From 44a1313d2f79e9a11fb2252838f9d5f499928531 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Mon, 25 May 2015 16:01:28 +0200 Subject: [PATCH] Version 1.2.1, update changelog --- API.md | 2 +- README.txt | 2 +- changelog.txt | 4 ++++ 3 files changed, 6 insertions(+), 2 deletions(-) diff --git a/API.md b/API.md index c31c574..d18f05b 100644 --- a/API.md +++ b/API.md @@ -1,4 +1,4 @@ -API documentation for the HUD bars mod 1.2.0 +API documentation for the HUD bars mod 1.2.1 ============================================ ## Introduction diff --git a/README.txt b/README.txt index 49cd98c..2fe7127 100644 --- a/README.txt +++ b/README.txt @@ -1,6 +1,6 @@ Minetest mod: HUD bars ====================== -Version: 1.2.0 +Version: 1.2.1 This software uses semantic versioning, as defined by version 2.0.0 of the SemVer standard. diff --git a/changelog.txt b/changelog.txt index dcb355f..3c4f0bc 100644 --- a/changelog.txt +++ b/changelog.txt @@ -60,3 +60,7 @@ as of version 2.0.0 of the standard . - New experimental/unfinished setting: hudbars_alignment_pattern: You can now make the HUD bars stack vertically instead of the current zig-zag pattern. Note you probably need to change source code to productively use this feature - Various position-related HUD bar settings (see README.txt) - Remove hudbars.conf support and hudbars.conf.example (was never officially supported anyways) + +1.2.1 +----- +- Fix crash when enable_damage is changed in mid-game