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https://repo.or.cz/minetest_hudbars.git
synced 2025-06-30 15:30:26 +02:00
Various fixes and mark as stable
This commit is contained in:
42
init.lua
42
init.lua
@ -9,20 +9,25 @@ local inv_hud = {}
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local SAVE_INTERVAL = 0.5*60--currently useless
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--default settings
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HUD_ENABLE_HUNGER = minetest.setting_getbool("enable_damage")
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HUD_ENABLE_HUNGER = minetest.setting_getbool("hud_hunger_enable")
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if HUD_ENABLE_HUNGER == nil then HUD_ENABLE_HUNGER = minetest.setting_getbool("enable_damage") end
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HUD_HUNGER_TICK = 300
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HUD_HEALTH_POS = {x=0.5,y=1}
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HUD_HEALTH_OFFSET = {x=-175,y=-60}
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HUD_HUNGER_POS = {x=0.5,y=1}
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HUD_HUNGER_OFFSET = {x=15,y=-60}
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HUD_AIR_POS = {x=0.5,y=1}
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HUD_AIR_OFFSET = {x=15,y=-75}
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HUD_HEALTH_POS = {x=0.5,y=0.9}
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HUD_HEALTH_OFFSET = {x=-175, y=2}
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HUD_HUNGER_POS = {x=0.5,y=0.9}
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HUD_HUNGER_OFFSET = {x=15, y=2}
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HUD_AIR_POS = {x=0.5,y=0.9}
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HUD_AIR_OFFSET = {x=15,y=-15}
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--load costum settings
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local set = io.open(minetest.get_modpath("hud").."/hud.conf", "r")
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if set then
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dofile(minetest.get_modpath("hud").."/hud.conf")
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set:close()
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else
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if not HUD_ENABLE_HUNGER then
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HUD_AIR_OFFSET = {x=15,y=0}
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end
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end
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--minetest.after(SAVE_INTERVAL, timer, SAVE_INTERVAL)
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@ -34,9 +39,14 @@ end
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local function costum_hud(player)
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--fancy hotbar
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player:hud_set_hotbar_image("hud_hotbar.png")
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player:hud_set_hotbar_selected_image("hud_hotbar_selected.png")
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if minetest.setting_getbool("enable_damage") then
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--hunger
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player:hud_add({
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if HUD_ENABLE_HUNGER then
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player:hud_add({
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hud_elem_type = "statbar",
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position = HUD_HUNGER_POS,
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scale = {x=1, y=1},
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@ -44,9 +54,9 @@ local function costum_hud(player)
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number = 20,
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alignment = {x=-1,y=-1},
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offset = HUD_HUNGER_OFFSET,
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})
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})
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hunger_hud[player:get_player_name()] = player:hud_add({
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hunger_hud[player:get_player_name()] = player:hud_add({
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hud_elem_type = "statbar",
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position = HUD_HUNGER_POS,
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scale = {x=1, y=1},
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@ -54,7 +64,8 @@ local function costum_hud(player)
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number = 20,
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alignment = {x=-1,y=-1},
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offset = HUD_HUNGER_OFFSET,
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})
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})
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end
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--health
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player:hud_add({
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hud_elem_type = "statbar",
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@ -148,6 +159,13 @@ minetest.register_on_joinplayer(function(player)
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end)
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end)
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minetest.register_on_respawnplayer(function(player)
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hud.hunger[player:get_player_name()] = 20
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minetest.after(0.5, function()
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hud.save_hunger(player)
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end)
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end)
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local timer = 0
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local timer2 = 0
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minetest.after(2.5, function()
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@ -159,7 +177,7 @@ minetest.after(2.5, function()
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if minetest.setting_getbool("enable_damage") then
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local h = tonumber(hud.hunger[player:get_player_name()])
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if HUD_ENABLE_HUNGER and timer > 4 then
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if h>=16 then
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if h>=16 and player:get_hp() > 0 then
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player:set_hp(player:get_hp()+1)
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elseif h<=1 and minetest.setting_getbool("enable_damage") then
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if player:get_hp()-1 >= 1 then player:set_hp(player:get_hp()-1) end
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