02:00
end)
end)
2013-06-28 23:03:54 +02:00
if HUD_ENABLE_HUNGER then dofile(minetest.get_modpath("hud").."/hunger.lua") end