From 07b9f766d29067ea408c896d16a2633fc28cfd53 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sat, 30 Mar 2019 14:56:36 +0100 Subject: [PATCH] Make format string params changable --- init.lua | 28 +++++++++++++++++++++++----- 1 file changed, 23 insertions(+), 5 deletions(-) diff --git a/init.lua b/init.lua index bf96da6..c0b70f6 100644 --- a/init.lua +++ b/init.lua @@ -51,6 +51,20 @@ local function player_exists(player) return player ~= nil and player:is_player() end +local function make_label(format_string, format_string_config, label, start_value, max_value) + local params = {} + for c=1, #format_string_config do + if format_string_config[c] == "label" then + table.insert(params, label) + elseif format_string_config[c] == "value" then + table.insert(params, start_value) + elseif format_string_config[c] == "max_value" then + table.insert(params, max_value) + end + end + return S(format_string, unpack(params)) +end + -- Table which contains all players with active default HUD bars (only for internal use) hb.players = {} @@ -90,7 +104,7 @@ function hb.get_hudbar_position_index(identifier) end end -function hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string) +function hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string, format_string_config) minetest.log("action", "hb.register_hudbar: "..tostring(identifier)) local hudtable = {} local pos, offset @@ -126,6 +140,9 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta if format_string == nil then format_string = N("@1: @2/@3") end + if format_string_config == nil then + format_string_config = { "label", "value", "max_value" } + end hudtable.add_all = function(player, hudtable, start_value, start_max, start_hidden) if start_value == nil then start_value = hudtable.default_start_value end @@ -149,7 +166,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta iconscale = { x=1, y=1 } barnumber = hb.value_to_barlength(start_value, start_max) bgiconnumber = hb.settings.statbar_length - text = S(format_string, label, start_value, start_max) + text = make_label(format_string, format_string_config, label, start_value, start_max) end if hb.settings.bar_type == "progress_bar" then ids.bg = player:hud_add({ @@ -239,6 +256,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta hudtable.identifier = identifier hudtable.format_string = format_string + hudtable.format_string_config = format_string_config hudtable.label = label hudtable.hudids = {} hudtable.hudstate = {} @@ -299,7 +317,7 @@ function hb.change_hudbar(player, identifier, new_value, new_max_value, new_icon end if new_label ~= nil then hudtable.label = new_label - local new_text = S(hudtable.format_string, new_label, hudtable.hudstate[name].value, hudtable.hudstate[name].max) + local new_text = make_label(hudtable.format_string, hudtable.format_string_config, new_label, hudtable.hudstate[name].value, hudtable.hudstate[name].max) player:hud_change(hudtable.hudids[name].text, "text", new_text) end if new_text_color ~= nil then @@ -343,7 +361,7 @@ function hb.change_hudbar(player, identifier, new_value, new_max_value, new_icon end if hb.settings.bar_type == "progress_bar" then - local new_text = S(hudtable.format_string, hudtable.label, new_value, new_max_value) + local new_text = make_label(hudtable.format_string, hudtable.format_string_config, hudtable.label, new_value, new_max_value) if new_text ~= hudtable.hudstate[name].text then player:hud_change(hudtable.hudids[name].text, "text", new_text) hudtable.hudstate[name].text = new_text @@ -390,7 +408,7 @@ function hb.unhide_hudbar(player, identifier) if hudtable.hudstate[name].max ~= 0 then player:hud_change(hudtable.hudids[name].bg, "scale", {x=1,y=1}) end - player:hud_change(hudtable.hudids[name].text, "text", tostring(S(hudtable.format_string, hudtable.label, value, max))) + player:hud_change(hudtable.hudids[name].text, "text", make_label(hudtable.format_string, hudtable.format_string_config, hudtable.label, value, max)) elseif hb.settings.bar_type == "statbar_modern" then player:hud_change(hudtable.hudids[name].bg, "number", hb.settings.statbar_length) end